Player Matchup

Merlin
Merlin
Joaming
Merlin
Level 16
God Stats
18W - 29L
1,330 SR
Queue Stats
18W - 33L
1,278 Elo+
Party 2
Skadi
Skadi
Kashhout58
Skadi
Level 6
God Stats
10W - 10L
1,250 SR
Queue Stats
15W - 18L
1,180 Elo+
Solo
Chernobog
Chernobog
LorDLoko01
Chernobog
Level 22
God Stats
17W - 23L
1,374 SR
Queue Stats
46W - 78L
1,295 Elo+
Party 2
Guan Yu
Guan Yu
Tavolz_99
Guan Yu
Level 16
God Stats
7W - 9L
1,423 SR
Queue Stats
18W - 29L
1,295 Elo+
Party 2
Set
Set
TheNicksterrr
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,383 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,286 Elo+

VS

Team Averages
Level 20
1,433 SR
1,365 Elo+
Cthulhu
Cthulhu
Harpy3151
Cthulhu
Level 7
God Stats
7W - 12L
1,360 SR
Queue Stats
108W - 105L
1,440 Elo+
Solo
Kukulkan
Kukulkan
LoST TiG3r
Kukulkan
Level 18
God Stats
19W - 14L
1,522 SR
Queue Stats
41W - 48L
1,400 Elo+
Solo
Osiris
Osiris
lB L u RR
Osiris
Level 31
God Stats
5W - 8L
1,422 SR
Queue Stats
36W - 48L
1,393 Elo+
Party 1
Hercules
Hercules
mat_rocks22
Hercules
Level 23
God Stats
25W - 30L
1,363 SR
Queue Stats
44W - 48L
1,331 Elo+
Solo
Sol
Sol
saiintttlebronnn
Sol
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Joaming
Merlin
19
6 / 4 / 8
13,817
1,063
14,963
15,722
6,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
3 / 11 / 8
12,638
972
17,325
23,713
10,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
LorDLoko01
Chernobog
19
5 / 6 / 8
13,607
1,047
25,431
20,670
9,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Tavolz_99
Guan Yu
19
2 / 12 / 11
12,541
965
11,272
24,405
23,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 11 / 10
12,217
940
15,346
20,400
9,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harpy3151
Cthulhu
20
8 / 10 / 18
14,006
1,077
21,402
25,816
25,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
LoST TiG3r
Kukulkan
20
12 / 1 / 20
14,746
1,134
35,486
12,759
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
lB L u RR
Osiris
20
6 / 2 / 22
13,766
1,059
10,514
17,916
27,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
mat_rocks22
Hercules
20
12 / 1 / 17
14,664
1,128
19,981
23,672
14,617
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 3 / 17
12,757
981
7,481
13,010
5,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
137
17
Kills
43
44
Deaths
17
45
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Harpy3151
Cthulhu
8
10
18
1.7
L
Merlin
Joaming
Merlin
6
4
8
2.5
L
Skadi
3
11
8
0.64
W
Kukulkan
LoST TiG3r
Kukulkan
12
1
20
22
L
Chernobog
LorDLoko01
Chernobog
5
6
8
1.5
L
Guan Yu
Tavolz_99
Guan Yu
2
12
11
0.63
L
1
11
10
0.55
W
Osiris
lB L u RR
Osiris
6
2
22
8.5
W
Hercules
mat_rocks22
Hercules
12
1
17
20.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,337
Damage
94,864
104,910
Taken
93,173
60,138
Mitigated
78,760
6,681
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Harpy3151
Cthulhu
21,402
2,661
211
1,112
25,816
25,095
0
4,470
21,346
43,652
0
L
Merlin
Joaming
Merlin
14,963
918
0
426
15,722
6,486
0
10,308
5,414
38,273
0
L
Skadi
17,325
8,805
0
0
23,713
10,458
0
14,063
9,650
0
43,062
W
Kukulkan
LoST TiG3r
Kukulkan
35,486
3,639
0
0
12,759
6,165
0
2,069
10,690
60,248
0
L
Chernobog
LorDLoko01
Chernobog
25,431
20,628
0
2,830
20,670
9,379
0
11,199
9,471
0
56,207
L
Guan Yu
Tavolz_99
Guan Yu
11,272
1,518
1,419
1,710
24,405
23,840
0
16,323
8,082
0
17,251
L
15,346
6,531
0
296
20,400
9,975
0
12,476
7,924
0
38,477
W
Osiris
lB L u RR
Osiris
10,514
3,147
0
0
17,916
27,470
0
4,193
13,723
0
26,326
W
Hercules
mat_rocks22
Hercules
19,981
8,878
0
6,603
23,672
14,617
0
2,280
21,392
0
26,102
W
7,481
1,683
221
2,380
13,010
5,413
0
1,951
11,059
19,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,820
Gold Earned
69,939
215
Minions Killed
207
8
Camps Cleared
3
1,109,297
Distance Traveled
1,193,482
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,006
1,077
62
5
1
196,796
0
L
Merlin
13,817
1,063
55
4
0
239,872
0
L
Skadi
12,638
972
41
3
1
241,976
1
W
Kukulkan
14,746
1,134
76
6
0
237,542
1
L
Chernobog
13,607
1,047
63
5
3
208,290
0
L
Guan Yu
12,541
965
7
1
1
219,305
0
L
Set
12,217
940
49
4
3
199,854
3
W
Osiris
13,766
1,059
31
2
0
236,958
1
W
Hercules
14,664
1,128
18
1
2
274,816
2
W
Sol
12,757
981
20
2
0
247,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role