Player Matchup

Ymir
Ymir
Monkeymo1234
Ymir
Level 28
God Stats
12W - 2L
1,500 SR
Queue Stats
265W - 159L
1,747 Elo+
Party 2
Hou Yi
Hou Yi
Rhowan
Hou Yi
Level 91
God Stats
9W - 1L
1,964 SR
Queue Stats
45W - 23L
1,701 Elo+
Party 2
Ra
Ra
Vex30
Ra
Level 108
God Stats
3W - 0L
1,881 SR
Queue Stats
84W - 20L
1,932 Elo+
Party 2
Discordia
Discordia
doesupz
Discordia
Level 149
God Stats
7W - 1L
1,500 SR
Queue Stats
143W - 54L
1,791 Elo+
Party 2
Odin
Odin
rubudubu
Odin
Level 145
God Stats
2W - 2L
1,832 SR
Queue Stats
96W - 24L
1,379 Elo+
Party 2
Team Averages
Level 104
1,735 SR
1,710 Elo+

VS

Team Averages
Level 56
1,644 SR
1,745 Elo+
Camazotz
Camazotz
Cshhitzzzzz
Camazotz
Level 84
God Stats
4W - 2L
1,750 SR
Queue Stats
63W - 52L
1,642 Elo+
Party 1
Bacchus
Bacchus
Narclas
Bacchus
Level 17
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 1
Cerberus
Cerberus
Righatony
Cerberus
Level 61
God Stats
0W - 1L
1,607 SR
Queue Stats
8W - 2L
1,883 Elo+
Party 1
Merlin
Merlin
petchoom
Merlin
Level 89
God Stats
0W - 1L
1,595 SR
Queue Stats
11W - 2L
1,932 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vicky456
Kumbhakarna
Level 30
God Stats
1W - 2L
1,496 SR
Queue Stats
3W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
10,066
774
4,200
17,818
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rhowan
Hou Yi
16
7 / 3 / 6
10,803
831
11,848
9,733
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
18
3 / 3 / 12
10,702
823
9,125
8,012
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
doesupz
Discordia
17
4 / 2 / 11
11,183
860
14,423
8,961
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
19
7 / 0 / 6
12,283
945
16,171
12,842
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cshhitzzzzz
Camazotz
17
2 / 4 / 8
9,583
737
12,296
19,819
12,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Narclas
Bacchus
13
0 / 5 / 3
7,978
614
4,636
15,285
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Righatony
Cerberus
16
6 / 7 / 4
10,695
823
10,242
18,735
23,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
petchoom
Merlin
17
4 / 4 / 4
10,063
774
17,318
10,158
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
vicky456
Kumbhakarna
9
0 / 2 / 0
6,573
506
94
2,873
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
22
Kills
12
12
Deaths
22
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Cshhitzzzzz
Camazotz
2
4
8
1.5
W
1
4
11
1.63
L
Bacchus
Narclas
Bacchus
0
5
3
0.3
W
Hou Yi
Rhowan
Hou Yi
7
3
6
3.33
L
Cerberus
Righatony
Cerberus
6
7
4
1.14
W
Ra
3
3
12
3
W
Discordia
doesupz
Discordia
4
2
11
4.75
L
Merlin
petchoom
Merlin
4
4
4
1.5
W
Odin
7
0
6
10
L
Kumbhakarna
vicky456
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
44,586
57,366
Taken
66,870
32,779
Mitigated
55,202
13,862
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Cshhitzzzzz
Camazotz
12,296
1,828
0
5,399
19,819
12,207
0
9,014
10,563
0
38,218
W
4,200
440
243
3,893
17,818
12,631
132
10,426
7,040
10,015
0
L
Bacchus
Narclas
Bacchus
4,636
399
0
996
15,285
13,037
0
6,616
8,407
12,465
0
W
Hou Yi
Rhowan
Hou Yi
11,848
8,418
0
2,092
9,733
3,166
2,331
5,294
4,251
0
40,686
L
Cerberus
Righatony
Cerberus
10,242
359
0
2,185
18,735
23,978
0
7,718
10,532
25,116
0
W
Ra
9,125
1,618
4,069
1,932
8,012
3,135
180
4,361
3,565
49,118
0
W
Discordia
doesupz
Discordia
14,423
1,545
166
785
8,961
3,474
1,857
3,021
5,772
43,040
0
L
Merlin
petchoom
Merlin
17,318
291
0
471
10,158
4,857
1
2,890
7,072
47,302
0
W
Odin
16,171
5,164
0
682
12,842
10,373
213
8,465
3,995
0
42,605
L
Kumbhakarna
vicky456
Kumbhakarna
94
33
0
36
2,873
1,123
0
1,317
1,506
701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
44,892
325
Minions Killed
236
9
Camps Cleared
6
1,330,060
Distance Traveled
957,821
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,583
737
67
5
2
246,449
0
W
Ymir
10,066
774
16
1
0
244,790
1
L
Bacchus
7,978
614
6
0
0
221,796
0
W
Hou Yi
10,803
831
76
6
1
253,821
2
L
Cerberus
10,695
823
47
4
1
228,224
0
W
Ra
10,702
823
104
8
5
266,577
0
W
Discordia
11,183
860
62
5
2
254,852
0
L
Merlin
10,063
774
115
9
3
239,456
0
W
Odin
12,283
945
67
5
1
310,020
0
L
Kumbhakarna
6,573
506
1
0
0
21,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role