Player Matchup

Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 7
God Stats
17W - 20L
1,588 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
FatherBong
Erlang Shen
Level 22
God Stats
4W - 3L
1,658 SR
Queue Stats
142W - 133L
1,396 Elo+
Party 3
Medusa
Medusa
MeditationMeta
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 94L
1,539 Elo+
Party 3
Artemis
Artemis
TRU_3133
Artemis
Level 10
God Stats
1W - 2L
1,354 SR
Queue Stats
12W - 20L
1,770 Elo+
Solo
Chang'e
Chang'e
wetpusthay
Chang'e
Level 21
God Stats
21W - 13L
1,516 SR
Queue Stats
61W - 47L
1,522 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,531 Elo+

VS

Team Averages
Level 25
1,480 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
Anteater310
Tsukuyomi
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Missing_Child1
Baron Samedi
Level 27
God Stats
11W - 12L
1,515 SR
Queue Stats
400W - 405L
1,543 Elo+
Solo
Poseidon
Poseidon
NoFlakesAllowesd
Poseidon
Level 29
God Stats
26W - 32L
1,386 SR
Queue Stats
97W - 90L
1,518 Elo+
Party 2
Thanatos
Thanatos
NoLibsAllowed
Thanatos
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
86W - 82L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
capsfanforever
Xing Tian
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
7 / 3 / 5
6,780
616
6,667
6,661
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
FatherBong
Erlang Shen
8
3 / 7 / 2
5,500
500
3,977
8,324
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 3 / 0
5,678
516
5,011
7,101
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
TRU_3133
Artemis
7
1 / 6 / 3
5,066
461
2,221
6,188
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
wetpusthay
Chang'e
1
0 / 0 / 0
3,585
326
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anteater310
Tsukuyomi
10
4 / 5 / 2
6,074
552
6,002
8,250
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Missing_Child1
Baron Samedi
11
4 / 3 / 2
6,642
604
2,723
5,516
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 2 / 3
7,373
670
6,236
4,808
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
NoLibsAllowed
Thanatos
10
3 / 3 / 3
6,167
561
1,970
7,383
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
capsfanforever
Xing Tian
10
1 / 1 / 5
6,418
583
2,026
5,564
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
18
19
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anteater310
Tsukuyomi
4
5
2
1
L
Nemesis
7
3
5
3.17
L
Erlang Shen
FatherBong
Erlang Shen
3
7
2
0.57
L
3
3
0
1
W
Baron Samedi
Missing_Child1
Baron Samedi
4
3
2
1.67
W
6
2
3
3.75
W
Thanatos
NoLibsAllowed
Thanatos
3
3
3
1.5
L
Artemis
TRU_3133
Artemis
1
6
3
0.42
W
Xing Tian
capsfanforever
Xing Tian
1
1
5
3.5
L
Chang'e
wetpusthay
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
18,957
28,274
Taken
31,521
9,636
Mitigated
11,524
4,298
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anteater310
Tsukuyomi
6,002
2,443
0
956
8,250
2,373
0
0
8,250
0
20,644
L
Nemesis
6,667
3,824
0
413
6,661
2,357
0
2,643
3,962
0
22,933
L
Erlang Shen
FatherBong
Erlang Shen
3,977
1,814
0
864
8,324
3,559
224
4,521
3,653
0
19,708
L
5,011
2,255
0
2,540
7,101
2,205
966
1,929
5,172
0
26,545
W
Baron Samedi
Missing_Child1
Baron Samedi
2,723
426
158
1,613
5,516
1,687
827
0
5,516
29,843
0
W
6,236
1,272
219
1,373
4,808
1,249
1,734
0
4,808
37,427
0
W
Thanatos
NoLibsAllowed
Thanatos
1,970
441
125
5,122
7,383
2,455
598
0
7,383
0
23,772
L
Artemis
TRU_3133
Artemis
2,221
1,365
0
481
6,188
1,515
63
1,546
4,502
0
9,450
W
Xing Tian
capsfanforever
Xing Tian
2,026
225
0
797
5,564
3,760
528
0
5,564
15,554
0
L
Chang'e
wetpusthay
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
32,674
146
Minions Killed
258
0
Camps Cleared
0
689,616
Distance Traveled
1,034,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,074
552
34
3
0
217,902
0
L
Nemesis
6,780
616
39
4
0
217,896
0
L
Erlang Shen
5,500
500
44
4
0
194,227
0
L
Medusa
5,678
516
47
4
0
152,541
1
W
Baron Samedi
6,642
604
53
5
0
211,808
0
W
Poseidon
7,373
670
85
8
0
200,884
0
W
Thanatos
6,167
561
61
6
0
198,264
0
L
Artemis
5,066
461
16
1
0
124,952
0
W
Xing Tian
6,418
583
25
2
0
206,021
3
L
Chang'e
3,585
326
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role