Player Matchup

Sol
Sol
ExodousAim
Sol
Level 15
God Stats
2W - 1L
1,595 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 2
Da Ji
Da Ji
H0MYGOD
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 2
Ymir
Ymir
OverlordDJG
Ymir
Level 22
God Stats
4W - 1L
1,799 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 2
Bakasura
Bakasura
potatoOnions
Bakasura
Level 39
God Stats
2W - 2L
1,799 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
yachety
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 2
Team Averages
Level 30
1,639 SR
1,515 Elo+

VS

Team Averages
Level 19
1,388 SR
1,405 Elo+
Loki
Loki
Awesomeguy2u
Loki
Level 7
God Stats
1W - 3L
1,356 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo
Horus
Horus
Icemvn
Horus
Level 14
God Stats
2W - 4L
1,326 SR
Queue Stats
9W - 14L
1,327 Elo+
Party 1
Anhur
Anhur
SovietCommander8
Anhur
Level 28
God Stats
0W - 2L
1,330 SR
Queue Stats
9W - 16L
1,327 Elo+
Party 1
Merlin
Merlin
cobyi91
Merlin
Level 14
God Stats
0W - 3L
1,330 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 1
Cu Chulainn
Cu Chulainn
temp-192265
Cu Chulainn
Level 30
God Stats
13W - 10L
1,596 SR
Queue Stats
115W - 91L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 18
9,814
491
10,791
10,532
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
H0MYGOD
Da Ji
16
12 / 1 / 12
11,048
552
13,805
8,482
3,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 13
11,287
564
11,028
13,239
12,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
potatoOnions
Bakasura
20
12 / 1 / 9
13,096
655
11,621
13,173
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
yachety
Baron Samedi
17
9 / 2 / 6
11,625
581
14,414
13,996
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
10,584
529
7,936
12,827
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Icemvn
Horus
11
1 / 8 / 1
7,237
362
4,155
18,237
11,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 10 / 2
7,532
377
4,233
14,148
3,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
cobyi91
Merlin
16
2 / 4 / 3
9,458
473
11,996
12,197
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
temp-192265
Cu Chulainn
13
4 / 9 / 1
8,541
427
6,287
19,496
10,613

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
39
Kills
11
11
Deaths
39
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
0
5
18
1.8
W
Da Ji
H0MYGOD
Da Ji
12
1
12
18
L
Horus
Icemvn
Horus
1
8
1
0.19
W
6
2
13
6.25
L
0
10
2
0.1
L
Merlin
cobyi91
Merlin
2
4
3
0.88
W
Bakasura
potatoOnions
Bakasura
12
1
9
16.5
L
Cu Chulainn
temp-192265
Cu Chulainn
4
9
1
0.5
W
Baron Samedi
yachety
Baron Samedi
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,659
Damage
34,607
59,422
Taken
76,905
33,690
Mitigated
33,944
20,752
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,936
2,322
0
210
12,827
4,587
110
3,973
8,340
0
38,198
W
10,791
4,420
0
3,425
10,532
4,064
3,753
1,988
8,075
42,405
2,569
W
Da Ji
H0MYGOD
Da Ji
13,805
4,547
0
1,890
8,482
3,255
1,160
1,402
6,830
0
32,370
L
Horus
Icemvn
Horus
4,155
2,618
1,065
1,918
18,237
11,173
894
10,847
7,008
0
18,204
W
11,028
3,122
0
2,538
13,239
12,284
1,979
2,266
10,760
65,425
0
L
4,233
1,377
87
755
14,148
3,650
394
5,872
7,905
0
34,265
L
Merlin
cobyi91
Merlin
11,996
294
560
3,468
12,197
3,921
0
6,241
5,470
42,823
0
W
Bakasura
potatoOnions
Bakasura
11,621
8,375
0
7,186
13,173
7,951
2,428
1,062
11,970
0
85,185
L
Cu Chulainn
temp-192265
Cu Chulainn
6,287
79
0
2,846
19,496
10,613
245
8,146
10,798
2,071
39,906
W
Baron Samedi
yachety
Baron Samedi
14,414
2,147
795
4,918
13,996
6,136
2,704
4,678
8,602
65,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,870
Gold Earned
43,352
523
Minions Killed
311
0
Camps Cleared
0
1,982,534
Distance Traveled
1,630,715
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,584
529
66
3
0
351,401
0
W
Sol
9,814
491
55
3
0
350,196
4
W
Da Ji
11,048
552
43
2
0
413,279
3
L
Horus
7,237
362
23
1
0
312,827
5
W
Ymir
11,287
564
109
5
0
386,197
7
L
Anhur
7,532
377
62
3
0
289,863
1
L
Merlin
9,458
473
76
4
0
368,287
2
W
Bakasura
13,096
655
187
9
0
461,107
2
L
Cu Chulainn
8,541
427
84
4
0
308,337
3
W
Baron Samedi
11,625
581
129
6
0
371,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role