Player Matchup

Yemoja
Yemoja
FiVesSs
Yemoja
Level 29
God Stats
10W - 11L
1,433 SR
Queue Stats
15W - 20L
1,414 Elo+
Solo
Apollo
Apollo
Sabatiel
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,199 Elo+
Party 2
Xing Tian
Xing Tian
Slevac
Xing Tian
Level 22
God Stats
4W - 2L
1,566 SR
Queue Stats
5W - 4L
1,330 Elo+
Party 2
Thor
Thor
mater007
Thor
Level 25
God Stats
2W - 1L
1,664 SR
Queue Stats
199W - 217L
1,448 Elo+
Solo
Thoth
Thoth
poteito2
Thoth
Level 25
God Stats
1W - 0L
1,175 SR
Queue Stats
7W - 5L
1,421 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,363 Elo+

VS

Team Averages
Level 9
1,503 SR
1,491 Elo+
Thor
Thor
Gattie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
ItsGarii
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
KIINGSHOTTS
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tempmus
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XLancelotxX
Cthulhu
Level 23
God Stats
4W - 3L
1,514 SR
Queue Stats
58W - 50L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FiVesSs
Yemoja
10
4 / 0 / 7
6,335
634
4,677
4,368
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Sabatiel
Apollo
10
4 / 2 / 5
5,964
596
3,705
6,170
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Slevac
Xing Tian
11
3 / 1 / 1
5,921
592
4,963
6,904
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
3 / 1 / 3
6,675
668
2,453
7,459
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
poteito2
Thoth
10
4 / 2 / 1
6,430
643
3,983
4,577
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gattie
Thor
3
0 / 4 / 0
3,770
377
1,291
3,591
748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
ItsGarii
Izanami
7
1 / 3 / 0
4,688
469
1,601
4,810
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
9
2 / 5 / 0
5,483
548
4,155
6,348
1,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Tempmus
Yemoja
8
1 / 4 / 1
5,274
527
1,254
4,283
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
XLancelotxX
Cthulhu
10
2 / 3 / 0
6,060
606
5,312
9,644
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
6
6
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FiVesSs
Yemoja
4
0
7
7.5
L
Thor
Gattie
Thor
0
4
0
0
L
Izanami
ItsGarii
Izanami
1
3
0
0.33
L
Olorun
2
5
0
0.4
W
Apollo
Sabatiel
Apollo
4
2
5
3.25
W
Xing Tian
Slevac
Xing Tian
3
1
1
3.5
L
Yemoja
Tempmus
Yemoja
1
4
1
0.38
L
Cthulhu
XLancelotxX
Cthulhu
2
3
0
0.67
W
Thor
3
1
3
4.5
W
Thoth
poteito2
Thoth
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
13,613
29,478
Taken
28,676
10,943
Mitigated
10,962
8,765
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FiVesSs
Yemoja
4,677
870
1,144
1,832
4,368
1,848
308
1,543
2,825
21,642
0
L
Thor
Gattie
Thor
1,291
629
0
0
3,591
748
0
896
2,670
0
3,880
L
Izanami
ItsGarii
Izanami
1,601
1,159
0
1,092
4,810
1,231
634
2,454
2,166
0
17,011
L
Olorun
4,155
1,678
94
436
6,348
1,525
0
3,916
2,142
23,521
0
W
Apollo
Sabatiel
Apollo
3,705
2,302
0
561
6,170
2,727
1,097
1,215
4,955
0
23,385
W
Xing Tian
Slevac
Xing Tian
4,963
648
0
0
6,904
2,596
291
3,844
2,710
23,141
0
L
Yemoja
Tempmus
Yemoja
1,254
352
377
300
4,283
1,533
532
1,461
2,672
7,668
0
L
Cthulhu
XLancelotxX
Cthulhu
5,312
872
0
2,786
9,644
5,925
0
4,566
5,078
29,261
0
W
Thor
2,453
914
0
4,478
7,459
2,401
0
1,043
6,341
0
36,308
W
Thoth
poteito2
Thoth
3,983
98
0
750
4,577
1,371
540
2,462
1,926
27,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
25,275
263
Minions Killed
164
0
Camps Cleared
0
1,019,092
Distance Traveled
823,532
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,335
634
41
4
0
218,279
4
L
Thor
3,770
377
6
1
0
141,388
0
L
Izanami
4,688
469
34
3
0
182,001
0
L
Olorun
5,483
548
44
4
0
162,816
1
W
Apollo
5,964
596
53
5
0
201,957
1
W
Xing Tian
5,921
592
41
4
0
201,886
0
L
Yemoja
5,274
527
15
2
0
186,574
0
L
Cthulhu
6,060
606
65
7
0
150,753
0
W
Thor
6,675
668
80
8
0
217,287
0
W
Thoth
6,430
643
48
5
0
179,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role