Player Matchup

Ymir
Ymir
DJ_KBear
Ymir
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 99L
1,220 Elo+
Solo
Pele
Pele
Pweston2
Pele
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
hoodeswon
Nu Wa
Level 17
God Stats
14W - 5L
1,355 SR
Queue Stats
48W - 54L
1,262 Elo+
Party 1
Team Averages
Level 41
1,452 SR
1,276 Elo+

VS

Team Averages
Level 40
1,472 SR
1,452 Elo+
Achilles
Achilles
NiceSkin007
Achilles
Level 86
God Stats
0W - 2L
1,763 SR
Queue Stats
38W - 46L
1,492 Elo+
Party 2
Fenrir
Fenrir
Psykari
Fenrir
Level 16
God Stats
2W - 1L
1,342 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
iDn Yanik
Tsukuyomi
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
85W - 106L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 4 / 14
14,672
734
11,053
20,471
27,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
17
12 / 13 / 7
15,028
751
22,428
25,501
11,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
hoodeswon
Nu Wa
15
2 / 10 / 7
12,543
627
10,534
17,657
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NiceSkin007
Achilles
18
14 / 4 / 12
14,934
747
23,206
22,253
29,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Psykari
Fenrir
15
7 / 7 / 10
13,089
654
11,727
17,191
18,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
iDn Yanik
Tsukuyomi
17
6 / 8 / 14
13,603
680
20,058
14,620
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
19
Kills
27
27
Deaths
19
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
4
14
3
L
Achilles
NiceSkin007
Achilles
14
4
12
5
L
Fenrir
Psykari
Fenrir
7
7
10
1.71
W
Pele
12
13
7
1.19
W
Nu Wa
hoodeswon
Nu Wa
2
10
7
0.55
L
Tsukuyomi
iDn Yanik
Tsukuyomi
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
54,991
63,629
Taken
54,064
44,533
Mitigated
55,242
8,795
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,053
1,136
709
1,386
20,471
27,523
240
21
20,045
46,746
0
L
Achilles
NiceSkin007
Achilles
23,206
8,384
0
2,192
22,253
29,821
89
10,948
11,305
0
75,395
L
Fenrir
Psykari
Fenrir
11,727
3,371
0
480
17,191
18,061
0
5,378
11,813
0
32,495
W
Pele
22,428
11,074
853
4,705
25,501
11,288
2,185
0
25,051
0
53,328
W
Nu Wa
hoodeswon
Nu Wa
10,534
4,092
0
1,142
17,657
5,722
616
104
17,407
48,838
0
L
Tsukuyomi
iDn Yanik
Tsukuyomi
20,058
4,508
0
352
14,620
7,360
694
5,391
9,229
0
56,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
41,626
160
Minions Killed
177
0
Camps Cleared
0
916,041
Distance Traveled
1,052,332
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,672
734
44
2
0
307,760
5
L
Achilles
14,934
747
85
4
0
369,068
1
L
Fenrir
13,089
654
28
1
0
338,466
0
W
Pele
15,028
751
54
3
0
306,895
1
W
Nu Wa
12,543
627
62
3
0
301,386
0
L
Tsukuyomi
13,603
680
64
3
0
344,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role