Player Matchup

Nox
Nox
LupineKitten
Nox
Level 28
God Stats
57W - 59L
1,536 SR
Queue Stats
358W - 354L
1,490 Elo+
Solo
Bastet
Bastet
Salticorn
Bastet
Level 28
God Stats
7W - 6L
1,225 SR
Queue Stats
208W - 210L
1,384 Elo+
Party 1
Neith
Neith
ZellyJers
Neith
Level 10
God Stats
12W - 12L
1,187 SR
Queue Stats
17W - 15L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
furkifur
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
puppiispit
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 30
1,390 SR
1,435 Elo+

VS

Team Averages
Level 21
1,578 SR
1,402 Elo+
Neith
Neith
WaifuIssues
Neith
Level 28
God Stats
26W - 25L
1,674 SR
Queue Stats
28W - 33L
1,490 Elo+
Party 2
Thoth
Thoth
Zyriesdunth
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 202L
1,431 Elo+
Solo
Arachne
Arachne
nyxnova55
Arachne
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 134L
1,303 Elo+
Solo
Hel
Hel
roadwarriorjr
Hel
Level 6
God Stats
2W - 7L
1,715 SR
Queue Stats
3W - 9L
1,484 Elo+
Party 2
Cerberus
Cerberus
secherr
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 21
13,844
1,259
17,789
6,763
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Salticorn
Bastet
18
13 / 1 / 17
12,271
1,116
17,238
9,110
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ZellyJers
Neith
20
9 / 3 / 26
12,652
1,150
21,733
10,147
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
furkifur
Cthulhu
20
11 / 1 / 30
12,805
1,164
23,868
13,848
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
puppiispit
Artemis
18
5 / 2 / 24
11,311
1,028
16,526
8,803
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 4
11,051
1,005
8,960
23,604
9,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
0 / 5 / 3
9,230
839
9,666
11,189
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
nyxnova55
Arachne
15
1 / 11 / 1
9,673
879
6,587
22,273
9,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 13 / 1
9,873
898
4,358
18,831
7,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
secherr
Cerberus
17
2 / 13 / 4
10,757
978
14,585
30,184
34,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
20
52
Kills
7
7
Deaths
52
118
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
0
21
24.5
W
Bastet
Salticorn
Bastet
13
1
17
21.5
L
2
10
4
0.4
W
Neith
ZellyJers
Neith
9
3
26
7.33
L
0
5
3
0.3
W
Cthulhu
furkifur
Cthulhu
11
1
30
26
L
Arachne
nyxnova55
Arachne
1
11
1
0.14
W
Artemis
puppiispit
Artemis
5
2
24
8.5
L
2
13
1
0.19
L
Cerberus
secherr
Cerberus
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,154
Damage
44,156
48,671
Taken
106,081
29,168
Mitigated
64,494
6,921
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,789
1,935
0
0
6,763
2,476
0
3,165
3,454
39,502
0
W
Bastet
Salticorn
Bastet
17,238
8,115
0
983
9,110
3,145
0
3,991
4,907
0
24,635
L
8,960
5,136
0
2,439
23,604
9,212
0
8,297
15,107
0
46,045
W
Neith
ZellyJers
Neith
21,733
13,192
0
3,077
10,147
3,316
0
7,951
1,962
0
36,576
L
9,666
582
0
143
11,189
3,587
0
6,039
5,050
17,023
0
W
Cthulhu
furkifur
Cthulhu
23,868
1,194
64
1,322
13,848
17,771
0
6,446
6,897
45,636
0
L
Arachne
nyxnova55
Arachne
6,587
3,891
0
1,577
22,273
9,636
0
8,157
14,066
0
11,635
W
Artemis
puppiispit
Artemis
16,526
8,127
0
1,475
8,803
2,460
0
5,989
2,658
0
22,342
L
4,358
306
2,598
2,319
18,831
7,530
0
9,709
8,947
18,153
0
L
Cerberus
secherr
Cerberus
14,585
1,423
0
3,544
30,184
34,529
0
8,705
21,254
40,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,883
Gold Earned
50,584
188
Minions Killed
219
5
Camps Cleared
5
1,016,484
Distance Traveled
896,899
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,844
1,259
76
7
2
213,514
0
W
Bastet
12,271
1,116
11
1
2
221,669
1
L
Neith
11,051
1,005
81
7
2
167,236
1
W
Neith
12,652
1,150
35
3
0
176,452
0
L
Thoth
9,230
839
18
2
1
196,496
0
W
Cthulhu
12,805
1,164
52
5
0
257,851
0
L
Arachne
9,673
879
15
1
1
182,981
0
W
Artemis
11,311
1,028
14
1
1
146,998
0
L
Hel
9,873
898
36
3
0
203,057
0
L
Cerberus
10,757
978
69
6
1
147,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role