Player Matchup

Tsukuyomi
Tsukuyomi
Fredderickson99
Tsukuyomi
Level 24
God Stats
3W - 1L
1,778 SR
Queue Stats
22W - 49L
1,250 Elo+
Party 3
Sun Wukong
Sun Wukong
Jvsttyy
Sun Wukong
Level 87
God Stats
5W - 2L
1,665 SR
Queue Stats
51W - 78L
1,351 Elo+
Party 3
Yemoja
Yemoja
KingSurvy
Yemoja
Level 38
God Stats
0W - 1L
1,510 SR
Queue Stats
65W - 60L
1,509 Elo+
Solo
Heimdallr
Heimdallr
LighterBottle
Heimdallr
Level 75
God Stats
0W - 1L
1,736 SR
Queue Stats
320W - 288L
1,554 Elo+
Party 1
Janus
Janus
Megatoast1o1
Janus
Level 65
God Stats
1W - 2L
1,526 SR
Queue Stats
97W - 77L
1,602 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,453 Elo+

VS

Team Averages
Level 69
1,555 SR
1,513 Elo+
Ratatoskr
Ratatoskr
FrostyCrow7200
Ratatoskr
Level 45
God Stats
34W - 21L
1,544 SR
Queue Stats
239W - 192L
1,453 Elo+
Party 2
Ganesha
Ganesha
FuzenHua
Ganesha
Level 59
God Stats
71W - 63L
1,525 SR
Queue Stats
375W - 331L
1,507 Elo+
Party 2
Chernobog
Chernobog
Pyroeh
Chernobog
Level 67
God Stats
12W - 3L
1,789 SR
Queue Stats
574W - 446L
1,537 Elo+
Party 2
King Arthur
King Arthur
ThrowSama
King Arthur
Level 68
God Stats
2W - 1L
1,660 SR
Queue Stats
391W - 295L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
Whaddasmack
Kukulkan
Level 108
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fredderickson99
Tsukuyomi
17
1 / 7 / 4
11,010
440
7,007
15,313
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Jvsttyy
Sun Wukong
19
0 / 6 / 0
11,439
458
4,057
15,534
10,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
KingSurvy
Yemoja
17
1 / 4 / 4
11,104
444
10,550
18,093
21,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
LighterBottle
Heimdallr
19
1 / 6 / 3
11,897
476
11,649
22,058
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 1
13,425
537
21,112
14,184
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FrostyCrow7200
Ratatoskr
20
5 / 1 / 6
12,953
518
5,061
19,540
10,111
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
FuzenHua
Ganesha
17
0 / 0 / 13
11,989
480
4,712
15,628
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Pyroeh
Chernobog
20
6 / 3 / 7
14,311
572
14,703
19,417
9,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ThrowSama
King Arthur
20
9 / 3 / 7
14,463
579
20,743
35,498
37,522
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Whaddasmack
Kukulkan
20
3 / 2 / 4
13,436
537
13,797
9,120
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
23
23
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fredderickson99
Tsukuyomi
1
7
4
0.43
W
Ratatoskr
FrostyCrow7200
Ratatoskr
5
1
6
8
W
Ganesha
FuzenHua
Ganesha
0
0
13
6.5
L
Sun Wukong
Jvsttyy
Sun Wukong
0
6
0
0
L
Yemoja
KingSurvy
Yemoja
1
4
4
0.75
L
Heimdallr
LighterBottle
Heimdallr
1
6
3
0.42
L
6
0
1
6.5
W
Chernobog
Pyroeh
Chernobog
6
3
7
3.17
W
King Arthur
ThrowSama
King Arthur
9
3
7
4.17
W
Kukulkan
Whaddasmack
Kukulkan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
59,016
85,182
Taken
99,203
52,311
Mitigated
77,832
24,841
Healing
43,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fredderickson99
Tsukuyomi
7,007
1,500
0
1,046
15,313
6,034
0
3,277
12,036
0
77,939
W
Ratatoskr
FrostyCrow7200
Ratatoskr
5,061
463
0
9,552
19,540
10,111
524
5,536
13,776
0
88,901
W
Ganesha
FuzenHua
Ganesha
4,712
184
0
5,936
15,628
17,022
263
6,468
8,695
44,621
0
L
Sun Wukong
Jvsttyy
Sun Wukong
4,057
892
0
4,343
15,534
10,138
112
1,222
14,312
0
75,188
L
Yemoja
KingSurvy
Yemoja
10,550
3,063
1,726
4,960
18,093
21,447
300
6,007
12,086
39,535
0
L
Heimdallr
LighterBottle
Heimdallr
11,649
7,242
0
9,736
22,058
9,133
0
3,398
18,660
0
103,889
L
21,112
1,426
0
3,030
14,184
5,559
540
6,810
7,374
103,739
0
W
Chernobog
Pyroeh
Chernobog
14,703
9,103
0
11,209
19,417
9,384
4,103
6,406
12,668
0
137,616
W
King Arthur
ThrowSama
King Arthur
20,743
2,617
0
14,370
35,498
37,522
197
8,964
26,247
8,037
92,679
W
Kukulkan
Whaddasmack
Kukulkan
13,797
1,048
561
1,689
9,120
3,793
1,579
3,916
4,908
103,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
67,152
686
Minions Killed
749
0
Camps Cleared
0
2,313,095
Distance Traveled
2,570,366
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,010
440
122
5
0
504,149
1
W
Ratatoskr
12,953
518
131
5
0
583,729
2
W
Ganesha
11,989
480
19
1
0
542,545
4
L
Sun Wukong
11,439
458
137
5
0
450,513
1
L
Yemoja
11,104
444
51
2
0
428,912
2
L
Heimdallr
11,897
476
185
7
0
388,588
7
L
Janus
13,425
537
191
8
0
540,933
4
W
Chernobog
14,311
572
234
9
0
517,351
2
W
King Arthur
14,463
579
160
6
0
449,472
0
W
Kukulkan
13,436
537
205
8
0
477,269
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role