Player Matchup

King Arthur
King Arthur
GreatBigMammal
King Arthur
Level 94
God Stats
5W - 5L
1,572 SR
Queue Stats
206W - 152L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ryste
Tsukuyomi
Level 67
God Stats
4W - 0L
1,848 SR
Queue Stats
81W - 71L
1,571 Elo+
Party 1
Izanami
Izanami
baraGodzilla
Izanami
Level 149
God Stats
3W - 0L
1,687 SR
Queue Stats
171W - 127L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
iLegiitSeMii
Cthulhu
Level 81
God Stats
2W - 1L
1,510 SR
Queue Stats
80W - 84L
1,510 Elo+
Solo
Scylla
Scylla
winterm00t
Scylla
Level 84
God Stats
1W - 2L
1,298 SR
Queue Stats
122W - 86L
1,602 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,577 Elo+

VS

Team Averages
Level 102
1,460 SR
1,555 Elo+
Eset
Eset
AmazingRedhead
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Dem0cratico
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 167L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
Layersss
Kukulkan
Level 139
God Stats
0W - 2L
1,298 SR
Queue Stats
88W - 68L
1,574 Elo+
Solo
Pele
Pele
SilentHillProz
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,610 Elo+
Party 2
Scylla
Scylla
dbltapp17
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreatBigMammal
King Arthur
20
5 / 3 / 16
12,945
761
17,458
24,556
26,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Ryste
Tsukuyomi
17
4 / 8 / 10
11,111
654
11,379
15,063
8,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
baraGodzilla
Izanami
20
14 / 2 / 7
13,984
823
28,028
14,624
8,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iLegiitSeMii
Cthulhu
20
1 / 3 / 23
11,967
704
19,216
15,894
19,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
winterm00t
Scylla
16
2 / 6 / 12
10,260
604
17,469
13,213
6,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 10
9,939
585
9,824
18,559
10,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
18
1 / 2 / 15
10,889
641
7,376
23,427
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Layersss
Kukulkan
20
8 / 2 / 8
11,662
686
23,200
18,345
10,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 9 / 4
11,659
686
18,848
20,232
10,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
dbltapp17
Scylla
14
0 / 7 / 7
8,788
517
6,388
16,100
8,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
26
Kills
19
22
Deaths
26
68
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
L
Khepri
1
2
15
4.25
W
King Arthur
GreatBigMammal
King Arthur
5
3
16
4.33
L
Kukulkan
Layersss
Kukulkan
8
2
8
6
W
Tsukuyomi
Ryste
Tsukuyomi
4
8
10
1.13
L
10
9
4
1.33
W
Izanami
baraGodzilla
Izanami
14
2
7
8.75
L
Scylla
dbltapp17
Scylla
0
7
7
0.5
W
Cthulhu
iLegiitSeMii
Cthulhu
1
3
23
4.17
W
Scylla
winterm00t
Scylla
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,550
Damage
65,636
83,350
Taken
96,663
68,543
Mitigated
63,219
38,608
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,824
1,391
2,402
3,792
18,559
10,420
44
6,133
12,302
31,092
0
L
Khepri
7,376
372
2,911
3,806
23,427
23,343
39
11,695
11,732
17,260
0
W
King Arthur
GreatBigMammal
King Arthur
17,458
1,157
3,980
9,581
24,556
26,288
402
11,322
13,234
0
26,207
L
Kukulkan
Layersss
Kukulkan
23,200
889
3,700
4,733
18,345
10,903
234
8,760
9,585
45,926
0
W
Tsukuyomi
Ryste
Tsukuyomi
11,379
2,303
1,967
1,772
15,063
8,384
0
7,678
7,385
0
22,913
L
18,848
2,361
2,210
1,867
20,232
10,242
0
3,778
16,454
0
30,151
W
Izanami
baraGodzilla
Izanami
28,028
18,811
1,921
5,007
14,624
8,351
4,188
8,438
6,186
0
67,181
L
Scylla
dbltapp17
Scylla
6,388
1,347
1,099
1,358
16,100
8,311
78
6,319
9,781
16,007
0
W
Cthulhu
iLegiitSeMii
Cthulhu
19,216
402
6,716
3,904
15,894
19,338
366
9,450
6,444
37,710
0
W
Scylla
winterm00t
Scylla
17,469
587
2,146
1,614
13,213
6,182
1,427
9,900
3,313
26,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
52,937
177
Minions Killed
168
0
Camps Cleared
0
1,563,714
Distance Traveled
1,431,387
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,939
585
56
3
0
267,410
1
L
Khepri
10,889
641
14
1
0
290,078
0
W
King Arthur
12,945
761
9
1
0
345,019
0
L
Kukulkan
11,662
686
68
4
0
311,841
0
W
Tsukuyomi
11,111
654
7
0
0
287,503
0
L
Pele
11,659
686
17
1
0
309,105
3
W
Izanami
13,984
823
92
5
0
305,659
2
L
Scylla
8,788
517
13
1
0
252,953
0
W
Cthulhu
11,967
704
48
3
0
331,694
3
W
Scylla
10,260
604
21
1
0
293,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role