Player Matchup

Tsukuyomi
Tsukuyomi
Agent Injury
Tsukuyomi
Level 23
God Stats
11W - 16L
1,434 SR
Queue Stats
43W - 40L
1,469 Elo+
Party 2
He Bo
He Bo
Bestname707
He Bo
Level 20
God Stats
10W - 8L
1,568 SR
Queue Stats
74W - 67L
1,511 Elo+
Solo
Odin
Odin
Cosmic Smoke758
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Ymir
Ymir
KurohYashiro
Ymir
Level 21
God Stats
0W - 2L
1,729 SR
Queue Stats
42W - 46L
1,400 Elo+
Solo
Neith
Neith
RotarySugar4
Neith
Level 27
God Stats
20W - 25L
1,506 SR
Queue Stats
67W - 72L
1,470 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,494 Elo+

VS

Team Averages
Level 23
1,654 SR
1,522 Elo+
Guan Yu
Guan Yu
Infinite_Square
Guan Yu
Level 17
God Stats
6W - 8L
1,487 SR
Queue Stats
396W - 391L
1,453 Elo+
Party 1
Medusa
Medusa
LittleDummy
Medusa
Level 26
God Stats
21W - 10L
1,810 SR
Queue Stats
500W - 399L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
MochaFraps
Nu Wa
Level 28
God Stats
3W - 0L
1,823 SR
Queue Stats
33W - 23L
1,583 Elo+
Solo
Nemesis
Nemesis
YoungSnoopp
Nemesis
Level 28
God Stats
1W - 0L
1,673 SR
Queue Stats
147W - 149L
1,611 Elo+
Solo
Cabrakan
Cabrakan
luciferslight786
Cabrakan
Level 15
God Stats
21W - 20L
1,476 SR
Queue Stats
82W - 89L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agent Injury
Tsukuyomi
18
8 / 9 / 10
12,477
1,134
14,415
19,226
7,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 9 / 11
11,447
1,041
17,531
15,304
5,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 9 / 14
10,955
996
7,736
22,794
20,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 12 / 18
10,508
955
8,338
24,340
23,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 3 / 13
11,900
1,082
13,507
13,427
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

21

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 29
11,409
1,037
6,413
15,011
15,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
19 / 2 / 21
14,937
1,358
39,638
14,642
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
12 / 2 / 25
13,603
1,237
20,882
8,540
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
YoungSnoopp
Nemesis
18
2 / 6 / 24
10,939
994
8,538
13,410
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 7 / 29
12,426
1,130
11,247
16,228
20,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
170
23
Kills
42
42
Deaths
23
66
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Agent Injury
Tsukuyomi
8
9
10
1.44
L
5
9
11
1.17
L
4
9
14
1.22
W
3
6
29
2.92
L
0
12
18
0.75
W
Medusa
19
2
21
14.75
W
Nu Wa
12
2
25
12.25
L
6
3
13
4.17
W
Nemesis
YoungSnoopp
Nemesis
2
6
24
2.33
W
6
7
29
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,527
Damage
86,718
95,091
Taken
67,831
61,615
Mitigated
51,518
3,727
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Agent Injury
Tsukuyomi
14,415
3,842
0
295
19,226
7,710
0
6,886
12,034
0
56,866
L
17,531
1,505
0
1,462
15,304
5,310
0
4,109
11,059
40,429
0
L
7,736
2,897
0
0
22,794
20,005
0
6,305
16,239
0
22,179
W
6,413
1,240
3,734
2,532
15,011
15,981
0
5,284
9,500
62
13,454
L
8,338
1,407
0
0
24,340
23,770
0
7,449
16,697
13,983
0
W
Medusa
39,638
21,293
0
4,263
14,642
6,355
0
7,338
7,000
0
74,123
W
Nu Wa
20,882
6,219
72
1,838
8,540
3,045
0
2,181
6,331
50,589
0
L
13,507
5,553
0
1,970
13,427
4,820
0
6,340
6,871
0
42,706
W
Nemesis
YoungSnoopp
Nemesis
8,538
2,898
0
1,042
13,410
5,944
0
3,776
9,494
0
20,516
W
11,247
893
0
333
16,228
20,193
0
6,328
9,637
16,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
63,314
221
Minions Killed
205
9
Camps Cleared
8
969,619
Distance Traveled
991,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,477
1,134
95
9
3
213,143
0
L
He Bo
11,447
1,041
52
5
1
171,746
0
L
Odin
10,955
996
27
2
0
199,902
0
W
Guan Yu
11,409
1,037
18
2
1
196,422
0
L
Ymir
10,508
955
10
1
2
186,836
0
W
Medusa
14,937
1,358
81
7
1
196,097
0
W
Nu Wa
13,603
1,237
67
6
4
191,319
0
L
Neith
11,900
1,082
37
3
3
197,992
0
W
Nemesis
10,939
994
23
2
2
224,463
0
W
Cabrakan
12,426
1,130
16
1
0
183,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role