Player Matchup

Terra
Terra
Lamorakk
Terra
Level 9
God Stats
1W - 2L
1,731 SR
Queue Stats
11W - 10L
1,597 Elo+
Party 1
Agni
Agni
Terminator1m
Agni
Level 12
God Stats
6W - 4L
1,752 SR
Queue Stats
25W - 30L
1,566 Elo+
Party 1
Da Ji
Da Ji
zzuBmaI
Da Ji
Level 14
God Stats
3W - 5L
1,715 SR
Queue Stats
36W - 30L
1,524 Elo+
Party 1
Team Averages
Level 12
1,733 SR
1,562 Elo+

VS

Team Averages
Level 63
1,525 SR
1,528 Elo+
Janus
Janus
DauthiThreyja
Janus
Level 64
God Stats
47W - 26L
1,670 SR
Queue Stats
595W - 263L
1,677 Elo+
Solo
Bacchus
Bacchus
MegaVirgin
Bacchus
Level 26
God Stats
3W - 2L
1,406 SR
Queue Stats
170W - 233L
1,405 Elo+
Party 2
Thanatos
Thanatos
worthiestbrute
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lamorakk
Terra
12
2 / 2 / 6
8,967
641
4,575
11,526
12,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 9 / 5
8,784
627
5,707
11,188
3,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
zzuBmaI
Da Ji
12
4 / 8 / 3
9,513
680
7,540
13,589
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 4
12,082
863
15,589
6,310
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MegaVirgin
Bacchus
12
0 / 4 / 12
9,216
658
3,947
8,160
4,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
6 / 3 / 6
10,518
751
10,126
11,519
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
19
19
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Terra
Lamorakk
Terra
2
2
6
2.5
W
Bacchus
MegaVirgin
Bacchus
0
4
12
1.5
L
2
9
5
0.5
W
Thanatos
6
3
6
3
L
Da Ji
zzuBmaI
Da Ji
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
29,662
36,303
Taken
25,989
22,615
Mitigated
10,990
4,603
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,589
787
0
1,946
6,310
2,184
514
2,436
3,874
67,772
0
L
Terra
Lamorakk
Terra
4,575
741
1,818
2,285
11,526
12,054
0
6,246
5,069
18,729
0
W
Bacchus
MegaVirgin
Bacchus
3,947
259
589
758
8,160
4,049
229
4,365
3,795
10,770
0
L
5,707
171
0
0
11,188
3,991
0
6,632
4,293
22,190
0
W
Thanatos
10,126
3,684
0
8,717
11,519
4,757
1,244
3,593
7,926
0
42,198
L
Da Ji
zzuBmaI
Da Ji
7,540
2,043
0
500
13,589
6,570
0
5,947
7,353
0
26,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
31,816
93
Minions Killed
167
0
Camps Cleared
0
694,116
Distance Traveled
852,441
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,082
863
110
8
0
292,305
4
L
Terra
8,967
641
23
2
0
247,745
3
W
Bacchus
9,216
658
11
1
0
271,621
3
L
Agni
8,784
627
28
2
0
207,873
3
W
Thanatos
10,518
751
46
3
0
288,515
6
L
Da Ji
9,513
680
42
3
0
238,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role