Player Matchup

Kuzenbo
Kuzenbo
ChangoSniper
Kuzenbo
Level 109
God Stats
7W - 5L
1,746 SR
Queue Stats
168W - 148L
1,485 Elo+
Party 1
Izanami
Izanami
Kurrocko
Izanami
Level 156
God Stats
4W - 0L
1,875 SR
Queue Stats
83W - 68L
1,545 Elo+
Party 1
Vamana
Vamana
PostScript
Vamana
Level 160
God Stats
4W - 3L
1,548 SR
Queue Stats
308W - 279L
1,530 Elo+
Party 1
Thanatos
Thanatos
XxXArSuSXxX
Thanatos
Level 119
God Stats
12W - 9L
1,598 SR
Queue Stats
79W - 62L
1,559 Elo+
Party 1
Agni
Agni
如驴得水
Agni
Level 63
God Stats
5W - 9L
1,353 SR
Queue Stats
164W - 139L
1,519 Elo+
Solo
Team Averages
Level 121
1,624 SR
1,527 Elo+

VS

Team Averages
Level 117
1,530 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LimpShrimp-420
Hel
Level 153
God Stats
1W - 6L
1,301 SR
Queue Stats
535W - 492L
1,475 Elo+
Party 2
Artemis
Artemis
PUMALOCO7115
Artemis
Level 142
God Stats
0W - 1L
1,804 SR
Queue Stats
287W - 263L
1,621 Elo+
Solo
Chang'e
Chang'e
pinkMarz
Chang'e
Level 105
God Stats
121W - 101L
1,543 SR
Queue Stats
455W - 432L
1,443 Elo+
Party 2
Bacchus
Bacchus
vulcanianpillow
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 186L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChangoSniper
Kuzenbo
16
7 / 1 / 13
11,498
548
8,522
13,256
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kurrocko
Izanami
18
5 / 2 / 5
11,897
567
10,488
12,658
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
PostScript
Vamana
20
2 / 2 / 4
12,344
588
11,995
17,103
14,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
XxXArSuSXxX
Thanatos
19
6 / 3 / 7
12,047
574
11,499
16,823
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 5 / 7
12,684
604
19,579
11,842
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 5 / 1
8,912
424
9,374
15,225
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 9 / 4
9,206
438
7,455
19,286
7,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
PUMALOCO7115
Artemis
14
3 / 9 / 0
8,819
420
10,037
14,527
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
pinkMarz
Chang'e
18
1 / 1 / 2
10,329
492
7,797
16,189
13,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 3
8,449
402
7,673
16,174
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
31
Kills
13
13
Deaths
31
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
5
1
1.3
W
Kuzenbo
ChangoSniper
Kuzenbo
7
1
13
13.5
W
Izanami
Kurrocko
Izanami
5
2
5
3.75
L
3
9
4
0.56
L
Artemis
PUMALOCO7115
Artemis
3
9
0
0.33
W
Vamana
PostScript
Vamana
2
2
4
2
W
Thanatos
XxXArSuSXxX
Thanatos
6
3
7
3.17
L
Chang'e
pinkMarz
Chang'e
1
1
2
2
L
0
7
3
0.21
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,083
Damage
42,336
71,682
Taken
81,401
47,150
Mitigated
46,855
32,588
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,374
5,239
499
2,348
15,225
5,433
15
5,434
9,531
0
46,164
W
Kuzenbo
ChangoSniper
Kuzenbo
8,522
3,356
1,147
2,845
13,256
16,700
268
3,507
9,749
28,999
0
W
Izanami
Kurrocko
Izanami
10,488
6,410
0
4,081
12,658
5,238
5,732
3,923
8,735
0
91,164
L
7,455
332
1,783
5,527
19,286
7,559
613
7,438
11,382
46,339
0
L
Artemis
PUMALOCO7115
Artemis
10,037
4,154
0
1,865
14,527
5,547
87
5,875
8,512
0
58,185
W
Vamana
PostScript
Vamana
11,995
5,337
0
6,023
17,103
14,105
1,054
6,661
10,442
0
85,034
W
Thanatos
XxXArSuSXxX
Thanatos
11,499
3,149
0
13,546
16,823
6,489
283
3,584
13,239
0
93,978
L
Chang'e
pinkMarz
Chang'e
7,797
1,076
1,413
9,965
16,189
13,808
0
922
15,203
72,009
0
L
7,673
1,178
0
2,171
16,174
14,508
0
7,324
8,672
34,334
0
W
19,579
1,668
0
4,946
11,842
4,618
593
5,250
6,592
83,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,470
Gold Earned
45,715
621
Minions Killed
444
0
Camps Cleared
0
2,038,667
Distance Traveled
1,750,844
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,912
424
67
3
0
349,963
2
W
Kuzenbo
11,498
548
24
1
0
409,085
13
W
Izanami
11,897
567
160
8
0
362,380
2
L
Hel
9,206
438
97
5
0
365,909
0
L
Artemis
8,819
420
91
4
0
289,991
3
W
Vamana
12,344
588
161
8
0
402,367
7
W
Thanatos
12,047
574
132
6
0
453,762
0
L
Chang'e
10,329
492
149
7
0
351,225
2
L
Bacchus
8,449
402
40
2
0
393,756
4
W
Agni
12,684
604
144
7
0
411,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role