Player Matchup

Ra
Ra
Arterand
Ra
Level 27
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 2L
1,484 Elo+
Party 1
Fenrir
Fenrir
Hotaurm
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Nike
Nike
Shoryia
Nike
Level 66
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 1
Team Averages
Level 74
1,515 SR
1,520 Elo+

VS

Team Averages
Level 78
1,539 SR
1,533 Elo+
Chiron
Chiron
CesarTheBum
Chiron
Level 103
God Stats
14W - 16L
1,491 SR
Queue Stats
333W - 298L
1,517 Elo+
Party 2
Hercules
Hercules
DzStrik3r12
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
xMzJasmine
Nu Wa
Level 28
God Stats
25W - 21L
1,625 SR
Queue Stats
222W - 205L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
11,296
595
10,593
13,397
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Hotaurm
Fenrir
15
5 / 3 / 4
12,047
634
12,858
20,478
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
Shoryia
Nike
15
3 / 3 / 4
11,447
602
11,810
16,647
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 6 / 4
12,361
651
12,328
16,608
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DzStrik3r12
Hercules
16
1 / 2 / 6
11,488
605
8,547
18,570
9,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
5 / 2 / 5
12,582
662
16,441
10,563
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
10
10
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Chiron
4
6
4
1
W
Hercules
DzStrik3r12
Hercules
1
2
6
2
L
Fenrir
Hotaurm
Fenrir
5
3
4
2.33
L
Nike
Shoryia
Nike
3
3
4
1.67
W
Nu Wa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
37,316
50,522
Taken
45,741
40,640
Mitigated
19,619
13,328
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
1,167
3,562
4,354
13,397
8,082
279
4,806
8,591
57,893
0
W
Chiron
12,328
4,886
1,174
3,740
16,608
5,888
2,352
2,821
13,357
0
65,704
W
Hercules
DzStrik3r12
Hercules
8,547
2,904
255
6,565
18,570
9,943
126
5,915
12,100
0
32,954
L
Fenrir
Hotaurm
Fenrir
12,858
3,780
0
3,924
20,478
17,024
0
6,208
14,270
0
56,091
L
Nike
Shoryia
Nike
11,810
667
0
1,488
16,647
15,534
0
5,509
11,138
0
56,069
W
Nu Wa
16,441
3,833
170
2,586
10,563
3,788
738
1,969
8,369
68,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
36,431
227
Minions Killed
222
0
Camps Cleared
0
1,001,646
Distance Traveled
1,004,980
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,296
595
78
4
0
316,513
4
W
Chiron
12,361
651
97
5
0
323,882
1
W
Hercules
11,488
605
52
3
0
369,569
2
L
Fenrir
12,047
634
76
4
0
349,640
5
L
Nike
11,447
602
73
4
0
335,493
3
W
Nu Wa
12,582
662
73
4
0
311,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role