Player Matchup

Jormungandr
Jormungandr
BigSarge2937
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 83L
1,434 Elo+
Party 1
Medusa
Medusa
JJames8594
Medusa
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 45L
1,360 Elo+
Party 1
Merlin
Merlin
ceetsie
Merlin
Level 6
God Stats
0W - 3L
1,271 SR
Queue Stats
16W - 45L
1,500 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,432 Elo+

VS

Team Averages
Level 26
1,500 SR
1,227 Elo+
Mulan
Mulan
SolomonTheMad
Mulan
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,227 Elo+
Party 2
Fenrir
Fenrir
iR Hxllxw
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 2
Merlin
Merlin
iRHxllxw
Merlin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigSarge2937
Jormungandr
16
4 / 6 / 4
12,916
646
11,135
21,582
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
JJames8594
Medusa
14
4 / 7 / 4
11,787
589
11,624
13,622
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ceetsie
Merlin
12
0 / 7 / 7
10,546
527
5,638
9,820
3,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 14
11,818
591
8,561
14,614
10,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
iR Hxllxw
Fenrir
16
9 / 3 / 7
13,485
674
10,526
15,062
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
iRHxllxw
Merlin
19
11 / 2 / 5
14,069
703
18,299
10,748
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
20
20
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigSarge2937
Jormungandr
4
6
4
1
L
Medusa
JJames8594
Medusa
4
7
4
0.86
W
0
3
14
2.33
L
Merlin
ceetsie
Merlin
0
7
7
0.5
W
Fenrir
iR Hxllxw
Fenrir
9
3
7
4.17
W
Merlin
iRHxllxw
Merlin
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
37,386
45,024
Taken
40,424
27,275
Mitigated
21,428
6,379
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigSarge2937
Jormungandr
11,135
1,878
0
3,739
21,582
19,802
416
10,368
10,855
56,608
0
L
Medusa
JJames8594
Medusa
11,624
4,745
0
1,917
13,622
4,439
734
4,610
8,937
0
36,652
W
8,561
1,346
0
1,865
14,614
10,501
1,525
5,921
8,693
0
42,214
L
Merlin
ceetsie
Merlin
5,638
1,181
0
723
9,820
3,034
130
3,341
6,429
24,249
0
W
Fenrir
iR Hxllxw
Fenrir
10,526
4,231
267
2,843
15,062
6,823
343
6,516
8,546
0
50,691
W
Merlin
iRHxllxw
Merlin
18,299
1,422
0
0
10,748
4,104
686
4,431
6,317
94,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
39,372
182
Minions Killed
239
0
Camps Cleared
0
912,482
Distance Traveled
1,042,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,916
646
97
5
0
329,965
2
L
Medusa
11,787
589
37
2
0
327,477
0
W
Mulan
11,818
591
55
3
0
333,824
1
L
Merlin
10,546
527
48
2
0
255,040
0
W
Fenrir
13,485
674
57
3
0
376,460
1
W
Merlin
14,069
703
127
6
0
332,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role