Player Matchup

Athena
Athena
Bingo20
Athena
Level 29
God Stats
11W - 8L
1,675 SR
Queue Stats
117W - 115L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Ezoverwatch
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,422 Elo+
Solo
Fenrir
Fenrir
LastedMoss32748
Fenrir
Level 18
God Stats
14W - 10L
1,645 SR
Queue Stats
161W - 162L
1,497 Elo+
Party 1
Scylla
Scylla
Makadoshis 1
Scylla
Level 14
God Stats
5W - 10L
1,529 SR
Queue Stats
237W - 236L
1,446 Elo+
Party 1
Mercury
Mercury
NinjaFeline
Mercury
Level 27
God Stats
1W - 6L
1,231 SR
Queue Stats
96W - 90L
1,474 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,475 Elo+

VS

Team Averages
Level 34
1,573 SR
1,456 Elo+
Nu Wa
Nu Wa
Ark Legion 26
Nu Wa
Level 29
God Stats
77W - 75L
1,517 SR
Queue Stats
219W - 245L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Baltois
Hou Yi
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 39L
1,375 Elo+
Party 3
Fenrir
Fenrir
BrightSativa
Fenrir
Level 16
God Stats
25W - 23L
1,833 SR
Queue Stats
186W - 196L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
R41N Rex
Sun Wukong
Level 88
God Stats
13W - 5L
1,500 SR
Queue Stats
483W - 417L
1,504 Elo+
Party 3
Ymir
Ymir
Xotic204
Ymir
Level 32
God Stats
23W - 28L
1,517 SR
Queue Stats
45W - 67L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bingo20
Athena
15
3 / 4 / 2
9,254
514
6,256
16,469
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Ezoverwatch
Heimdallr
12
1 / 10 / 2
7,188
399
7,214
17,312
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 9 / 1
7,872
437
9,592
16,936
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 9 / 6
7,974
443
9,907
11,340
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
NinjaFeline
Mercury
15
4 / 6 / 2
9,117
507
6,298
15,873
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,794
544
16,416
10,284
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Baltois
Hou Yi
15
6 / 4 / 11
10,388
577
10,040
13,047
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
3 / 3 / 9
10,212
567
8,491
15,491
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
R41N Rex
Sun Wukong
17
14 / 3 / 3
11,309
628
15,597
15,174
13,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
8 / 0 / 10
9,517
529
10,144
8,973
7,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
13
Kills
38
38
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Hou Yi
Baltois
Hou Yi
6
4
11
2.88
L
Athena
Bingo20
Athena
3
4
2
1
W
Fenrir
3
3
9
2.5
L
Heimdallr
Ezoverwatch
Heimdallr
1
10
2
0.2
L
4
9
1
0.5
L
Scylla
1
9
6
0.44
L
Mercury
NinjaFeline
Mercury
4
6
2
0.83
W
Sun Wukong
R41N Rex
Sun Wukong
14
3
3
5.17
W
Ymir
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
60,688
77,930
Taken
62,969
32,664
Mitigated
36,181
12,932
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,416
7,385
0
3,258
10,284
3,525
3,321
3,796
6,364
60,024
0
W
Hou Yi
Baltois
Hou Yi
10,040
5,699
0
4,644
13,047
4,560
1,058
3,823
9,090
0
53,497
L
Athena
Bingo20
Athena
6,256
1,756
0
3,284
16,469
9,013
0
9,463
6,580
46,652
0
W
Fenrir
8,491
2,707
0
3,015
15,491
7,330
106
2,751
12,582
0
74,776
L
Heimdallr
Ezoverwatch
Heimdallr
7,214
2,684
0
3,239
17,312
5,381
431
10,062
6,998
0
36,780
L
9,592
2,249
0
2,890
16,936
7,228
0
1,294
15,482
0
38,634
L
Scylla
9,907
1,155
0
631
11,340
3,802
252
2,534
8,582
36,623
0
L
Mercury
NinjaFeline
Mercury
6,298
3,263
0
2,888
15,873
7,240
0
2,019
13,728
0
44,109
W
Sun Wukong
R41N Rex
Sun Wukong
15,597
4,010
0
4,002
15,174
13,245
1,846
2,274
12,775
0
51,165
W
Ymir
10,144
2,088
0
1,455
8,973
7,521
587
2,913
5,995
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
51,220
334
Minions Killed
437
0
Camps Cleared
0
1,621,118
Distance Traveled
1,692,688
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,794
544
84
5
0
334,168
0
W
Hou Yi
10,388
577
90
5
0
299,308
1
L
Athena
9,254
514
90
5
0
315,494
2
W
Fenrir
10,212
567
120
7
0
414,801
0
L
Heimdallr
7,188
399
47
3
0
316,247
2
L
Fenrir
7,872
437
53
3
0
357,237
4
L
Scylla
7,974
443
65
4
0
276,599
0
L
Mercury
9,117
507
79
4
0
355,541
0
W
Sun Wukong
11,309
628
89
5
0
321,507
0
W
Ymir
9,517
529
54
3
0
322,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role