Player Matchup

Sol
Sol
Liama6
Sol
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 105L
1,552 Elo+
Solo
Neith
Neith
Nueity
Neith
Level 20
God Stats
7W - 3L
1,616 SR
Queue Stats
17W - 23L
1,559 Elo+
Solo
Pele
Pele
Splash_Onyx
Pele
Level 28
God Stats
62W - 55L
1,661 SR
Queue Stats
374W - 350L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Vans_batch
Amaterasu
Level 29
God Stats
3W - 3L
1,723 SR
Queue Stats
577W - 575L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
xxRepzzxx04
Ao Kuang
Level 34
God Stats
34W - 23L
1,279 SR
Queue Stats
487W - 463L
1,445 Elo+
Party 1
Team Averages
Level 28
1,556 SR
1,494 Elo+

VS

Team Averages
Level 25
1,556 SR
1,500 Elo+
Scylla
Scylla
Gilderien92
Scylla
Level 17
God Stats
2W - 2L
1,387 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Cupid
Cupid
Hg_Obsidia
Cupid
Level 27
God Stats
5W - 7L
1,659 SR
Queue Stats
70W - 79L
1,628 Elo+
Solo
Erlang Shen
Erlang Shen
IceAcr
Erlang Shen
Level 27
God Stats
25W - 14L
1,766 SR
Queue Stats
273W - 279L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Ry1ie
Baron Samedi
Level 27
God Stats
3W - 4L
1,254 SR
Queue Stats
58W - 76L
1,405 Elo+
Solo
Fenrir
Fenrir
SNACKSHACK21
Fenrir
Level 28
God Stats
11W - 5L
1,712 SR
Queue Stats
72W - 71L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Liama6
Sol
20
14 / 1 / 5
12,965
682
20,788
15,150
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nueity
Neith
15
3 / 5 / 4
9,175
483
5,743
13,173
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 4 / 6
9,692
510
12,097
15,540
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Vans_batch
Amaterasu
15
3 / 5 / 5
9,801
516
5,486
13,359
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
xxRepzzxx04
Ao Kuang
14
5 / 5 / 4
8,561
451
8,167
14,885
6,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 8 / 1
8,239
434
4,659
11,637
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
6 / 5 / 4
9,396
495
13,833
13,122
3,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
IceAcr
Erlang Shen
16
5 / 7 / 1
9,610
506
11,293
15,284
7,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Ry1ie
Baron Samedi
13
4 / 6 / 4
8,198
431
6,499
10,754
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
5 / 6 / 5
9,508
500
11,136
17,945
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
32
Kills
20
20
Deaths
32
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
1
0.06
L
Cupid
6
5
4
1.6
L
Erlang Shen
IceAcr
Erlang Shen
5
7
1
0.79
W
Sol
Liama6
Sol
14
1
5
16.5
W
Neith
Nueity
Neith
3
5
4
1
L
Baron Samedi
Ry1ie
Baron Samedi
4
6
4
1
L
Fenrir
5
6
5
1.25
W
7
4
6
2.5
W
Amaterasu
Vans_batch
Amaterasu
3
5
5
1.1
W
Ao Kuang
xxRepzzxx04
Ao Kuang
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,281
Damage
47,420
72,107
Taken
68,742
28,754
Mitigated
30,913
27,491
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,659
182
0
2,563
11,637
3,839
630
6,372
5,265
40,159
0
L
Cupid
13,833
7,716
642
5,563
13,122
3,924
310
4,395
8,727
0
49,812
L
Erlang Shen
IceAcr
Erlang Shen
11,293
7,151
0
3,320
15,284
7,524
244
7,237
8,047
0
49,454
W
Sol
Liama6
Sol
20,788
6,110
0
9,877
15,150
7,141
101
1,819
13,185
103,171
3,566
W
Neith
Nueity
Neith
5,743
1,606
0
4,355
13,173
4,396
2,932
1,584
11,589
0
59,937
L
Baron Samedi
Ry1ie
Baron Samedi
6,499
154
924
2,821
10,754
8,422
148
4,189
6,565
24,950
0
L
Fenrir
11,136
4,001
0
6,299
17,945
7,204
236
6,435
11,510
0
53,097
W
12,097
3,516
0
3,131
15,540
5,199
0
2,733
12,739
0
55,748
W
Amaterasu
Vans_batch
Amaterasu
5,486
3,222
243
3,065
13,359
5,668
838
679
12,640
0
50,869
W
Ao Kuang
xxRepzzxx04
Ao Kuang
8,167
2,320
306
6,514
14,885
6,350
0
4,021
10,796
16,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
44,951
493
Minions Killed
369
0
Camps Cleared
0
1,720,258
Distance Traveled
1,604,647
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,239
434
92
5
0
299,673
4
L
Cupid
9,396
495
79
4
0
288,740
2
L
Erlang Shen
9,610
506
85
4
0
338,316
1
W
Sol
12,965
682
181
10
0
361,736
3
W
Neith
9,175
483
94
5
0
310,867
4
L
Baron Samedi
8,198
431
37
2
0
310,812
1
L
Fenrir
9,508
500
76
4
0
367,106
1
W
Pele
9,692
510
89
5
0
367,588
0
W
Amaterasu
9,801
516
113
6
0
350,416
0
W
Ao Kuang
8,561
451
16
1
0
329,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role