Player Matchup

Danzaburou
Danzaburou
Crunchwrap89
Danzaburou
Level 51
God Stats
2W - 8L
1,500 SR
Queue Stats
55W - 60L
1,500 Elo+
Party 3
Hades
Hades
MiniAlu
Hades
Level 29
God Stats
22W - 22L
1,306 SR
Queue Stats
23W - 31L
1,296 Elo+
Party 3
Kuzenbo
Kuzenbo
coolioluke9
Kuzenbo
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 90L
1,500 Elo+
Party 3
Apollo
Apollo
loskiller14
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,296 Elo+
Party 3
Fafnir
Fafnir
shadowyrussian
Fafnir
Level 87
God Stats
17W - 11L
1,500 SR
Queue Stats
155W - 149L
1,500 Elo+
Party 3
Team Averages
Level 62
1,461 SR
1,418 Elo+

VS

Team Averages
Level 83
1,567 SR
1,426 Elo+
Fenrir
Fenrir
Babiestfeline03
Fenrir
Level 116
God Stats
0W - 1L
1,825 SR
Queue Stats
16W - 23L
1,453 Elo+
Party 1
Achilles
Achilles
CountDelvar
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
Martian
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Najaina
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
TheCoolLucifer
Chernobog
Level 39
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 7L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crunchwrap89
Danzaburou
15
6 / 2 / 10
9,624
962
6,564
6,385
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
MiniAlu
Hades
15
2 / 1 / 10
8,245
825
6,839
8,087
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
coolioluke9
Kuzenbo
14
1 / 2 / 15
7,710
771
5,755
8,427
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
11 / 2 / 7
10,739
1,074
15,677
7,023
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 14
10,146
1,015
8,237
12,539
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 1
8,249
825
8,339
14,459
6,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
CountDelvar
Achilles
12
1 / 4 / 4
7,181
718
3,109
9,352
10,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
14
1 / 6 / 2
7,670
767
8,016
10,265
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Najaina
Cthulhu
12
0 / 5 / 4
6,519
652
5,753
9,122
6,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
TheCoolLucifer
Chernobog
11
0 / 4 / 3
6,250
625
5,700
8,469
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
27
Kills
7
7
Deaths
27
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Achilles
CountDelvar
Achilles
1
4
4
0.75
W
Danzaburou
Crunchwrap89
Danzaburou
6
2
10
5.5
L
Hel
1
6
2
0.33
W
Hades
MiniAlu
Hades
2
1
10
7
L
Cthulhu
Najaina
Cthulhu
0
5
4
0.4
L
Chernobog
TheCoolLucifer
Chernobog
0
4
3
0.38
W
Kuzenbo
coolioluke9
Kuzenbo
1
2
15
4.25
W
Apollo
11
2
7
7.25
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
30,917
42,461
Taken
51,667
27,134
Mitigated
30,217
14,777
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,339
2,711
0
1,814
14,459
6,163
0
5,077
9,382
0
16,550
L
Achilles
CountDelvar
Achilles
3,109
785
0
131
9,352
10,318
1
2,471
6,881
0
14,353
W
Danzaburou
Crunchwrap89
Danzaburou
6,564
3,119
0
587
6,385
2,406
775
2,066
4,289
0
22,111
L
Hel
8,016
248
2,782
2,957
10,265
4,341
905
4,720
5,545
32,019
0
W
Hades
MiniAlu
Hades
6,839
128
479
4,091
8,087
5,087
693
1,480
6,507
33,225
0
L
Cthulhu
Najaina
Cthulhu
5,753
600
0
0
9,122
6,440
0
4,807
4,315
16,067
0
L
Chernobog
TheCoolLucifer
Chernobog
5,700
3,493
0
464
8,469
2,955
0
3,931
4,538
0
18,387
W
Kuzenbo
coolioluke9
Kuzenbo
5,755
1,847
110
796
8,427
5,394
135
3,198
5,117
13,962
0
W
Apollo
15,677
11,587
0
1,287
7,023
2,717
1,586
1,731
5,198
0
36,184
W
8,237
2,519
867
6,560
12,539
11,530
214
4,764
7,581
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
35,869
207
Minions Killed
181
8
Camps Cleared
5
982,206
Distance Traveled
874,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,249
825
22
2
3
169,043
0
L
Achilles
7,181
718
34
3
0
189,406
1
W
Danzaburou
9,624
962
47
5
0
194,158
0
L
Hel
7,670
767
77
8
1
169,916
2
W
Hades
8,245
825
84
8
4
206,777
1
L
Cthulhu
6,519
652
18
2
0
182,534
1
L
Chernobog
6,250
625
30
3
1
163,279
0
W
Kuzenbo
7,710
771
15
2
1
192,473
0
W
Apollo
10,739
1,074
53
5
3
186,584
0
W
Fafnir
10,146
1,015
8
1
0
202,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role