Player Matchup

Medusa
Medusa
Bronze III
Fatality7
Medusa
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
JorgePedreiro
The Morrigan
Gold V
Level 123
God Stats
76W - 62L
1,655 SR
Queue Stats
169W - 162L
1,387 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Rousss
Guan Yu
Gold IV
Level 147
God Stats
6W - 4L
1,680 SR
Queue Stats
39W - 37L
1,485 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Tlacuachote
Nu Wa
Silver IV
Level 76
God Stats
2W - 1L
1,842 SR
Queue Stats
18W - 16L
1,359 MMR
Party 1
Terra
Terra
Silver IV
asdghjafdsgiwud
Terra
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,635 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,557 SR
1,426 MMR
Rama
Rama
Gold I
BondioIa
Rama
Gold I
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 87L
1,518 MMR
Solo
Poseidon
Poseidon
Bronze III
Lowhittt
Poseidon
Bronze III
Level 128
God Stats
1W - 3L
1,872 SR
Queue Stats
179W - 198L
1,369 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Maiconly
Hun Batz
Bronze III
Level 135
God Stats
1W - 3L
1,299 SR
Queue Stats
14W - 25L
1,421 MMR
Party 2
Tyr
Tyr
Bronze III
Midelton
Tyr
Bronze III
Level 127
God Stats
2W - 2L
1,613 SR
Queue Stats
18W - 30L
1,322 MMR
Party 2
Ares
Ares
Silver II
colgadorderopa
Ares
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fatality7
Medusa
18
2 / 2 / 7
10,960
522
10,777
12,538
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
JorgePedreiro
The Morrigan
20
10 / 3 / 12
13,043
621
18,894
17,107
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Rousss
Guan Yu
18
5 / 2 / 13
11,804
562
17,913
20,783
25,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 2 / 15
12,400
590
16,634
9,468
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 11
10,415
496
6,009
20,980
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ao KuangSetApolloDanzaburouTsukuyomi

VS

Bans
JanusScyllaTiamatAphroditeNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 4 / 2
10,709
510
12,656
19,057
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Lowhittt
Poseidon
16
5 / 8 / 0
11,011
524
11,428
14,480
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Maiconly
Hun Batz
14
1 / 6 / 2
8,621
411
6,484
16,220
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 7 / 1
9,790
466
6,137
21,849
11,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 4
9,057
431
9,794
18,955
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
30
Kills
12
13
Deaths
30
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
4
4
2
1.25
W
Medusa
Fatality7
Medusa
2
2
7
2.75
W
The Morrigan
JorgePedreiro
The Morrigan
10
3
12
5.33
L
Poseidon
Lowhittt
Poseidon
5
8
0
0.63
L
Hun Batz
Maiconly
Hun Batz
1
6
2
0.33
L
1
7
1
0.21
W
Guan Yu
Rousss
Guan Yu
5
2
13
5.75
W
11
2
15
9.25
W
2
4
11
1.88
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,227
Damage
46,499
80,876
Taken
90,561
56,017
Mitigated
44,076
34,841
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,656
10,390
0
8,920
19,057
5,917
332
8,027
10,706
0
87,622
W
Medusa
Fatality7
Medusa
10,777
5,373
0
6,297
12,538
4,450
3,627
2,281
10,257
0
84,508
W
The Morrigan
JorgePedreiro
The Morrigan
18,894
2,432
0
5,186
17,107
6,144
1,497
6,753
10,354
84,086
0
L
Poseidon
Lowhittt
Poseidon
11,428
1,530
0
2,323
14,480
4,421
767
8,342
5,736
73,313
0
L
Hun Batz
Maiconly
Hun Batz
6,484
406
0
4,838
16,220
5,709
0
7,615
8,194
0
49,486
L
6,137
562
0
8,046
21,849
11,165
0
8,613
12,869
0
63,636
W
Guan Yu
Rousss
Guan Yu
17,913
2,876
3,741
11,655
20,783
25,307
60
4,083
16,700
0
70,551
W
16,634
2,013
0
1,918
9,468
3,567
43
2,392
7,076
63,209
0
W
6,009
756
2,180
3,864
20,980
16,549
93
5,713
15,267
40,213
0
L
9,794
68
0
1,964
18,955
16,864
0
7,013
11,217
43,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,622
Gold Earned
49,188
533
Minions Killed
556
0
Camps Cleared
0
2,093,191
Distance Traveled
1,817,179
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,709
510
143
7
0
355,136
7
W
Medusa
10,960
522
126
6
0
387,910
3
W
The Morrigan
13,043
621
134
6
0
400,746
9
L
Poseidon
11,011
524
149
7
0
339,884
4
L
Hun Batz
8,621
411
79
4
0
384,853
4
L
Tyr
9,790
466
137
7
0
395,382
4
W
Guan Yu
11,804
562
125
6
0
437,864
10
W
Nu Wa
12,400
590
88
4
0
412,758
2
W
Terra
10,415
496
60
3
0
453,913
8
L
Ares
9,057
431
48
2
0
341,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role