Player Matchup

Bacchus
Bacchus
B0bMar13y
Bacchus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,684 Elo+
Party 2
Medusa
Medusa
RyyyRyyy
Medusa
Level 15
God Stats
8W - 3L
1,862 SR
Queue Stats
26W - 25L
1,589 Elo+
Party 2
Freya
Freya
WesEMantooth
Freya
Level 56
God Stats
1W - 0L
1,293 SR
Queue Stats
45W - 34L
1,553 Elo+
Party 2
Team Averages
Level 61
1,551 SR
1,609 Elo+

VS

Team Averages
Level 10
1,602 SR
1,337 Elo+
Osiris
Osiris
Minecraftpro02
Osiris
Level 6
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Rama
Rama
YoungAhegao
Rama
Level 16
God Stats
4W - 3L
1,651 SR
Queue Stats
204W - 43L
1,256 Elo+
Party 1
Ra
Ra
xXCarbonFiberXx
Ra
Level 7
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0bMar13y
Bacchus
12
1 / 2 / 17
9,674
744
3,427
10,583
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
RyyyRyyy
Medusa
14
12 / 0 / 9
11,048
850
15,469
7,907
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 10
10,015
770
9,173
11,031
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
7,550
581
6,825
11,539
11,901
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 4 / 1
8,830
679
9,277
11,311
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 9 / 2
7,620
586
5,182
9,580
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B0bMar13y
Bacchus
1
2
17
4.75
L
0
8
4
0.25
W
Medusa
RyyyRyyy
Medusa
12
0
9
16.5
W
8
2
10
6.5
L
3
4
1
0.88
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
21,284
29,521
Taken
32,430
21,168
Mitigated
19,685
10,640
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B0bMar13y
Bacchus
3,427
762
0
2,809
10,583
12,128
865
1,971
8,383
10,879
0
L
6,825
1,938
0
0
11,539
11,901
0
5,329
6,210
0
17,175
W
Medusa
RyyyRyyy
Medusa
15,469
10,224
0
2,876
7,907
3,599
1,133
1,680
6,079
0
43,299
W
9,173
3,431
0
4,955
11,031
5,441
1,009
1,228
9,705
51,008
0
L
9,277
6,108
0
3,836
11,311
4,207
0
4,081
7,230
0
52,819
L
5,182
895
99
359
9,580
3,577
0
3,244
6,336
21,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
24,000
138
Minions Killed
135
0
Camps Cleared
0
717,737
Distance Traveled
637,761
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,674
744
19
1
0
237,400
2
L
Osiris
7,550
581
14
1
0
210,110
2
W
Medusa
11,048
850
47
4
0
256,211
1
W
Freya
10,015
770
72
6
0
224,126
7
L
Rama
8,830
679
80
6
0
223,143
3
L
Ra
7,620
586
41
3
0
204,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role