Player Matchup

Poseidon
Poseidon
KALIHIKINGZ808
Poseidon
Level 26
God Stats
12W - 5L
1,590 SR
Queue Stats
94W - 95L
1,430 Elo+
Solo
Serqet
Serqet
Mystic Skizzy
Serqet
Level 28
God Stats
3W - 3L
1,770 SR
Queue Stats
8W - 8L
1,484 Elo+
Solo
Skadi
Skadi
SpaceKauboi710
Skadi
Level 18
God Stats
46W - 57L
1,475 SR
Queue Stats
280W - 351L
1,361 Elo+
Solo
Hel
Hel
TheFriendlyAna
Hel
Level 7
God Stats
0W - 2L
1,427 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Artemis
Artemis
iJohnnyPoo
Artemis
Level 28
God Stats
4W - 6L
1,699 SR
Queue Stats
47W - 49L
1,495 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,432 Elo+

VS

Team Averages
Level 20
1,502 SR
1,405 Elo+
Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 7
God Stats
17W - 20L
1,362 SR
Queue Stats
19W - 24L
1,351 Elo+
Party 1
Erlang Shen
Erlang Shen
FatherBong
Erlang Shen
Level 22
God Stats
4W - 3L
1,452 SR
Queue Stats
142W - 133L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Malixys
Jormungandr
Level 28
God Stats
2W - 5L
1,452 SR
Queue Stats
125W - 138L
1,408 Elo+
Solo
Rama
Rama
wyattskar1mc
Rama
Level 25
God Stats
10W - 4L
1,645 SR
Queue Stats
161W - 160L
1,430 Elo+
Solo
Scylla
Scylla
国服打工仔小周
Scylla
Level 18
God Stats
2W - 0L
1,599 SR
Queue Stats
18W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
7 / 3 / 1
11,490
500
16,246
15,668
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 8 / 3
8,700
378
7,269
16,853
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 1
9,340
406
3,872
13,212
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 2
8,414
366
3,565
15,293
4,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
iJohnnyPoo
Artemis
12
1 / 5 / 2
8,542
371
9,084
10,381
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
9 / 3 / 11
12,490
543
12,922
15,294
7,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
FatherBong
Erlang Shen
18
6 / 1 / 4
12,791
556
6,421
14,671
10,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Malixys
Jormungandr
14
5 / 3 / 9
11,075
482
9,010
17,210
13,859
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 7
13,415
583
10,931
17,933
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 1 / 7
13,233
575
8,879
10,107
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
33
33
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
3
11
4.83
W
Erlang Shen
FatherBong
Erlang Shen
6
1
4
8
L
Poseidon
7
3
1
2.5
W
Jormungandr
Malixys
Jormungandr
5
3
9
3.17
L
0
8
3
0.19
L
0
7
1
0.07
L
1
10
2
0.2
L
Artemis
iJohnnyPoo
Artemis
1
5
2
0.4
W
7
1
7
10.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
48,163
71,407
Taken
75,215
22,676
Mitigated
42,516
16,517
Healing
21,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,922
6,583
0
1,488
15,294
7,310
0
5,638
9,329
0
76,646
W
Erlang Shen
FatherBong
Erlang Shen
6,421
2,994
0
4,314
14,671
10,879
3,498
4,384
9,893
0
74,973
L
Poseidon
16,246
721
0
3,778
15,668
4,936
0
6,657
9,011
77,879
0
W
Jormungandr
Malixys
Jormungandr
9,010
1,584
0
2,042
17,210
13,859
739
5,197
12,013
30,085
0
L
7,269
1,770
0
3,514
16,853
5,538
0
3,446
13,407
0
49,789
L
3,872
1,904
0
719
13,212
4,176
0
1,906
11,306
0
65,430
L
3,565
665
2,657
4,239
15,293
4,927
70
3,417
11,876
33,288
0
L
Artemis
iJohnnyPoo
Artemis
9,084
5,373
0
1,610
10,381
3,099
976
2,463
7,918
0
45,054
W
10,931
7,928
0
7,769
17,933
6,775
6,571
3,994
13,939
0
113,669
W
8,879
636
0
5,810
10,107
3,693
2,545
3,705
6,084
83,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
63,004
465
Minions Killed
570
0
Camps Cleared
0
2,124,404
Distance Traveled
2,174,853
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,490
543
104
5
0
487,379
0
W
Erlang Shen
12,791
556
128
6
0
449,185
2
L
Poseidon
11,490
500
153
7
0
465,055
2
W
Jormungandr
11,075
482
30
1
0
383,179
4
L
Serqet
8,700
378
80
3
0
472,177
9
L
Skadi
9,340
406
109
5
0
414,564
4
L
Hel
8,414
366
48
2
0
415,268
1
L
Artemis
8,542
371
75
3
0
357,340
1
W
Rama
13,415
583
151
7
0
415,119
7
W
Scylla
13,233
575
157
7
0
439,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role