Player Matchup

Nemesis
Nemesis
LegionsOfJon
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 91L
1,359 Elo+
Solo
Jormungandr
Jormungandr
LibertyVS
Jormungandr
Level 129
God Stats
7W - 3L
1,781 SR
Queue Stats
209W - 134L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
Resilientness
Jing Wei
Level 19
God Stats
1W - 1L
1,332 SR
Queue Stats
7W - 7L
1,465 Elo+
Solo
Nike
Nike
hotdogger88
Nike
Level 25
God Stats
1W - 1L
1,327 SR
Queue Stats
60W - 19L
1,729 Elo+
Party 1
Danzaburou
Danzaburou
sexywhiteboi2003
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,536 Elo+

VS

Team Averages
Level 89
1,658 SR
1,539 Elo+
Hera
Hera
BLADE EPICNESS
Hera
Level 29
God Stats
2W - 2L
1,656 SR
Queue Stats
48W - 49L
1,543 Elo+
Party 3
Erlang Shen
Erlang Shen
BattleFranky39
Erlang Shen
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
147W - 153L
1,542 Elo+
Party 3
Vulcan
Vulcan
GnarlyGnarcotics
Vulcan
Level 24
God Stats
1W - 1L
1,809 SR
Queue Stats
49W - 45L
1,530 Elo+
Party 2
Sol
Sol
Ona
Sol
Level 128
God Stats
3W - 4L
1,608 SR
Queue Stats
308W - 279L
1,532 Elo+
Party 2
Chronos
Chronos
jhoppy2
Chronos
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 152L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LegionsOfJon
Nemesis
15
1 / 4 / 15
9,581
639
5,343
17,254
8,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LibertyVS
Jormungandr
20
15 / 4 / 20
14,421
961
21,130
31,674
49,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Resilientness
Jing Wei
16
2 / 6 / 13
10,610
707
6,688
14,821
7,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 4 / 17
11,364
758
11,659
18,229
22,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
sexywhiteboi2003
Danzaburou
20
14 / 6 / 19
14,118
941
33,078
18,894
8,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 9
9,824
655
8,879
12,399
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
BattleFranky39
Erlang Shen
15
1 / 9 / 13
9,615
641
9,886
17,451
12,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 9 / 7
9,697
646
9,984
12,710
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Ona
Sol
20
13 / 5 / 9
13,196
880
32,291
19,189
7,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
jhoppy2
Chronos
20
4 / 5 / 17
12,004
800
17,426
22,588
10,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
76
38
Kills
21
24
Deaths
38
84
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Erlang Shen
BattleFranky39
Erlang Shen
1
9
13
0.83
L
1
9
7
0.5
W
Nemesis
LegionsOfJon
Nemesis
1
4
15
2.13
W
Jormungandr
LibertyVS
Jormungandr
15
4
20
6.25
L
Sol
Ona
Sol
13
5
9
3.5
W
Jing Wei
Resilientness
Jing Wei
2
6
13
1.42
W
6
4
17
3.63
L
Chronos
jhoppy2
Chronos
4
5
17
2.5
W
Danzaburou
sexywhiteboi2003
Danzaburou
14
6
19
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,898
Damage
78,466
100,872
Taken
84,337
95,945
Mitigated
40,205
32,119
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,879
1,670
573
0
12,399
4,630
331
3,992
8,407
14,991
0
L
Erlang Shen
BattleFranky39
Erlang Shen
9,886
5,197
1,563
2,977
17,451
12,125
0
5,767
11,684
0
12,354
L
9,984
3,752
570
981
12,710
5,218
725
4,932
7,778
25,444
0
W
Nemesis
LegionsOfJon
Nemesis
5,343
634
2,117
2,180
17,254
8,419
1,467
14,646
2,526
0
9,927
W
Jormungandr
LibertyVS
Jormungandr
21,130
4,942
3,529
10,161
31,674
49,269
695
18,517
12,907
47,648
0
L
Sol
Ona
Sol
32,291
9,282
1,819
10,072
19,189
7,944
1,636
3,358
15,831
50,327
0
W
Jing Wei
Resilientness
Jing Wei
6,688
4,444
2,771
2,463
14,821
7,004
1,730
11,289
3,492
0
19,703
W
11,659
728
2,351
1,826
18,229
22,300
656
10,591
7,520
0
21,623
L
Chronos
jhoppy2
Chronos
17,426
5,016
1,533
4,960
22,588
10,288
643
3,081
19,507
35,408
0
W
Danzaburou
sexywhiteboi2003
Danzaburou
33,078
13,241
1,379
3,342
18,894
8,953
3,042
13,005
5,847
0
58,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
54,336
153
Minions Killed
145
0
Camps Cleared
0
1,294,201
Distance Traveled
1,134,468
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,824
655
11
1
0
214,457
0
L
Erlang Shen
9,615
641
5
0
0
234,024
0
L
Vulcan
9,697
646
33
2
0
214,816
0
W
Nemesis
9,581
639
13
1
0
297,160
4
W
Jormungandr
14,421
961
45
3
0
228,402
0
L
Sol
13,196
880
61
4
0
228,206
1
W
Jing Wei
10,610
707
24
2
0
232,522
2
W
Nike
11,364
758
24
2
0
292,680
0
L
Chronos
12,004
800
35
2
0
242,965
0
W
Danzaburou
14,118
941
47
3
0
243,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role