Player Matchup

Anubis
Anubis
Bryanpollopollo
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,252 Elo+
Party 1
Neith
Neith
Jokeer I
Neith
Level 64
God Stats
3W - 0L
1,836 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 1
Hercules
Hercules
The Big Juv
Hercules
Level 35
God Stats
109W - 97L
1,567 SR
Queue Stats
222W - 176L
1,585 Elo+
Party 1
Team Averages
Level 55
1,635 SR
1,445 Elo+

VS

Team Averages
Level 87
1,302 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Daredevilase
Sun Wukong
Level 138
God Stats
22W - 20L
1,162 SR
Queue Stats
709W - 850L
1,484 Elo+
Party 2
Sol
Sol
ProHunterX8
Sol
Level 84
God Stats
56W - 72L
1,247 SR
Queue Stats
606W - 656L
1,415 Elo+
Solo
Geb
Geb
ll Gh0st ll8537
Geb
Level 38
God Stats
3W - 6L
1,496 SR
Queue Stats
129W - 174L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
11,986
631
17,585
16,832
9,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jokeer I
Neith
17
9 / 3 / 8
13,618
717
17,331
15,661
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
The Big Juv
Hercules
15
6 / 2 / 13
12,524
659
15,859
19,550
20,786
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daredevilase
Sun Wukong
15
5 / 5 / 1
12,271
646
10,703
21,891
18,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
11,098
584
16,169
17,464
10,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 5
11,757
619
9,670
21,472
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
7
8
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Sun Wukong
Daredevilase
Sun Wukong
5
5
1
1.1
W
Neith
Jokeer I
Neith
9
3
8
4.33
L
1
7
3
0.36
W
Hercules
The Big Juv
Hercules
6
2
13
6.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
36,542
52,043
Taken
60,827
36,659
Mitigated
48,404
16,436
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,585
335
0
8,214
16,832
9,222
0
9,542
7,290
51,027
0
L
Sun Wukong
Daredevilase
Sun Wukong
10,703
3,154
0
3,947
21,891
18,232
0
6,959
14,932
0
44,142
W
Neith
Jokeer I
Neith
17,331
7,413
0
4,957
15,661
6,651
1,505
8,873
6,788
0
70,119
L
16,169
3,275
0
5,461
17,464
10,131
0
3,648
13,816
75,470
0
W
Hercules
The Big Juv
Hercules
15,859
4,559
0
3,265
19,550
20,786
1,355
7,472
12,078
0
34,213
L
9,670
806
0
1,516
21,472
20,041
0
7,589
13,883
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
35,126
174
Minions Killed
164
0
Camps Cleared
0
935,934
Distance Traveled
1,042,657
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,986
631
50
3
0
270,009
0
L
Sun Wukong
12,271
646
44
2
0
362,925
4
W
Neith
13,618
717
93
5
0
303,015
0
L
Sol
11,098
584
95
5
0
322,604
4
W
Hercules
12,524
659
31
2
0
362,910
3
L
Geb
11,757
619
25
1
0
357,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role