Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FooKiSooK
Artio
Level 114
God Stats
4W - 0L
1,552 SR
Queue Stats
9W - 4L
1,630 Elo+
Solo
Xbalanque
Xbalanque
Garchomp18
Xbalanque
Level 129
God Stats
10W - 3L
1,692 SR
Queue Stats
109W - 103L
1,544 Elo+
Solo
Chaac
Chaac
Streatjoker
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,525 Elo+
Solo
Loki
Loki
faintsky101
Loki
Level 123
God Stats
4W - 6L
1,797 SR
Queue Stats
268W - 241L
1,457 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,531 Elo+

VS

Team Averages
Level 101
1,526 SR
1,517 Elo+
Izanami
Izanami
Abysswalker487
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 188L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
Bloodfang7
Erlang Shen
Level 87
God Stats
2W - 2L
1,610 SR
Queue Stats
278W - 298L
1,497 Elo+
Solo
Fenrir
Fenrir
DreamkilIer-_-
Fenrir
Level 92
God Stats
1W - 4L
1,582 SR
Queue Stats
58W - 37L
1,633 Elo+
Party 1
Hades
Hades
Sight2DaBlind
Hades
Level 125
God Stats
4W - 5L
1,437 SR
Queue Stats
194W - 191L
1,454 Elo+
Party 2
Sobek
Sobek
xSouless-_-
Sobek
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 73L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 0
8,163
628
5,780
6,384
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
FooKiSooK
Artio
10
0 / 3 / 6
5,951
458
4,095
8,832
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Garchomp18
Xbalanque
12
5 / 2 / 2
7,414
570
8,701
8,884
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
4,241
326
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 0 / 0
9,183
706
7,615
8,212
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,309
485
5,729
7,688
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Bloodfang7
Erlang Shen
11
0 / 6 / 0
6,385
491
4,014
8,792
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,995
461
1,747
5,978
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 1 / 1
7,212
555
2,358
7,226
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 4 / 3
6,422
494
3,539
11,203
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
5
6
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
L
2
3
1
0.83
L
Erlang Shen
Bloodfang7
Erlang Shen
0
6
0
0
L
1
1
1
1.5
W
Artio
FooKiSooK
Artio
0
3
6
1
W
Xbalanque
Garchomp18
Xbalanque
5
2
2
3
L
1
1
1
1.5
W
0
0
0
0
W
8
0
0
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
17,387
32,312
Taken
40,887
11,520
Mitigated
18,893
14,153
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,780
2,125
0
4,488
6,384
2,015
724
2,524
3,860
60,185
0
L
5,729
3,850
0
3,003
7,688
1,788
398
1,581
6,107
0
41,796
L
Erlang Shen
Bloodfang7
Erlang Shen
4,014
2,132
0
1,739
8,792
5,082
990
0
8,792
0
36,917
L
1,747
345
0
3,186
5,978
1,874
168
1,003
4,975
0
32,533
W
Artio
FooKiSooK
Artio
4,095
0
957
2,980
8,832
3,833
919
2,005
6,827
15,503
0
W
Xbalanque
Garchomp18
Xbalanque
8,701
4,164
0
2,174
8,884
2,331
2,797
1,211
7,673
0
49,708
L
2,358
625
0
3,911
7,226
3,060
250
4,871
2,355
42,527
0
W
0
0
0
0
0
0
0
0
0
0
0
W
7,615
2,403
0
3,554
8,212
3,341
0
157
8,055
0
49,335
L
3,539
252
0
5,642
11,203
7,089
198
2,420
8,783
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
32,323
340
Minions Killed
346
0
Camps Cleared
0
990,965
Distance Traveled
1,103,413
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,163
628
107
8
0
238,039
4
L
Izanami
6,309
485
84
6
0
214,137
2
L
Erlang Shen
6,385
491
70
5
0
192,631
0
L
Fenrir
5,995
461
59
5
0
206,691
0
W
Artio
5,951
458
25
2
0
259,789
2
W
Xbalanque
7,414
570
91
7
0
204,225
5
L
Hades
7,212
555
101
8
0
241,465
0
W
Chaac
4,241
326
0
0
0
0
0
W
Loki
9,183
706
117
9
0
288,912
0
L
Sobek
6,422
494
32
2
0
248,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role