Player Matchup

Izanami
Izanami
Damslacker
Izanami
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
325W - 291L
1,618 Elo+
Solo
Cerberus
Cerberus
GornGhan
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 Elo+
Solo
Hades
Hades
Mclovin6051
Hades
Level 16
God Stats
9W - 9L
1,670 SR
Queue Stats
39W - 39L
1,565 Elo+
Solo
Ares
Ares
Udonnomnom
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,656 Elo+
Solo
Ullr
Ullr
suninsssoul3
Ullr
Level 17
God Stats
20W - 23L
1,629 SR
Queue Stats
52W - 47L
1,656 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,616 Elo+

VS

Team Averages
Level 40
1,570 SR
1,609 Elo+
Hercules
Hercules
Muuuuhhhhh
Hercules
Level 18
God Stats
2W - 0L
1,807 SR
Queue Stats
44W - 23L
1,669 Elo+
Solo
Ra
Ra
PegMEHard
Ra
Level 13
God Stats
4W - 3L
1,636 SR
Queue Stats
103W - 99L
1,579 Elo+
Party 1
Da Ji
Da Ji
Testsubject1993
Da Ji
Level 141
God Stats
3W - 3L
1,634 SR
Queue Stats
464W - 405L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
desimoni4
Ah Muzen Cab
Level 12
God Stats
1W - 1L
1,239 SR
Queue Stats
21W - 18L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
detorres4
Sylvanus
Level 16
God Stats
2W - 2L
1,531 SR
Queue Stats
21W - 13L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damslacker
Izanami
20
5 / 9 / 5
13,272
510
17,300
21,122
7,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
GornGhan
Cerberus
14
1 / 8 / 5
9,332
359
4,489
19,983
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 10 / 9
11,972
460
16,821
24,934
15,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 10
9,903
381
13,459
26,416
24,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 10 / 2
14,363
552
15,976
29,364
13,655
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Muuuuhhhhh
Hercules
20
11 / 1 / 11
17,126
659
23,902
26,918
32,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

19
2 / 7 / 10
13,434
517
11,490
15,787
5,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
21 / 4 / 6
15,751
606
22,904
22,307
8,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
desimoni4
Ah Muzen Cab
20
8 / 4 / 13
16,192
623
30,136
25,010
10,236
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
detorres4
Sylvanus
19
3 / 6 / 18
13,055
502
12,375
20,883
20,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
22
Kills
45
45
Deaths
22
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Damslacker
Izanami
5
9
5
0.83
L
Cerberus
GornGhan
Cerberus
1
8
5
0.44
L
4
10
9
0.85
W
Hercules
Muuuuhhhhh
Hercules
11
1
11
16.5
W
2
7
10
1
W
21
4
6
6
L
2
8
10
0.88
W
Ah Muzen Cab
desimoni4
Ah Muzen Cab
8
4
13
3.63
W
Sylvanus
detorres4
Sylvanus
3
6
18
2
L
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,045
Damage
100,807
121,819
Taken
110,905
78,148
Mitigated
77,514
26,211
Healing
51,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Damslacker
Izanami
17,300
13,863
0
6,701
21,122
7,303
2,074
3,421
17,390
0
119,961
L
Cerberus
GornGhan
Cerberus
4,489
314
0
2,779
19,983
16,927
0
3,735
15,932
24,945
0
L
16,821
517
606
4,409
24,934
15,564
155
7,153
17,637
83,444
0
W
Hercules
Muuuuhhhhh
Hercules
23,902
10,274
0
16,703
26,918
32,135
2,142
6,578
19,940
560
122,530
W
11,490
1,621
1,887
4,501
15,787
5,997
625
7,108
8,604
87,339
0
W
22,904
6,022
0
2,961
22,307
8,920
0
6,983
15,149
0
91,483
L
13,459
912
0
2,378
26,416
24,699
0
5,206
20,674
35,327
0
W
Ah Muzen Cab
desimoni4
Ah Muzen Cab
30,136
21,155
0
14,075
25,010
10,236
7,489
5,271
19,514
0
147,603
W
Sylvanus
detorres4
Sylvanus
12,375
3,581
3,830
7,811
20,883
20,226
932
9,830
10,653
38,631
10,957
L
15,976
8,811
0
9,338
29,364
13,655
2,121
3,505
25,664
0
90,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
75,558
579
Minions Killed
710
0
Camps Cleared
0
2,109,229
Distance Traveled
2,449,501
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,272
510
231
9
0
377,093
2
L
Cerberus
9,332
359
49
2
0
450,081
1
L
Hades
11,972
460
118
5
0
402,744
5
W
Hercules
17,126
659
200
8
0
517,859
3
W
Ra
13,434
517
144
6
0
475,594
4
W
Da Ji
15,751
606
108
4
0
539,899
16
L
Ares
9,903
381
31
1
0
476,649
4
W
Ah Muzen Cab
16,192
623
190
7
0
489,062
1
W
Sylvanus
13,055
502
68
3
0
427,087
8
L
Ullr
14,363
552
150
6
0
402,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role