Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ARKUHTEKT
Anubis
Level 27
God Stats
8W - 6L
1,839 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 1
Awilix
Awilix
ArchangelV01
Awilix
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 286L
1,619 Elo+
Party 1
Horus
Horus
DALT11
Horus
Level 115
God Stats
6W - 4L
1,766 SR
Queue Stats
304W - 249L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
IML007
Baron Samedi
Level 128
God Stats
5W - 3L
1,936 SR
Queue Stats
334W - 280L
1,596 Elo+
Party 1
Team Averages
Level 93
1,708 SR
1,572 Elo+

VS

Team Averages
Level 106
1,643 SR
1,617 Elo+
Anhur
Anhur
JediJoshy
Anhur
Level 43
God Stats
22W - 13L
1,621 SR
Queue Stats
124W - 108L
1,604 Elo+
Party 2
Aphrodite
Aphrodite
ShaftFactory
Aphrodite
Level 101
God Stats
2W - 0L
1,831 SR
Queue Stats
127W - 130L
1,573 Elo+
Party 2
Mercury
Mercury
Unruhen
Mercury
Level 145
God Stats
5W - 2L
1,762 SR
Queue Stats
111W - 99L
1,589 Elo+
Party 2
Zeus
Zeus
mikepeachchris
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,598 Elo+
Party 2
Kali
Kali
smileyface inc
Kali
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 3 / 1
10,111
440
5,628
12,808
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ARKUHTEKT
Anubis
17
1 / 5 / 0
11,050
480
8,267
14,228
8,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
4 / 6 / 2
10,807
470
10,825
17,230
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
DALT11
Horus
19
1 / 2 / 1
11,445
498
9,974
19,372
24,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
IML007
Baron Samedi
14
0 / 5 / 4
9,614
418
5,977
13,177
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JediJoshy
Anhur
17
1 / 3 / 5
10,860
472
3,411
12,669
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ShaftFactory
Aphrodite
20
1 / 1 / 10
13,824
601
7,523
10,495
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Unruhen
Mercury
20
14 / 0 / 5
15,665
681
25,383
19,561
11,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 6
13,246
576
9,697
14,193
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 4
12,842
558
8,614
15,495
8,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
21
21
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
L
Anubis
ARKUHTEKT
Anubis
1
5
0
0.2
L
Awilix
4
6
2
0.83
L
Horus
DALT11
Horus
1
2
1
0.75
L
Baron Samedi
IML007
Baron Samedi
0
5
4
0.4
W
Anhur
JediJoshy
Anhur
1
3
5
1.17
W
Aphrodite
ShaftFactory
Aphrodite
1
1
10
6
W
Mercury
Unruhen
Mercury
14
0
5
16.5
W
3
2
6
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
54,628
76,815
Taken
72,413
59,126
Mitigated
34,701
22,912
Healing
28,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,628
657
0
2,708
12,808
5,026
658
3,618
9,190
0
63,867
L
Anubis
ARKUHTEKT
Anubis
8,267
372
168
4,582
14,228
8,437
700
2,255
11,823
76,711
0
L
Awilix
10,825
3,581
0
3,754
17,230
7,082
0
4,999
12,111
0
72,641
L
Horus
DALT11
Horus
9,974
4,799
185
7,199
19,372
24,452
566
1,492
17,810
726
70,159
L
Baron Samedi
IML007
Baron Samedi
5,977
0
996
3,320
13,177
14,129
324
4,634
8,507
45,879
0
W
Anhur
JediJoshy
Anhur
3,411
1,145
0
4,355
12,669
4,034
1,908
3,890
8,779
0
50,689
W
Aphrodite
ShaftFactory
Aphrodite
7,523
992
4,322
7,911
10,495
4,374
1,288
4,321
6,149
75,983
0
W
Mercury
Unruhen
Mercury
25,383
19,540
0
675
19,561
11,744
2,034
3,631
15,830
0
168,578
W
9,697
489
0
5,515
14,193
5,710
1,548
3,565
10,603
94,619
0
W
8,614
3,276
0
5,466
15,495
8,839
2,456
995
13,950
0
72,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
66,437
599
Minions Killed
710
0
Camps Cleared
0
2,031,445
Distance Traveled
2,289,230
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,111
440
111
5
0
448,702
3
L
Anubis
11,050
480
165
7
0
320,148
0
L
Awilix
10,807
470
115
5
0
443,569
14
L
Horus
11,445
498
135
6
0
410,377
2
L
Baron Samedi
9,614
418
73
3
0
408,649
5
W
Anhur
10,860
472
83
4
0
433,088
2
W
Aphrodite
13,824
601
183
8
0
454,911
3
W
Mercury
15,665
681
177
8
0
549,836
0
W
Zeus
13,246
576
143
6
0
399,718
2
W
Kali
12,842
558
124
5
0
451,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role