Player Matchup

Artemis
Artemis
ManCy8621
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MartinMaralex
Erlang Shen
Level 18
God Stats
3W - 6L
1,372 SR
Queue Stats
49W - 67L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
jefferson_rosil
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,167 Elo+
Solo
Cerberus
Cerberus
mahlayev14
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,267 Elo+
Solo
Agni
Agni
shanksrev
Agni
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 141L
1,500 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,359 Elo+

VS

Team Averages
Level 24
1,470 SR
1,369 Elo+
Chernobog
Chernobog
ABerin7
Chernobog
Level 27
God Stats
85W - 110L
1,448 SR
Queue Stats
113W - 157L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Cotterillx
Kukulkan
Level 18
God Stats
3W - 2L
1,351 SR
Queue Stats
36W - 45L
1,428 Elo+
Solo
Cerberus
Cerberus
Fidixcorpion666
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 167L
1,407 Elo+
Solo
Hun Batz
Hun Batz
Tchuamen-oear
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 67L
1,208 Elo+
Solo
Set
Set
sBigFatDoGs
Set
Level 28
God Stats
69W - 60L
1,553 SR
Queue Stats
107W - 100L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ManCy8621
Artemis
13
1 / 10 / 0
8,558
342
4,149
11,267
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
MartinMaralex
Erlang Shen
18
6 / 6 / 6
11,911
476
10,316
20,861
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jefferson_rosil
Sun Wukong
14
1 / 13 / 6
9,470
379
5,782
17,874
9,049
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
mahlayev14
Cerberus
15
0 / 2 / 12
10,203
408
11,555
20,422
22,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
20
9 / 3 / 4
13,188
528
13,114
13,413
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ABerin7
Chernobog
20
6 / 3 / 9
13,711
548
12,942
13,788
5,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Cotterillx
Kukulkan
19
12 / 3 / 5
13,264
531
18,593
13,774
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
16
4 / 4 / 13
11,246
450
8,738
10,998
6,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Tchuamen-oear
Hun Batz
13
1 / 3 / 17
9,664
387
2,310
10,428
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 4 / 5
14,148
566
18,657
19,525
12,815
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
17
Kills
34
34
Deaths
17
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ABerin7
Chernobog
6
3
9
3.5
W
Kukulkan
Cotterillx
Kukulkan
12
3
5
4.83
W
Cerberus
4
4
13
2.63
L
Artemis
ManCy8621
Artemis
1
10
0
0.1
L
Erlang Shen
MartinMaralex
Erlang Shen
6
6
6
1.5
W
Hun Batz
Tchuamen-oear
Hun Batz
1
3
17
3.17
L
Sun Wukong
jefferson_rosil
Sun Wukong
1
13
6
0.31
L
Cerberus
mahlayev14
Cerberus
0
2
12
3
W
11
4
5
3.38
L
Agni
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
61,240
83,837
Taken
68,513
51,133
Mitigated
32,148
13,972
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ABerin7
Chernobog
12,942
8,547
0
5,182
13,788
5,287
3,285
5,838
7,950
0
90,525
W
Kukulkan
Cotterillx
Kukulkan
18,593
2,595
0
3,072
13,774
5,046
1,954
3,717
10,057
94,430
0
W
Cerberus
8,738
969
384
2,111
10,998
6,739
420
4,401
6,597
52,877
0
L
Artemis
ManCy8621
Artemis
4,149
1,305
0
0
11,267
3,838
0
5,490
5,561
0
24,090
L
Erlang Shen
MartinMaralex
Erlang Shen
10,316
4,359
0
7,360
20,861
9,931
419
7,183
13,500
0
83,711
W
Hun Batz
Tchuamen-oear
Hun Batz
2,310
469
0
122
10,428
2,261
257
3,603
6,825
0
6,822
L
Sun Wukong
jefferson_rosil
Sun Wukong
5,782
1,319
195
1,126
17,874
9,049
0
6,535
11,183
0
40,722
L
Cerberus
mahlayev14
Cerberus
11,555
351
0
3,106
20,422
22,647
108
6,019
14,129
36,082
0
W
18,657
9,166
0
4,670
19,525
12,815
2,718
7,110
12,415
0
95,244
L
Agni
13,114
968
0
2,185
13,413
5,668
899
1,206
12,133
87,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
62,033
414
Minions Killed
590
0
Camps Cleared
0
2,065,705
Distance Traveled
2,147,033
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,711
548
166
7
0
398,345
1
W
Kukulkan
13,264
531
159
6
0
407,447
3
W
Cerberus
11,246
450
94
4
0
442,454
0
L
Artemis
8,558
342
30
1
0
307,955
0
L
Erlang Shen
11,911
476
123
5
0
432,557
3
W
Hun Batz
9,664
387
13
1
0
476,014
0
L
Sun Wukong
9,470
379
69
3
0
400,343
2
L
Cerberus
10,203
408
54
2
0
474,461
0
W
Set
14,148
566
158
6
0
422,773
3
L
Agni
13,188
528
138
6
0
450,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role