Player Matchup

Ne Zha
Ne Zha
Platinum V
AxeMoneyCMOHBD
Ne Zha
Platinum V
Level 150
God Stats
62W - 50L
1,613 SR
Queue Stats
304W - 307L
1,753 MMR
Solo
Merlin
Merlin
Platinum III
Fron7a
Merlin
Platinum III
Level 109
God Stats
75W - 61L
1,619 SR
Queue Stats
238W - 239L
1,729 MMR
Party 2
Athena
Athena
Gold I
IDespectivez
Athena
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold I
ToxicReaper2425
King Arthur
Gold I
Level 89
God Stats
2W - 3L
1,471 SR
Queue Stats
46W - 43L
1,737 MMR
Solo
Chronos
Chronos
Platinum IV
Venofy
Chronos
Platinum IV
Level 146
God Stats
31W - 24L
1,615 SR
Queue Stats
137W - 130L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,564 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,561 SR
1,699 MMR
Thanatos
Thanatos
Platinum IV
Attrahcted
Thanatos
Platinum IV
Level 142
God Stats
6W - 10L
1,427 SR
Queue Stats
240W - 248L
1,667 MMR
Solo
Geb
Geb
Gold IV
Carvine555
Geb
Gold IV
Level 125
God Stats
4W - 5L
1,838 SR
Queue Stats
72W - 55L
1,674 MMR
Party 1
Cupid
Cupid
Gold II
KeepUp650
Cupid
Gold II
Level 156
God Stats
1W - 4L
1,331 SR
Queue Stats
181W - 172L
1,656 MMR
Party 1
Neith
Neith
Platinum IV
King RDRG
Neith
Platinum IV
Level 160
God Stats
8W - 8L
1,629 SR
Queue Stats
617W - 603L
1,776 MMR
Solo
Artio
Artio
Gold I
eljos1999
Artio
Gold I
Level 126
God Stats
5W - 6L
1,580 SR
Queue Stats
162W - 156L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
12,076
503
13,435
19,515
12,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Fron7a
Merlin
20
3 / 2 / 12
13,380
558
17,411
12,032
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
19
10 / 0 / 9
13,529
564
9,896
19,152
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ToxicReaper2425
King Arthur
20
4 / 2 / 6
12,731
530
15,040
19,023
18,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Venofy
Chronos
20
8 / 0 / 8
14,033
585
18,795
19,326
10,353
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatCu ChulainnDanzaburouSun Wukong

VS

Bans
TsukuyomiApolloScyllaJanusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Attrahcted
Thanatos
16
2 / 8 / 0
10,555
440
6,991
18,020
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 10 / 2
8,956
373
7,313
22,271
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
KeepUp650
Cupid
18
0 / 5 / 1
11,497
479
10,680
23,298
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
King RDRG
Neith
18
2 / 4 / 2
11,231
468
18,287
17,939
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
eljos1999
Artio
20
2 / 4 / 1
12,496
521
11,978
23,618
23,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
31
Kills
6
6
Deaths
31
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Attrahcted
Thanatos
2
8
0
0.25
W
6
2
14
6.5
L
0
10
2
0.1
W
Merlin
Fron7a
Merlin
3
2
12
4.5
W
Athena
10
0
9
14.5
L
Cupid
KeepUp650
Cupid
0
5
1
0.1
L
Neith
King RDRG
Neith
2
4
2
0.75
W
King Arthur
ToxicReaper2425
King Arthur
4
2
6
3.5
W
Chronos
Venofy
Chronos
8
0
8
12
L
Artio
eljos1999
Artio
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,577
Damage
55,249
89,048
Taken
105,146
68,993
Mitigated
64,847
23,824
Healing
41,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Attrahcted
Thanatos
6,991
1,084
0
12,998
18,020
6,330
0
8,251
9,769
0
72,133
W
13,435
5,973
0
3,845
19,515
12,891
1,103
4,244
15,271
0
84,159
L
7,313
708
0
2,619
22,271
17,810
0
12,458
9,813
36,376
0
W
Merlin
Fron7a
Merlin
17,411
219
454
3,305
12,032
5,750
146
2,339
9,693
110,950
0
W
Athena
9,896
2,241
0
5,732
19,152
21,414
698
3,423
15,729
50,571
0
L
Cupid
KeepUp650
Cupid
10,680
5,363
359
10,298
23,298
10,285
2,928
12,495
10,803
0
92,959
L
Neith
King RDRG
Neith
18,287
6,441
0
4,376
17,939
6,692
0
9,785
8,154
0
89,889
W
King Arthur
ToxicReaper2425
King Arthur
15,040
1,918
0
2,418
19,023
18,585
517
9,337
9,686
0
75,673
W
Chronos
Venofy
Chronos
18,795
8,483
0
8,070
19,326
10,353
5,551
1,505
17,821
140,995
0
L
Artio
eljos1999
Artio
11,978
1,214
0
11,136
23,618
23,730
210
3,113
20,505
92,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,749
Gold Earned
54,735
652
Minions Killed
686
0
Camps Cleared
0
2,379,999
Distance Traveled
2,021,235
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,555
440
110
5
0
445,424
7
W
Ne Zha
12,076
503
96
4
0
519,011
5
L
Geb
8,956
373
40
2
0
432,774
10
W
Merlin
13,380
558
182
8
0
437,764
1
W
Athena
13,529
564
65
3
0
505,418
5
L
Cupid
11,497
479
174
7
0
384,015
7
L
Neith
11,231
468
177
7
0
372,340
7
W
King Arthur
12,731
530
131
5
0
461,878
4
W
Chronos
14,033
585
178
7
0
455,928
1
L
Artio
12,496
521
185
8
0
386,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role