Player Matchup

King Arthur
King Arthur
BoxODankMemes
King Arthur
Level 27
God Stats
25W - 15L
1,646 SR
Queue Stats
125W - 109L
1,625 Elo+
Solo
Ullr
Ullr
Fuggler
Ullr
Level 27
God Stats
2W - 3L
1,763 SR
Queue Stats
30W - 12L
1,767 Elo+
Solo
Yemoja
Yemoja
Molascow
Yemoja
Level 125
God Stats
2W - 2L
1,724 SR
Queue Stats
13W - 12L
1,770 Elo+
Party 1
Olorun
Olorun
SoulRPGttv
Olorun
Level 6
God Stats
4W - 2L
1,822 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 1
Fenrir
Fenrir
WindWakerMage
Fenrir
Level 26
God Stats
12W - 18L
1,459 SR
Queue Stats
146W - 160L
1,495 Elo+
Solo
Team Averages
Level 42
1,683 SR
1,681 Elo+

VS

Team Averages
Level 13
1,441 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
AlphaCueGentlie
Tsukuyomi
Level 24
God Stats
1W - 0L
1,342 SR
Queue Stats
18W - 10L
1,709 Elo+
Solo
Zeus
Zeus
Ashe118
Zeus
Level 15
God Stats
14W - 7L
1,517 SR
Queue Stats
109W - 104L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Hidakim
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 29L
1,604 Elo+
Solo
Cerberus
Cerberus
IronGoddessIX
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,201 Elo+
Solo
Nu Wa
Nu Wa
chenysu
Nu Wa
Level 7
God Stats
4W - 1L
1,344 SR
Queue Stats
5W - 7L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoxODankMemes
King Arthur
20
5 / 5 / 15
13,819
987
21,106
32,200
27,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
Fuggler
Ullr
20
15 / 9 / 15
17,233
1,231
39,300
26,031
10,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Molascow
Yemoja
20
1 / 6 / 28
14,510
1,036
14,483
26,122
26,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
SoulRPGttv
Olorun
20
4 / 9 / 17
14,210
1,015
12,176
24,701
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 6 / 11
14,928
1,066
23,128
23,550
10,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaCueGentlie
Tsukuyomi
20
11 / 5 / 12
17,241
1,232
26,151
18,212
11,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Ashe118
Zeus
20
8 / 7 / 13
15,053
1,075
27,935
12,928
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Hidakim
Guan Yu
20
7 / 7 / 21
15,103
1,079
21,325
34,022
40,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
IronGoddessIX
Cerberus
20
4 / 7 / 21
14,317
1,023
18,712
28,603
27,489
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
chenysu
Nu Wa
20
5 / 9 / 24
14,993
1,071
28,599
25,112
12,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
126
34
Kills
35
35
Deaths
35
86
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlphaCueGentlie
Tsukuyomi
11
5
12
3.4
W
Zeus
Ashe118
Zeus
8
7
13
2.07
L
King Arthur
BoxODankMemes
King Arthur
5
5
15
2.5
L
Ullr
Fuggler
Ullr
15
9
15
2.5
W
Guan Yu
Hidakim
Guan Yu
7
7
21
2.5
W
Cerberus
IronGoddessIX
Cerberus
4
7
21
2.07
L
Yemoja
Molascow
Yemoja
1
6
28
2.5
L
Olorun
SoulRPGttv
Olorun
4
9
17
1.39
L
9
6
11
2.42
W
Nu Wa
chenysu
Nu Wa
5
9
24
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,193
Damage
122,722
132,604
Taken
118,877
81,307
Mitigated
97,166
24,715
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlphaCueGentlie
Tsukuyomi
26,151
7,248
0
835
18,212
11,666
0
2,413
13,423
0
75,745
W
Zeus
Ashe118
Zeus
27,935
2,302
0
0
12,928
5,139
0
2,601
10,277
55,952
0
L
King Arthur
BoxODankMemes
King Arthur
21,106
2,622
0
5,741
32,200
27,400
0
19,688
11,851
0
63,752
L
Ullr
Fuggler
Ullr
39,300
19,088
0
1,195
26,031
10,205
0
11,521
14,092
0
77,314
W
Guan Yu
Hidakim
Guan Yu
21,325
3,667
9,392
10,142
34,022
40,210
0
7,784
25,667
933
33,039
W
Cerberus
IronGoddessIX
Cerberus
18,712
779
0
5,364
28,603
27,489
0
6,580
21,926
37,584
0
L
Yemoja
Molascow
Yemoja
14,483
2,995
7,833
2,454
26,122
26,018
0
15,609
9,903
45,454
0
L
Olorun
SoulRPGttv
Olorun
12,176
6,079
2,002
4,831
24,701
7,434
0
14,651
9,740
24,992
0
L
23,128
4,529
0
659
23,550
10,250
0
13,342
9,789
0
46,606
W
Nu Wa
chenysu
Nu Wa
28,599
7,514
1,186
5,240
25,112
12,662
0
7,281
17,371
51,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,700
Gold Earned
76,707
260
Minions Killed
308
3
Camps Cleared
15
1,368,126
Distance Traveled
1,283,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,241
1,232
95
7
13
284,936
0
W
Zeus
15,053
1,075
71
5
0
217,193
0
L
King Arthur
13,819
987
56
4
0
312,405
0
L
Ullr
17,233
1,231
103
7
1
283,899
0
W
Guan Yu
15,103
1,079
23
2
2
309,707
0
W
Cerberus
14,317
1,023
70
5
0
262,668
0
L
Yemoja
14,510
1,036
29
2
0
263,281
0
L
Olorun
14,210
1,015
33
2
1
220,386
0
L
Fenrir
14,928
1,066
39
3
1
288,155
1
W
Nu Wa
14,993
1,071
49
4
0
209,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role