Player Matchup

Scylla
Scylla
Gutierrezlel
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MrCariboulou22
Rama
Level 129
God Stats
4W - 3L
1,277 SR
Queue Stats
235W - 221L
1,550 Elo+
Solo
Fenrir
Fenrir
Nagalord27
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Praetor-Karmaboy
Hercules
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 190L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
zebazzx
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,504 Elo+

VS

Team Averages
Level 115
1,515 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Jesse878806
He Bo
Level 123
God Stats
2W - 5L
1,390 SR
Queue Stats
227W - 214L
1,560 Elo+
Party 2
Medusa
Medusa
PshhhhUnreal
Medusa
Level 114
God Stats
4W - 3L
1,690 SR
Queue Stats
516W - 514L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Soarruh
Kumbhakarna
Level 99
God Stats
2W - 4L
1,496 SR
Queue Stats
288W - 310L
1,458 Elo+
Solo
Khepri
Khepri
bunter03
Khepri
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 59L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
11 / 3 / 13
10,800
982
21,400
7,701
2,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 15
10,492
954
14,534
6,409
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Nagalord27
Fenrir
12
2 / 6 / 11
8,288
753
3,884
8,746
2,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
3 / 3 / 15
8,981
816
7,593
18,103
12,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zebazzx
Tsukuyomi
18
10 / 3 / 22
10,859
987
18,153
14,661
8,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 6 / 8
10,988
999
10,759
13,308
5,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 9
8,091
736
10,741
12,747
5,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
1 / 8 / 9
8,155
741
7,306
11,689
5,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
Soarruh
Kumbhakarna
14
1 / 7 / 9
8,330
757
7,990
17,598
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
bunter03
Khepri
14
4 / 6 / 7
9,082
826
4,704
17,233
23,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
34
Kills
16
17
Deaths
34
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
6
8
2
W
Scylla
11
3
13
5.83
L
2
7
9
0.93
W
8
2
15
7.75
W
Fenrir
Nagalord27
Fenrir
2
6
11
1.25
W
3
3
15
3.5
L
Medusa
1
8
9
0.69
L
Kumbhakarna
Soarruh
Kumbhakarna
1
7
9
0.79
L
Khepri
bunter03
Khepri
4
6
7
1.25
W
Tsukuyomi
zebazzx
Tsukuyomi
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,564
Damage
41,500
55,620
Taken
72,575
29,514
Mitigated
59,947
23,489
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,759
4,836
851
1,615
13,308
5,985
1,050
5,485
7,823
0
18,880
W
Scylla
21,400
1,666
1,802
2,124
7,701
2,357
1,262
2,975
4,726
33,305
0
L
10,741
690
1,590
1,550
12,747
5,345
414
3,493
9,254
15,289
0
W
14,534
7,752
633
618
6,409
2,613
2,011
3,234
3,175
0
35,495
W
Fenrir
Nagalord27
Fenrir
3,884
801
684
1,094
8,746
2,984
359
4,403
4,343
0
7,607
W
7,593
2,195
1,013
8,112
18,103
12,938
54
6,666
11,437
0
13,976
L
Medusa
7,306
4,405
0
243
11,689
5,763
0
1,982
9,707
0
21,792
L
Kumbhakarna
Soarruh
Kumbhakarna
7,990
782
751
1,668
17,598
19,456
56
5,272
12,326
21,187
0
L
Khepri
bunter03
Khepri
4,704
551
294
966
17,233
23,398
0
5,168
12,065
8,253
0
W
Tsukuyomi
zebazzx
Tsukuyomi
18,153
3,466
1,525
5,884
14,661
8,622
1,134
6,157
8,504
0
26,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
44,646
107
Minions Killed
92
0
Camps Cleared
0
935,007
Distance Traveled
889,300
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,988
999
20
2
0
162,871
0
W
Scylla
10,800
982
28
3
0
185,142
1
L
He Bo
8,091
736
12
1
0
194,070
2
W
Rama
10,492
954
41
4
0
146,689
2
W
Fenrir
8,288
753
6
1
0
191,686
0
W
Hercules
8,981
816
13
1
0
183,360
3
L
Medusa
8,155
741
34
3
0
169,793
0
L
Kumbhakarna
8,330
757
21
2
0
181,718
0
L
Khepri
9,082
826
5
0
0
180,848
0
W
Tsukuyomi
10,859
987
19
2
0
228,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role