Player Matchup

Neith
Neith
Back Door Jezus
Neith
Level 105
God Stats
9W - 14L
1,622 SR
Queue Stats
713W - 623L
1,504 Elo+
Party 1
Khepri
Khepri
BigWangQuang
Khepri
Level 87
God Stats
33W - 40L
1,591 SR
Queue Stats
126W - 141L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Lemon Verde
Erlang Shen
Level 84
God Stats
18W - 20L
1,484 SR
Queue Stats
640W - 538L
1,516 Elo+
Party 1
Tiamat
Tiamat
MostHumbleHero
Tiamat
Level 79
God Stats
14W - 11L
1,716 SR
Queue Stats
456W - 395L
1,524 Elo+
Party 1
Scylla
Scylla
Valentine576
Scylla
Level 153
God Stats
16W - 23L
1,442 SR
Queue Stats
418W - 429L
1,442 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,504 Elo+

VS

Team Averages
Level 99
1,510 SR
1,529 Elo+
Eset
Eset
Chaotic_Wretch
Eset
Level 116
God Stats
3W - 2L
1,431 SR
Queue Stats
115W - 131L
1,457 Elo+
Solo
Izanami
Izanami
Faith Timez
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 122L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
Kxnine
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,621 Elo+
Party 2
Ymir
Ymir
RhigWaye
Ymir
Level 88
God Stats
211W - 164L
1,595 SR
Queue Stats
333W - 306L
1,474 Elo+
Solo
Sobek
Sobek
Tweekage
Sobek
Level 145
God Stats
2W - 1L
1,523 SR
Queue Stats
252W - 252L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,379
410
4,994
11,802
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
11
0 / 4 / 2
6,713
373
4,237
12,357
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Lemon Verde
Erlang Shen
14
3 / 6 / 0
8,648
480
5,192
16,303
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 0
8,937
497
9,279
12,047
11,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
0 / 7 / 0
7,908
439
2,637
9,473
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 5
11,585
644
15,755
6,717
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Faith Timez
Izanami
16
5 / 2 / 3
10,316
573
8,867
10,662
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Kxnine
Hun Batz
19
5 / 0 / 8
11,673
649
9,155
11,523
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 0 / 13
10,295
572
4,963
14,030
12,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
Tweekage
Sobek
17
2 / 1 / 4
10,302
572
5,878
17,247
14,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
26
26
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Khepri
0
4
2
0.25
W
13
1
5
15.5
W
Izanami
Faith Timez
Izanami
5
2
3
3.25
W
Hun Batz
Kxnine
Hun Batz
5
0
8
9
L
Erlang Shen
Lemon Verde
Erlang Shen
3
6
0
0.5
L
0
4
0
0
W
Ymir
1
0
13
7.5
W
Sobek
Tweekage
Sobek
2
1
4
4
L
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
44,618
61,982
Taken
60,179
34,070
Mitigated
38,669
12,689
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,994
2,536
0
4,000
11,802
4,094
0
2,653
9,065
0
42,773
L
Khepri
4,237
531
0
0
12,357
9,423
0
5,559
6,682
20,619
0
W
15,755
1,574
1,877
2,883
6,717
2,892
1,841
2,070
4,403
73,698
0
W
Izanami
Faith Timez
Izanami
8,867
5,772
0
3,354
10,662
3,919
1,999
2,161
8,495
0
65,473
W
Hun Batz
Kxnine
Hun Batz
9,155
4,559
0
5,638
11,523
4,915
0
1,148
10,279
0
91,550
L
Erlang Shen
Lemon Verde
Erlang Shen
5,192
2,583
0
2,212
16,303
6,079
0
7,108
8,956
0
66,208
L
9,279
1,420
0
4,769
12,047
11,731
0
6,649
5,344
57,141
0
W
Ymir
4,963
1,218
0
1,750
14,030
12,301
583
2,131
11,774
33,082
0
W
Sobek
Tweekage
Sobek
5,878
734
0
9,495
17,247
14,642
1,214
7,371
9,075
51,381
0
L
Scylla
2,637
127
0
1,708
9,473
2,743
46
3,834
5,339
51,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
54,171
460
Minions Killed
533
0
Camps Cleared
0
1,537,644
Distance Traveled
1,719,049
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,379
410
83
5
0
255,233
2
L
Khepri
6,713
373
42
2
0
341,189
4
W
Eset
11,585
644
123
7
0
348,186
6
W
Izanami
10,316
573
117
7
0
278,538
0
W
Hun Batz
11,673
649
143
8
0
421,897
4
L
Erlang Shen
8,648
480
118
7
0
334,362
1
L
Tiamat
8,937
497
121
7
0
297,206
2
W
Ymir
10,295
572
29
2
0
321,056
4
W
Sobek
10,302
572
121
7
0
349,372
1
L
Scylla
7,908
439
96
5
0
309,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role