Player Matchup

Heimdallr
Heimdallr
Aksycs
Heimdallr
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
38W - 27L
1,697 Elo+
Party 1
Bellona
Bellona
RoninSamurai22
Bellona
Level 28
God Stats
5W - 2L
1,772 SR
Queue Stats
65W - 65L
1,555 Elo+
Party 3
Skadi
Skadi
Ziggurat126
Skadi
Level 17
God Stats
14W - 9L
1,623 SR
Queue Stats
44W - 47L
1,541 Elo+
Party 3
Set
Set
theDragginMaster
Set
Level 15
God Stats
2W - 0L
1,784 SR
Queue Stats
54W - 41L
1,446 Elo+
Party 1
Scylla
Scylla
yellirs
Scylla
Level 16
God Stats
10W - 11L
1,567 SR
Queue Stats
85W - 61L
1,461 Elo+
Party 1
Team Averages
Level 17
1,649 SR
1,540 Elo+

VS

Team Averages
Level 21
1,602 SR
1,634 Elo+
Fenrir
Fenrir
Dangerdonkey
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,714 Elo+
Party 2
Ah Puch
Ah Puch
MythicMonkey
Ah Puch
Level 12
God Stats
1W - 1L
1,759 SR
Queue Stats
13W - 9L
1,591 Elo+
Party 2
Sobek
Sobek
NearlV
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,689 Elo+
Party 2
Hercules
Hercules
demskulls
Hercules
Level 31
God Stats
0W - 1L
1,752 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 2
Ra
Ra
traviswhatsup
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aksycs
Heimdallr
20
5 / 5 / 28
14,139
1,010
19,307
14,968
6,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 4 / 19
14,674
1,048
24,926
25,785
25,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 2 / 21
18,417
1,316
41,773
16,538
6,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 12 / 27
13,710
979
12,402
19,593
9,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
yellirs
Scylla
20
9 / 3 / 29
15,571
1,112
23,221
10,968
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 9 / 10
16,143
1,153
24,751
23,185
24,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
MythicMonkey
Ah Puch
20
6 / 13 / 11
14,405
1,029
17,961
25,112
13,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
NearlV
Sobek
20
1 / 10 / 17
13,070
934
12,589
35,197
54,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
demskulls
Hercules
19
4 / 4 / 7
13,005
929
9,752
20,327
18,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 13 / 12
13,964
997
14,904
25,437
13,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
83
49
Kills
26
26
Deaths
49
124
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aksycs
Heimdallr
5
5
28
3.8
L
Fenrir
12
9
10
1.89
L
Ah Puch
MythicMonkey
Ah Puch
6
13
11
0.88
L
Sobek
NearlV
Sobek
1
10
17
0.95
W
11
4
19
5.13
W
21
2
21
15.75
L
Hercules
demskulls
Hercules
4
4
7
1.88
W
3
12
27
1.38
L
3
13
12
0.69
W
Scylla
yellirs
Scylla
9
3
29
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,629
Damage
79,957
87,852
Taken
129,258
52,461
Mitigated
125,233
9,587
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aksycs
Heimdallr
19,307
8,732
0
1,490
14,968
6,806
0
8,639
6,329
0
39,158
L
Fenrir
24,751
6,277
0
1,101
23,185
24,467
0
5,524
17,661
0
38,130
L
Ah Puch
MythicMonkey
Ah Puch
17,961
1,657
0
1,165
25,112
13,580
0
1,761
23,351
47,369
0
L
Sobek
NearlV
Sobek
12,589
1,205
0
1,419
35,197
54,674
0
6,993
28,204
25,196
0
W
24,926
8,040
322
1,407
25,785
25,174
0
15,826
9,959
0
33,674
W
41,773
26,200
1,158
3,092
16,538
6,817
0
6,008
10,530
0
66,733
L
Hercules
demskulls
Hercules
9,752
3,200
858
3,865
20,327
18,724
0
4,742
15,585
542
20,790
W
12,402
8,146
0
692
19,593
9,865
0
10,981
8,612
0
20,620
L
14,904
2,193
2,726
1,455
25,437
13,788
0
4,201
21,236
57,342
0
W
Scylla
yellirs
Scylla
23,221
3,506
0
1,426
10,968
3,799
0
4,528
6,440
61,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,511
Gold Earned
70,587
262
Minions Killed
226
10
Camps Cleared
5
1,288,242
Distance Traveled
1,363,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,139
1,010
64
5
0
215,258
0
L
Fenrir
16,143
1,153
39
3
1
293,816
0
L
Ah Puch
14,405
1,029
55
4
1
256,344
1
L
Sobek
13,070
934
25
2
0
282,632
0
W
Bellona
14,674
1,048
18
1
1
302,246
0
W
Skadi
18,417
1,316
68
5
9
279,927
0
L
Hercules
13,005
929
13
1
1
298,677
0
W
Set
13,710
979
15
1
0
238,377
0
L
Ra
13,964
997
94
7
2
231,814
1
W
Scylla
15,571
1,112
97
7
0
252,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role