Player Matchup

Raijin
Raijin
Bronze III
Agueroox
Raijin
Bronze III
Level 35
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
Anfresito
King Arthur
Silver IV
Level 64
God Stats
1W - 2L
1,668 SR
Queue Stats
10W - 26L
1,122 MMR
Solo
Mercury
Mercury
Gold III
Maliguachi
Mercury
Gold III
Level 156
God Stats
2W - 3L
1,492 SR
Queue Stats
394W - 395L
1,451 MMR
Solo
Ne Zha
Ne Zha
Silver I
Proo64
Ne Zha
Silver I
Level 147
God Stats
0W - 3L
1,169 SR
Queue Stats
85W - 90L
1,075 MMR
Party 1
Izanami
Izanami
Bronze IV
TioDarth
Izanami
Bronze IV
Level 119
God Stats
0W - 6L
1,380 SR
Queue Stats
20W - 48L
977 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,490 SR
1,225 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,621 SR
1,415 MMR
Apollo
Apollo
Gold I
BondioIa
Apollo
Gold I
Level 151
God Stats
3W - 1L
1,723 SR
Queue Stats
97W - 87L
1,473 MMR
Solo
Vulcan
Vulcan
Silver I
Karlaky
Vulcan
Silver I
Level 78
God Stats
1W - 1L
1,495 SR
Queue Stats
70W - 74L
1,056 MMR
Solo
Kali
Kali
Gold V
Rumpelstilzskin
Kali
Gold V
Level 155
God Stats
4W - 1L
1,889 SR
Queue Stats
21W - 20L
1,545 MMR
Solo
Ares
Ares
Gold V
Zeenkz
Ares
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
colgadorderopa
Ra
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agueroox
Raijin
14
3 / 7 / 3
9,121
456
8,052
13,057
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Anfresito
King Arthur
16
2 / 4 / 5
9,756
488
12,199
22,831
13,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Maliguachi
Mercury
16
2 / 5 / 5
9,808
490
9,029
14,724
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Proo64
Ne Zha
12
2 / 10 / 6
8,428
421
7,103
17,958
5,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TioDarth
Izanami
14
3 / 4 / 0
9,289
464
6,335
13,241
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
DanzaburouTsukuyomiAnubisSetTiamat

VS

Bans
NemesisRamaScyllaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BondioIa
Apollo
19
8 / 1 / 7
12,447
622
14,236
13,521
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Karlaky
Vulcan
17
3 / 1 / 7
10,425
521
15,928
11,268
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 6
10,847
542
7,797
13,646
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Zeenkz
Ares
15
4 / 5 / 14
10,469
523
10,121
20,234
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 3 / 11
12,015
601
12,002
13,091
6,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
30
30
Deaths
12
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
Agueroox
Raijin
3
7
3
0.64
L
King Arthur
Anfresito
King Arthur
2
4
5
1.13
W
Apollo
BondioIa
Apollo
8
1
7
11.5
W
Vulcan
Karlaky
Vulcan
3
1
7
6.5
L
Mercury
Maliguachi
Mercury
2
5
5
0.9
L
Ne Zha
Proo64
Ne Zha
2
10
6
0.5
W
9
2
6
6
L
Izanami
TioDarth
Izanami
3
4
0
0.75
W
Ares
Zeenkz
Ares
4
5
14
2.2
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
60,084
81,811
Taken
71,760
33,681
Mitigated
44,070
15,982
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Agueroox
Raijin
8,052
1,316
0
1,313
13,057
4,980
0
6,593
6,464
47,108
0
L
King Arthur
Anfresito
King Arthur
12,199
1,160
0
5,431
22,831
13,568
0
12,845
9,986
0
69,424
W
Apollo
BondioIa
Apollo
14,236
8,398
0
8,097
13,521
6,588
2,088
2,140
11,381
0
102,946
W
Vulcan
Karlaky
Vulcan
15,928
4,905
0
4,249
11,268
5,250
1,184
1,487
9,781
80,254
0
L
Mercury
Maliguachi
Mercury
9,029
2,928
0
3,700
14,724
5,365
0
4,934
9,790
0
68,309
L
Ne Zha
Proo64
Ne Zha
7,103
3,048
0
1,444
17,958
5,663
0
7,625
10,333
0
40,347
W
7,797
4,067
0
7,732
13,646
5,623
859
717
12,929
0
50,668
L
Izanami
TioDarth
Izanami
6,335
4,358
0
4,094
13,241
4,105
758
6,400
6,841
0
54,962
W
Ares
Zeenkz
Ares
10,121
1,459
0
4,955
20,234
20,067
592
2,328
17,906
24,552
0
W
12,002
1,855
2,362
5,856
13,091
6,542
1,320
1,380
11,711
92,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
56,203
452
Minions Killed
546
0
Camps Cleared
0
1,753,850
Distance Traveled
1,836,025
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,121
456
82
4
0
307,043
0
L
King Arthur
9,756
488
120
6
0
387,404
3
W
Apollo
12,447
622
164
8
0
407,840
5
W
Vulcan
10,425
521
125
6
0
379,497
3
L
Mercury
9,808
490
108
5
0
383,704
1
L
Ne Zha
8,428
421
45
2
0
342,708
4
W
Kali
10,847
542
65
3
0
316,314
6
L
Izanami
9,289
464
97
5
0
332,991
5
W
Ares
10,469
523
26
1
0
362,404
9
W
Ra
12,015
601
166
8
0
369,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role