Player Matchup

Bellona
Bellona
Cahoon32
Bellona
Level 85
God Stats
2W - 3L
1,278 SR
Queue Stats
614W - 620L
1,517 Elo+
Party 2
Fenrir
Fenrir
MyNameConnor
Fenrir
Level 89
God Stats
5W - 0L
1,624 SR
Queue Stats
53W - 48L
1,495 Elo+
Party 1
Hel
Hel
OmG-x-
Hel
Level 29
God Stats
8W - 1L
1,782 SR
Queue Stats
12W - 8L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
PrimalSpeer
Danzaburou
Level 77
God Stats
31W - 26L
1,515 SR
Queue Stats
230W - 284L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
SuccMahNutt
Baron Samedi
Level 68
God Stats
12W - 4L
1,629 SR
Queue Stats
56W - 65L
1,451 Elo+
Party 1
Team Averages
Level 70
1,566 SR
1,489 Elo+

VS

Team Averages
Level 83
1,508 SR
1,446 Elo+
Apollo
Apollo
Jjeckson
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NooberVN
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Zephy55
Nu Wa
Level 28
God Stats
159W - 181L
1,453 SR
Queue Stats
228W - 313L
1,381 Elo+
Party 3
Terra
Terra
kazinop
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
xErmesSsx
Fenrir
Level 101
God Stats
7W - 8L
1,587 SR
Queue Stats
172W - 245L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cahoon32
Bellona
11
2 / 0 / 0
6,360
636
3,876
4,551
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
9
3 / 3 / 1
5,671
567
2,627
7,625
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
OmG-x-
Hel
8
1 / 1 / 2
5,194
519
2,775
7,066
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PrimalSpeer
Danzaburou
8
1 / 3 / 0
4,846
485
3,328
6,601
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SuccMahNutt
Baron Samedi
10
3 / 1 / 1
5,711
571
5,175
6,518
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jjeckson
Apollo
10
5 / 1 / 0
5,839
584
7,907
5,639
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Bellona
NooberVN
Bellona
9
2 / 2 / 1
5,500
550
3,711
7,685
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Zephy55
Nu Wa
7
0 / 3 / 2
4,675
468
3,764
3,970
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
kazinop
Terra
8
0 / 2 / 3
5,264
526
2,805
5,780
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xErmesSsx
Fenrir
10
1 / 2 / 1
5,522
552
2,076
6,769
2,097
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
10
Kills
8
8
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cahoon32
Bellona
2
0
0
2
L
Apollo
Jjeckson
Apollo
5
1
0
5
W
Fenrir
3
3
1
1.17
L
Bellona
NooberVN
Bellona
2
2
1
1.25
W
Hel
OmG-x-
Hel
1
1
2
2
W
Danzaburou
PrimalSpeer
Danzaburou
1
3
0
0.33
W
Baron Samedi
SuccMahNutt
Baron Samedi
3
1
1
3.5
L
Nu Wa
Zephy55
Nu Wa
0
3
2
0.33
L
Terra
kazinop
Terra
0
2
3
0.75
L
Fenrir
xErmesSsx
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
20,263
32,361
Taken
29,843
12,296
Mitigated
12,115
16,582
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cahoon32
Bellona
3,876
849
0
1,430
4,551
3,507
0
160
4,311
0
29,559
L
Apollo
Jjeckson
Apollo
7,907
5,243
0
2,715
5,639
1,514
126
1,473
4,166
0
37,911
W
Fenrir
2,627
1,046
0
3,032
7,625
2,159
0
1,064
6,469
0
23,579
L
Bellona
NooberVN
Bellona
3,711
1,106
0
35
7,685
3,433
0
1,879
5,612
0
32,072
W
Hel
OmG-x-
Hel
2,775
134
1,355
3,905
7,066
2,716
0
1,640
5,346
13,185
0
W
Danzaburou
PrimalSpeer
Danzaburou
3,328
1,489
468
1,788
6,601
1,630
459
1,449
5,072
0
22,749
W
Baron Samedi
SuccMahNutt
Baron Samedi
5,175
53
523
4,081
6,518
2,284
0
1,745
4,594
25,904
0
L
Nu Wa
Zephy55
Nu Wa
3,764
1,008
0
0
3,970
1,316
0
2,764
868
15,114
0
L
Terra
kazinop
Terra
2,805
171
120
1,551
5,780
3,755
0
1,302
4,478
10,171
0
L
Fenrir
xErmesSsx
Fenrir
2,076
380
0
3,161
6,769
2,097
0
0
6,469
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
26,800
217
Minions Killed
229
0
Camps Cleared
0
976,606
Distance Traveled
978,228
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,360
636
71
7
0
184,744
1
L
Apollo
5,839
584
69
7
0
167,778
6
W
Fenrir
5,671
567
54
5
0
226,114
4
L
Bellona
5,500
550
60
6
0
220,972
4
W
Hel
5,194
519
23
2
0
208,242
0
W
Danzaburou
4,846
485
41
4
0
161,771
2
W
Baron Samedi
5,711
571
28
3
0
195,735
2
L
Nu Wa
4,675
468
29
3
0
182,226
4
L
Terra
5,264
526
19
2
0
195,252
1
L
Fenrir
5,522
552
52
5
0
212,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role