Player Matchup

Artio
Artio
Badluckdemon
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Crab_Boii
Tsukuyomi
Level 37
God Stats
37W - 36L
1,454 SR
Queue Stats
141W - 153L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
MonkeyD-Cen
Guan Yu
Level 15
God Stats
8W - 2L
1,660 SR
Queue Stats
11W - 22L
1,389 Elo+
Party 1
Cupid
Cupid
PlainJane__
Cupid
Level 77
God Stats
12W - 12L
1,594 SR
Queue Stats
63W - 78L
1,375 Elo+
Party 1
Ra
Ra
halemarcus
Ra
Level 18
God Stats
8W - 7L
1,466 SR
Queue Stats
21W - 30L
1,239 Elo+
Party 1
Team Averages
Level 35
1,535 SR
1,368 Elo+

VS

Team Averages
Level 26
1,481 SR
1,328 Elo+
Fenrir
Fenrir
Bobsta7291
Fenrir
Level 23
God Stats
1W - 6L
1,305 SR
Queue Stats
33W - 46L
1,229 Elo+
Solo
Danzaburou
Danzaburou
Dog Soldier2158
Danzaburou
Level 24
God Stats
2W - 11L
1,334 SR
Queue Stats
110W - 125L
1,347 Elo+
Solo
Geb
Geb
GrapicChalice
Geb
Level 28
God Stats
31W - 14L
1,597 SR
Queue Stats
223W - 235L
1,382 Elo+
Solo
Thanatos
Thanatos
ItssHidden
Thanatos
Level 29
God Stats
11W - 13L
1,404 SR
Queue Stats
130W - 151L
1,404 Elo+
Solo
Chaac
Chaac
leafini3
Chaac
Level 25
God Stats
6W - 4L
1,768 SR
Queue Stats
55W - 69L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
7,793
487
5,830
12,199
9,324
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Crab_Boii
Tsukuyomi
17
9 / 1 / 5
9,919
620
11,719
10,591
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
MonkeyD-Cen
Guan Yu
10
0 / 5 / 4
6,266
392
5,465
12,470
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 0 / 1
8,110
507
8,627
9,122
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 6
8,543
534
2,673
5,695
1,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobsta7291
Fenrir
12
0 / 7 / 0
7,243
453
3,039
11,714
5,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dog Soldier2158
Danzaburou
11
0 / 4 / 5
6,992
437
8,758
11,703
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 4 / 0
8,001
500
5,721
13,072
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ItssHidden
Thanatos
10
3 / 4 / 1
6,874
430
5,142
8,696
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
leafini3
Chaac
14
1 / 2 / 0
8,078
505
8,036
11,517
9,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
8
8
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Fenrir
Bobsta7291
Fenrir
0
7
0
0
W
Tsukuyomi
Crab_Boii
Tsukuyomi
9
1
5
11.5
L
Danzaburou
Dog Soldier2158
Danzaburou
0
4
5
0.63
L
4
4
0
1
L
Thanatos
ItssHidden
Thanatos
3
4
1
0.88
W
Guan Yu
MonkeyD-Cen
Guan Yu
0
5
4
0.4
W
7
0
1
7.5
W
2
1
6
5
L
Chaac
leafini3
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
30,696
50,077
Taken
56,702
25,468
Mitigated
29,989
14,084
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
884
330
4,835
12,199
9,324
813
0
11,499
32,821
0
L
Fenrir
Bobsta7291
Fenrir
3,039
668
0
1,252
11,714
5,100
328
2,371
9,181
0
30,560
W
Tsukuyomi
Crab_Boii
Tsukuyomi
11,719
3,597
0
3,429
10,591
4,190
49
337
10,204
0
69,726
L
Danzaburou
Dog Soldier2158
Danzaburou
8,758
4,253
270
3,311
11,703
3,501
546
0
11,603
0
32,926
L
5,721
1,561
0
1,947
13,072
8,876
231
328
12,404
33,527
0
L
Thanatos
ItssHidden
Thanatos
5,142
2,022
245
5,406
8,696
2,741
0
370
8,326
0
29,625
W
Guan Yu
MonkeyD-Cen
Guan Yu
5,465
1,205
506
2,204
12,470
7,350
112
3,111
9,359
0
15,735
W
8,627
4,927
327
1,652
9,122
2,787
2,057
2,273
6,849
0
35,577
W
2,673
417
124
677
5,695
1,817
739
0
5,695
40,985
0
L
Chaac
leafini3
Chaac
8,036
1,173
129
4,494
11,517
9,771
444
5,232
6,285
0
49,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
37,188
365
Minions Killed
309
0
Camps Cleared
0
1,565,865
Distance Traveled
1,395,404
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,793
487
63
4
0
278,887
0
L
Fenrir
7,243
453
64
4
0
269,052
0
W
Tsukuyomi
9,919
620
122
8
0
374,045
3
L
Danzaburou
6,992
437
47
3
0
295,241
0
L
Geb
8,001
500
46
3
0
318,549
4
L
Thanatos
6,874
430
59
4
0
216,111
0
W
Guan Yu
6,266
392
24
2
0
321,591
0
W
Cupid
8,110
507
54
3
0
307,561
1
W
Ra
8,543
534
102
6
0
283,781
3
L
Chaac
8,078
505
93
6
0
296,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role