Player Matchup

Sol
Sol
Aecelia
Sol
Level 28
God Stats
2W - 1L
1,648 SR
Queue Stats
41W - 57L
1,515 Elo+
Party 2
Mercury
Mercury
Chewiewan
Mercury
Level 29
God Stats
6W - 4L
1,728 SR
Queue Stats
43W - 58L
1,517 Elo+
Party 2
Athena
Athena
MeatMeatSmite
Athena
Level 28
God Stats
16W - 20L
1,524 SR
Queue Stats
42W - 56L
1,532 Elo+
Party 2
Discordia
Discordia
Slothypooo
Discordia
Level 28
God Stats
11W - 7L
1,641 SR
Queue Stats
43W - 58L
1,517 Elo+
Party 2
Neith
Neith
creammmyyy
Neith
Level 13
God Stats
7W - 12L
1,699 SR
Queue Stats
7W - 12L
1,636 Elo+
Party 2
Team Averages
Level 25
1,648 SR
1,543 Elo+

VS

Team Averages
Level 23
1,584 SR
1,532 Elo+
Freya
Freya
ONGOGAMER
Freya
Level 10
God Stats
3W - 4L
1,312 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 1
Vulcan
Vulcan
beefsweats
Vulcan
Level 28
God Stats
2W - 4L
1,681 SR
Queue Stats
130W - 112L
1,526 Elo+
Solo
Hun Batz
Hun Batz
imalaa
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,455 Elo+
Party 1
Anhur
Anhur
ragingchaos242
Anhur
Level 24
God Stats
20W - 16L
1,687 SR
Queue Stats
88W - 79L
1,557 Elo+
Solo
King Arthur
King Arthur
smolbean003
King Arthur
Level 26
God Stats
6W - 3L
1,738 SR
Queue Stats
46W - 25L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 4 / 4
10,123
506
10,788
11,735
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Chewiewan
Mercury
16
4 / 4 / 6
9,982
499
7,542
14,884
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 15
10,321
516
7,474
19,831
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Slothypooo
Discordia
17
3 / 2 / 8
10,127
506
10,588
9,898
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
16
10 / 3 / 11
10,659
533
14,478
11,005
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ONGOGAMER
Freya
13
2 / 7 / 1
8,469
423
4,207
10,906
3,455
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
beefsweats
Vulcan
16
0 / 3 / 4
9,845
492
10,597
8,912
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
imalaa
Hun Batz
16
3 / 5 / 2
10,115
506
6,910
14,655
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 2
8,576
429
5,306
15,883
4,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
smolbean003
King Arthur
18
8 / 2 / 1
11,371
569
14,608
23,476
21,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
25
Kills
13
14
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
4
4
4
1.5
W
Mercury
Chewiewan
Mercury
4
4
6
1.75
W
4
1
15
11.5
L
Freya
ONGOGAMER
Freya
2
7
1
0.36
W
Discordia
Slothypooo
Discordia
3
2
8
3.5
L
Vulcan
beefsweats
Vulcan
0
3
4
0.67
W
Neith
10
3
11
5.17
L
Hun Batz
imalaa
Hun Batz
3
5
2
0.8
L
0
9
2
0.11
L
King Arthur
smolbean003
King Arthur
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,870
Damage
41,628
67,353
Taken
73,832
30,401
Mitigated
39,387
22,754
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,788
4,764
243
5,245
11,735
4,846
0
493
11,202
57,564
4,330
W
Mercury
Chewiewan
Mercury
7,542
4,397
0
4,894
14,884
5,306
0
2,797
11,765
0
65,253
W
7,474
2,379
0
6,887
19,831
12,252
490
5,094
14,341
39,781
0
L
Freya
ONGOGAMER
Freya
4,207
896
0
1,797
10,906
3,455
675
4,567
6,281
19,905
0
W
Discordia
Slothypooo
Discordia
10,588
663
0
2,761
9,898
3,716
452
2,287
7,413
59,892
0
L
Vulcan
beefsweats
Vulcan
10,597
1,630
510
2,648
8,912
3,343
2,257
3,926
4,646
62,822
0
W
Neith
14,478
8,238
0
2,724
11,005
4,281
2,700
3,459
7,432
0
54,354
L
Hun Batz
imalaa
Hun Batz
6,910
2,659
450
5,520
14,655
5,840
0
2,603
12,012
0
67,532
L
5,306
1,664
0
2,742
15,883
4,762
1,383
5,995
9,694
0
57,542
L
King Arthur
smolbean003
King Arthur
14,608
1,969
0
7,954
23,476
21,987
131
10,419
12,938
0
70,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
48,376
459
Minions Killed
516
0
Camps Cleared
0
1,876,172
Distance Traveled
1,884,503
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,123
506
96
5
0
335,622
2
W
Mercury
9,982
499
109
5
0
396,674
1
W
Athena
10,321
516
61
3
0
413,978
3
L
Freya
8,469
423
43
2
0
360,801
3
W
Discordia
10,127
506
111
6
0
389,370
2
L
Vulcan
9,845
492
129
6
0
372,930
2
W
Neith
10,659
533
82
4
0
340,528
3
L
Hun Batz
10,115
506
105
5
0
402,008
4
L
Anhur
8,576
429
98
5
0
347,855
0
L
King Arthur
11,371
569
141
7
0
400,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role