Player Matchup

Osiris
Osiris
BrendanF18
Osiris
Level 68
God Stats
6W - 4L
1,925 SR
Queue Stats
237W - 198L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
Flexamous
Kukulkan
Level 29
God Stats
6W - 9L
1,438 SR
Queue Stats
6W - 11L
1,449 Elo+
Party 2
Anhur
Anhur
Im Not Eddy
Anhur
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 5L
1,627 Elo+
Party 2
Bacchus
Bacchus
Seendoo
Bacchus
Level 85
God Stats
2W - 2L
1,758 SR
Queue Stats
264W - 228L
1,581 Elo+
Party 2
Chaac
Chaac
lil Blum
Chaac
Level 25
God Stats
94W - 61L
1,571 SR
Queue Stats
167W - 151L
1,572 Elo+
Party 2
Team Averages
Level 43
1,595 SR
1,559 Elo+

VS

Team Averages
Level 76
1,509 SR
1,409 Elo+
Athena
Athena
BlameLatency
Athena
Level 87
God Stats
22W - 21L
1,512 SR
Queue Stats
125W - 121L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
MAD MA3STRO
Ne Zha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 152L
1,431 Elo+
Party 1
Neith
Neith
Sparcy63
Neith
Level 64
God Stats
7W - 0L
1,500 SR
Queue Stats
42W - 43L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YFNSwerv
Cu Chulainn
Level 85
God Stats
118W - 112L
1,486 SR
Queue Stats
681W - 742L
1,416 Elo+
Party 1
Discordia
Discordia
sNn SlimShady
Discordia
Level 47
God Stats
5W - 12L
1,549 SR
Queue Stats
257W - 311L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BrendanF18
Osiris
14
5 / 3 / 5
8,170
584
7,636
9,862
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Flexamous
Kukulkan
10
1 / 5 / 2
6,359
454
3,782
6,204
2,423
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 4
5,761
412
1,654
8,208
2,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Seendoo
Bacchus
4
0 / 3 / 0
4,780
341
588
4,257
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
lil Blum
Chaac
13
7 / 3 / 1
8,194
585
10,162
12,986
8,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
4 / 1 / 11
8,028
573
4,782
8,294
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
12
6 / 4 / 7
7,541
539
4,507
10,905
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Sparcy63
Neith
15
7 / 0 / 9
9,407
672
7,573
6,297
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
YFNSwerv
Cu Chulainn
11
0 / 4 / 2
6,596
471
4,627
9,464
7,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
sNn SlimShady
Discordia
11
4 / 4 / 4
6,729
481
7,315
8,611
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
13
Kills
21
22
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
11
9.5
L
Osiris
BrendanF18
Osiris
5
3
5
2.5
L
Kukulkan
Flexamous
Kukulkan
1
5
2
0.4
L
0
8
4
0.25
W
Ne Zha
6
4
7
2.38
L
Bacchus
Seendoo
Bacchus
0
3
0
0
W
Neith
Sparcy63
Neith
7
0
9
11.5
W
Cu Chulainn
YFNSwerv
Cu Chulainn
0
4
2
0.25
L
Chaac
lil Blum
Chaac
7
3
1
2.5
W
Discordia
sNn SlimShady
Discordia
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
28,804
41,517
Taken
43,571
20,418
Mitigated
19,143
10,303
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,782
1,983
0
2,713
8,294
3,922
588
821
7,473
19,261
0
L
Osiris
BrendanF18
Osiris
7,636
1,966
0
2,815
9,862
4,819
0
3,334
6,528
0
41,648
L
Kukulkan
Flexamous
Kukulkan
3,782
309
513
501
6,204
2,423
552
3,139
3,065
33,580
0
L
1,654
1,654
0
420
8,208
2,446
52
3,678
4,530
0
11,973
W
Ne Zha
4,507
1,320
0
3,624
10,905
3,165
133
732
10,173
0
30,028
L
Bacchus
Seendoo
Bacchus
588
231
0
868
4,257
1,812
0
717
3,540
5,822
0
W
Neith
Sparcy63
Neith
7,573
2,766
0
4,202
6,297
2,303
3,193
520
5,777
0
60,705
W
Cu Chulainn
YFNSwerv
Cu Chulainn
4,627
729
0
2,510
9,464
7,413
27
60
9,404
5,061
28,886
L
Chaac
lil Blum
Chaac
10,162
2,335
0
5,186
12,986
8,918
256
1,833
11,153
0
45,408
W
Discordia
sNn SlimShady
Discordia
7,315
166
0
2,988
8,611
2,340
0
2,237
6,374
28,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
38,301
269
Minions Killed
315
0
Camps Cleared
0
1,189,439
Distance Traveled
1,311,025
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,028
573
26
2
0
314,120
0
L
Osiris
8,170
584
81
6
0
304,049
4
L
Kukulkan
6,359
454
61
4
0
239,836
3
L
Anhur
5,761
412
18
1
0
254,936
0
W
Ne Zha
7,541
539
46
3
0
269,638
2
L
Bacchus
4,780
341
14
1
0
126,315
0
W
Neith
9,407
672
124
9
0
245,354
1
W
Cu Chulainn
6,596
471
70
5
0
233,563
0
L
Chaac
8,194
585
95
7
0
264,303
4
W
Discordia
6,729
481
49
4
0
248,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role