Player Matchup

Hun Batz
Hun Batz
BichiNoble6
Hun Batz
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 266L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
BiggerBoat54
Aphrodite
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
422W - 424L
1,376 Elo+
Party 1
Neith
Neith
CheesePolice26
Neith
Level 65
God Stats
2W - 1L
1,843 SR
Queue Stats
173W - 117L
1,746 Elo+
Party 3
Cerberus
Cerberus
Donuthole41
Cerberus
Level 30
God Stats
3W - 0L
1,737 SR
Queue Stats
105W - 41L
1,796 Elo+
Party 3
Erlang Shen
Erlang Shen
TektiticMars245
Erlang Shen
Level 47
God Stats
2W - 1L
1,286 SR
Queue Stats
439W - 424L
1,387 Elo+
Party 1
Team Averages
Level 43
1,573 SR
1,532 Elo+

VS

Team Averages
Level 48
1,540 SR
1,434 Elo+
Ra
Ra
BreakingHoriz0n
Ra
Level 28
God Stats
13W - 20L
1,548 SR
Queue Stats
136W - 148L
1,431 Elo+
Party 2
Bellona
Bellona
NotKresh
Bellona
Level 32
God Stats
19W - 16L
1,468 SR
Queue Stats
230W - 231L
1,436 Elo+
Party 2
Chernobog
Chernobog
TheRigs065
Chernobog
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 317L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
deluxetiger
Cthulhu
Level 69
God Stats
10W - 6L
1,652 SR
Queue Stats
125W - 141L
1,452 Elo+
Solo
Arachne
Arachne
vDaSmokeDogv
Arachne
Level 61
God Stats
86W - 51L
1,534 SR
Queue Stats
175W - 167L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BichiNoble6
Hun Batz
11
2 / 5 / 2
6,584
506
4,832
9,169
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
BiggerBoat54
Aphrodite
11
1 / 1 / 2
6,758
520
2,478
5,584
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 0 / 2
9,317
717
13,415
5,592
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Donuthole41
Cerberus
12
2 / 0 / 9
8,054
620
7,709
8,335
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TektiticMars245
Erlang Shen
12
2 / 4 / 1
7,287
561
5,454
10,280
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,704
516
6,254
6,633
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
NotKresh
Bellona
11
3 / 1 / 4
6,692
515
8,148
11,927
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheRigs065
Chernobog
8
0 / 9 / 3
5,202
400
1,976
12,454
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
deluxetiger
Cthulhu
5
0 / 4 / 1
4,719
363
307
5,172
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
vDaSmokeDogv
Arachne
11
3 / 3 / 3
6,624
510
4,612
8,328
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
20
Kills
9
10
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BichiNoble6
Hun Batz
2
5
2
0.6
W
Aphrodite
BiggerBoat54
Aphrodite
1
1
2
2
L
3
3
3
1.5
W
13
0
2
14
W
Cerberus
Donuthole41
Cerberus
2
0
9
6.5
L
Bellona
NotKresh
Bellona
3
1
4
5
W
Erlang Shen
TektiticMars245
Erlang Shen
2
4
1
0.63
L
Chernobog
TheRigs065
Chernobog
0
9
3
0.17
L
Cthulhu
deluxetiger
Cthulhu
0
4
1
0.13
L
Arachne
vDaSmokeDogv
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
21,297
38,960
Taken
44,514
16,754
Mitigated
19,225
15,125
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BichiNoble6
Hun Batz
4,832
2,342
0
640
9,169
2,997
0
1,720
7,142
0
34,027
W
Aphrodite
BiggerBoat54
Aphrodite
2,478
754
1,160
2,602
5,584
2,166
504
882
4,521
31,337
0
L
6,254
417
575
1,157
6,633
1,860
642
3,515
3,022
30,863
0
W
13,415
6,955
0
3,912
5,592
1,955
4,190
680
4,846
0
59,586
W
Cerberus
Donuthole41
Cerberus
7,709
443
0
3,546
8,335
3,348
506
1,699
5,594
38,992
0
L
Bellona
NotKresh
Bellona
8,148
3,259
0
4,187
11,927
8,107
85
1,858
9,973
0
31,768
W
Erlang Shen
TektiticMars245
Erlang Shen
5,454
2,335
0
3,265
10,280
6,288
612
902
8,993
0
39,834
L
Chernobog
TheRigs065
Chernobog
1,976
1,183
0
1,194
12,454
2,932
0
2,657
9,761
0
18,236
L
Cthulhu
deluxetiger
Cthulhu
307
0
123
360
5,172
4,140
0
405
4,767
7,988
0
L
Arachne
vDaSmokeDogv
Arachne
4,612
3,842
0
980
8,328
2,186
0
1,496
6,804
0
24,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
29,941
391
Minions Killed
228
0
Camps Cleared
0
1,213,848
Distance Traveled
1,070,186
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,584
506
51
4
0
266,512
3
W
Aphrodite
6,758
520
64
5
0
218,232
0
L
Ra
6,704
516
72
6
0
258,536
3
W
Neith
9,317
717
120
9
0
222,503
0
W
Cerberus
8,054
620
71
5
0
273,384
2
L
Bellona
6,692
515
62
5
0
259,867
1
W
Erlang Shen
7,287
561
85
7
0
233,217
2
L
Chernobog
5,202
400
29
2
0
203,895
0
L
Cthulhu
4,719
363
16
1
0
102,973
0
L
Arachne
6,624
510
49
4
0
244,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role