Player Matchup

Set
Set
Aecelia
Set
Level 28
God Stats
2W - 4L
1,491 SR
Queue Stats
41W - 57L
1,518 Elo+
Party 1
King Arthur
King Arthur
Chewiewan
King Arthur
Level 29
God Stats
7W - 16L
1,452 SR
Queue Stats
43W - 58L
1,520 Elo+
Party 1
Cerberus
Cerberus
MeatMeatSmite
Cerberus
Level 28
God Stats
0W - 3L
1,319 SR
Queue Stats
42W - 56L
1,534 Elo+
Party 1
Merlin
Merlin
Slothypooo
Merlin
Level 28
God Stats
2W - 3L
1,609 SR
Queue Stats
43W - 58L
1,520 Elo+
Party 1
Neith
Neith
creammmyyy
Neith
Level 13
God Stats
7W - 12L
1,671 SR
Queue Stats
7W - 12L
1,619 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,542 Elo+

VS

Team Averages
Level 24
1,680 SR
1,706 Elo+
Nu Wa
Nu Wa
Cripton28
Nu Wa
Level 29
God Stats
8W - 6L
1,689 SR
Queue Stats
137W - 113L
1,658 Elo+
Solo
Jormungandr
Jormungandr
Fatboy545
Jormungandr
Level 16
God Stats
2W - 2L
1,555 SR
Queue Stats
53W - 32L
1,619 Elo+
Solo
Chernobog
Chernobog
WackyWiggles
Chernobog
Level 19
God Stats
11W - 4L
1,748 SR
Queue Stats
87W - 75L
1,621 Elo+
Solo
King Arthur
King Arthur
smolbean003
King Arthur
Level 26
God Stats
6W - 3L
1,620 SR
Queue Stats
46W - 25L
1,740 Elo+
Solo
Anhur
Anhur
whisperless
Anhur
Level 28
God Stats
94W - 49L
1,790 SR
Queue Stats
170W - 136L
1,893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 3 / 2
6,549
546
6,112
10,426
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Chewiewan
King Arthur
9
0 / 3 / 0
5,201
433
3,831
12,147
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
MeatMeatSmite
Cerberus
8
0 / 5 / 2
5,390
449
1,823
7,390
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Slothypooo
Merlin
10
2 / 3 / 0
5,759
480
4,114
6,074
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
2 / 5 / 0
5,194
433
3,859
6,983
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cripton28
Nu Wa
13
4 / 1 / 4
7,952
663
7,857
5,520
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Fatboy545
Jormungandr
10
2 / 2 / 8
6,106
509
4,171
6,595
3,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
WackyWiggles
Chernobog
12
4 / 2 / 3
7,660
638
5,815
7,207
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
smolbean003
King Arthur
14
4 / 0 / 0
8,154
680
7,850
10,603
4,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 6
7,673
639
6,298
6,264
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
18
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
2
3
2
1
L
King Arthur
Chewiewan
King Arthur
0
3
0
0
W
Nu Wa
Cripton28
Nu Wa
4
1
4
6
W
Jormungandr
Fatboy545
Jormungandr
2
2
8
3
L
Cerberus
MeatMeatSmite
Cerberus
0
5
2
0.2
L
Merlin
Slothypooo
Merlin
2
3
0
0.67
W
Chernobog
WackyWiggles
Chernobog
4
2
3
2.75
L
Neith
2
5
0
0.4
W
King Arthur
smolbean003
King Arthur
4
0
0
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
31,991
43,020
Taken
36,189
17,183
Mitigated
14,135
11,067
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
6,112
2,569
0
2,510
10,426
3,057
147
3,007
7,323
0
37,235
L
King Arthur
Chewiewan
King Arthur
3,831
411
0
4,059
12,147
8,107
0
649
11,445
0
23,656
W
Nu Wa
Cripton28
Nu Wa
7,857
2,812
0
0
5,520
1,680
769
845
4,491
49,477
0
W
Jormungandr
Fatboy545
Jormungandr
4,171
1,353
349
1,237
6,595
3,348
75
1,638
4,907
17,182
0
L
Cerberus
MeatMeatSmite
Cerberus
1,823
67
0
1,152
7,390
2,643
144
2,360
4,978
15,528
0
L
Merlin
Slothypooo
Merlin
4,114
179
0
2,004
6,074
1,719
0
2,468
3,322
24,047
0
W
Chernobog
WackyWiggles
Chernobog
5,815
3,800
0
313
7,207
2,392
480
1,041
6,055
0
41,950
L
Neith
3,859
1,283
0
1,342
6,983
1,657
352
3,075
3,792
0
21,453
W
King Arthur
smolbean003
King Arthur
7,850
1,279
0
4,271
10,603
4,961
0
1,434
8,626
0
51,966
W
6,298
2,975
0
2,494
6,264
1,754
1,882
500
5,754
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
37,545
274
Minions Killed
413
0
Camps Cleared
0
1,160,664
Distance Traveled
1,176,217
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,549
546
86
7
0
239,104
2
L
King Arthur
5,201
433
37
3
0
246,930
0
W
Nu Wa
7,952
663
90
8
0
239,585
6
W
Jormungandr
6,106
509
21
2
0
247,590
0
L
Cerberus
5,390
449
58
5
0
246,728
0
L
Merlin
5,759
480
52
4
0
229,100
1
W
Chernobog
7,660
638
81
7
0
207,842
2
L
Neith
5,194
433
41
3
0
198,802
0
W
King Arthur
8,154
680
119
10
0
277,366
4
W
Anhur
7,673
639
102
9
0
203,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role