Player Matchup

Mulan
Mulan
BrandonReaper
Mulan
Level 15
God Stats
2W - 0L
1,782 SR
Queue Stats
15W - 14L
1,569 Elo+
Solo
Chernobog
Chernobog
Godjinee
Chernobog
Level 15
God Stats
6W - 3L
1,545 SR
Queue Stats
25W - 25L
1,497 Elo+
Solo
Nemesis
Nemesis
Kazuol92
Nemesis
Level 28
God Stats
33W - 19L
1,687 SR
Queue Stats
143W - 105L
1,629 Elo+
Solo
Cerberus
Cerberus
Rottingdaisy
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,686 Elo+
Solo
Ao Kuang
Ao Kuang
drunkkitty0
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Team Averages
Level 14
1,603 SR
1,553 Elo+

VS

Team Averages
Level 37
1,479 SR
1,487 Elo+
Thor
Thor
ApexAngel03
Thor
Level 15
God Stats
0W - 1L
1,258 SR
Queue Stats
28W - 41L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
DannyVTX
Heimdallr
Level 66
God Stats
9W - 8L
1,598 SR
Queue Stats
44W - 57L
1,446 Elo+
Party 1
Hel
Hel
IceSlayor
Hel
Level 10
God Stats
0W - 3L
1,316 SR
Queue Stats
31W - 42L
1,455 Elo+
Party 1
Discordia
Discordia
SOCOMCUBS
Discordia
Level 69
God Stats
5W - 6L
1,387 SR
Queue Stats
54W - 67L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGodDearie
Cu Chulainn
Level 27
God Stats
14W - 5L
1,835 SR
Queue Stats
157W - 80L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 14
13,862
554
14,526
19,281
21,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Godjinee
Chernobog
20
12 / 2 / 10
14,983
599
16,900
16,081
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Kazuol92
Nemesis
20
19 / 1 / 11
15,366
615
26,628
22,191
12,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Rottingdaisy
Cerberus
17
2 / 6 / 11
12,644
506
1,576
13,939
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
drunkkitty0
Ao Kuang
19
5 / 6 / 11
13,151
526
9,514
28,372
12,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 13 / 5
11,638
466
11,083
25,415
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
DannyVTX
Heimdallr
18
5 / 10 / 3
12,139
486
20,067
21,063
8,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 9 / 1
10,788
432
5,973
14,787
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
SOCOMCUBS
Discordia
17
2 / 9 / 2
10,993
440
10,622
16,730
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheGodDearie
Cu Chulainn
12
2 / 5 / 0
9,488
380
7,784
11,150
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
44
Kills
18
18
Deaths
46
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
13
5
0.73
W
6
3
14
4.33
L
Heimdallr
DannyVTX
Heimdallr
5
10
3
0.65
W
Chernobog
Godjinee
Chernobog
12
2
10
8.5
L
2
9
1
0.28
W
Nemesis
Kazuol92
Nemesis
19
1
11
24.5
W
Cerberus
Rottingdaisy
Cerberus
2
6
11
1.25
L
Discordia
SOCOMCUBS
Discordia
2
9
2
0.33
L
Cu Chulainn
TheGodDearie
Cu Chulainn
2
5
0
0.4
W
Ao Kuang
drunkkitty0
Ao Kuang
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
55,529
99,864
Taken
89,145
62,901
Mitigated
42,895
33,727
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,083
5,435
0
1,429
25,415
9,858
0
2,208
23,028
0
57,467
W
14,526
1,486
0
7,307
19,281
21,472
1,305
1,459
17,576
0
80,335
L
Heimdallr
DannyVTX
Heimdallr
20,067
13,507
0
357
21,063
8,986
1,357
1,002
19,986
0
83,208
W
Chernobog
Godjinee
Chernobog
16,900
13,395
0
6,167
16,081
6,630
6,102
2,403
13,546
0
122,547
L
5,973
476
6,081
4,312
14,787
10,260
326
1,968
12,744
48,644
0
W
Nemesis
Kazuol92
Nemesis
26,628
17,271
0
5,696
22,191
12,191
2,685
4,059
17,845
0
128,220
W
Cerberus
Rottingdaisy
Cerberus
1,576
390
0
1,461
13,939
9,988
121
1,898
11,743
29,127
0
L
Discordia
SOCOMCUBS
Discordia
10,622
733
626
1,374
16,730
6,660
292
4,073
12,607
60,742
0
L
Cu Chulainn
TheGodDearie
Cu Chulainn
7,784
1,525
0
3,394
11,150
7,131
0
1,839
9,061
4,039
33,776
W
Ao Kuang
drunkkitty0
Ao Kuang
9,514
2,259
0
13,096
28,372
12,620
1,260
7,194
20,537
68,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
55,046
590
Minions Killed
436
0
Camps Cleared
0
2,458,286
Distance Traveled
1,893,863
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,638
466
70
3
0
399,603
0
W
Mulan
13,862
554
134
5
0
514,919
2
L
Heimdallr
12,139
486
84
3
0
393,551
0
W
Chernobog
14,983
599
165
7
0
471,095
1
L
Hel
10,788
432
99
4
0
446,726
2
W
Nemesis
15,366
615
124
5
0
601,043
11
W
Cerberus
12,644
506
71
3
0
410,187
3
L
Discordia
10,993
440
111
4
0
402,079
9
L
Cu Chulainn
9,488
380
72
3
0
251,904
5
W
Ao Kuang
13,151
526
96
4
0
461,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role