Player Matchup

Scylla
Scylla
Anubis14x
Scylla
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,265 Elo+
Party 1
Medusa
Medusa
RubyCrayfish515
Medusa
Level 68
God Stats
5W - 3L
1,734 SR
Queue Stats
117W - 87L
1,464 Elo+
Solo
Pele
Pele
WarGodRen
Pele
Level 102
God Stats
10W - 5L
1,769 SR
Queue Stats
130W - 149L
1,443 Elo+
Solo
Hades
Hades
ssdaybreak
Hades
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 124L
1,265 Elo+
Party 1
Ne Zha
Ne Zha
wickedsk8r
Ne Zha
Level 106
God Stats
8W - 9L
1,579 SR
Queue Stats
142W - 127L
1,538 Elo+
Solo
Team Averages
Level 94
1,616 SR
1,395 Elo+

VS

Team Averages
Level 100
1,487 SR
1,454 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Grimfatality
Hera
Level 97
God Stats
14W - 6L
1,234 SR
Queue Stats
319W - 332L
1,414 Elo+
Solo
Ymir
Ymir
SOUFEND BONY
Ymir
Level 104
God Stats
11W - 16L
1,439 SR
Queue Stats
305W - 312L
1,467 Elo+
Solo
Bellona
Bellona
game dificulti
Bellona
Level 64
God Stats
26W - 15L
1,601 SR
Queue Stats
246W - 289L
1,440 Elo+
Solo
Nemesis
Nemesis
iiLag_x
Nemesis
Level 88
God Stats
7W - 4L
1,662 SR
Queue Stats
304W - 282L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anubis14x
Scylla
11
3 / 2 / 0
6,556
504
2,553
5,729
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 1
6,428
494
4,850
7,226
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
0 / 4 / 0
5,977
460
3,243
10,229
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
8
1 / 6 / 3
5,470
421
1,518
6,462
2,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
wickedsk8r
Ne Zha
5
0 / 9 / 0
4,698
361
297
8,553
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 3 / 3
7,286
560
6,971
8,108
2,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 3
7,687
591
5,267
4,872
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
6,479
498
2,524
8,685
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 0 / 2
8,787
676
9,252
7,232
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
iiLag_x
Nemesis
13
4 / 0 / 2
7,533
579
3,842
6,844
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
23
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
3
2.17
L
Scylla
Anubis14x
Scylla
3
2
0
1.5
W
3
2
3
2.25
L
2
2
1
1.25
W
2
1
4
4
L
Pele
0
4
0
0
W
6
0
2
7
W
Nemesis
iiLag_x
Nemesis
4
0
2
5
L
Hades
1
6
3
0.42
L
Ne Zha
wickedsk8r
Ne Zha
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
27,856
38,199
Taken
35,741
12,436
Mitigated
17,219
10,694
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,971
1,481
0
3,014
8,108
2,226
640
1,226
6,842
47,856
0
L
Scylla
Anubis14x
Scylla
2,553
290
0
1,388
5,729
1,797
0
3,415
2,060
28,107
0
W
5,267
974
0
1,500
4,872
1,441
401
1,556
3,170
43,624
0
L
4,850
1,976
0
2,947
7,226
2,082
296
4,431
2,620
0
37,646
W
2,524
336
339
814
8,685
5,656
23
576
8,109
26,306
0
L
Pele
3,243
957
0
5,160
10,229
3,443
390
0
10,229
0
33,619
W
9,252
2,812
0
3,373
7,232
5,475
882
0
7,232
0
51,667
W
Nemesis
iiLag_x
Nemesis
3,842
2,153
0
4,560
6,844
2,421
0
487
6,317
0
44,710
L
Hades
1,518
222
24
281
6,462
2,749
93
4,650
1,691
7,732
0
L
Ne Zha
wickedsk8r
Ne Zha
297
82
0
894
8,553
2,365
0
1,628
6,837
0
7,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
37,772
241
Minions Killed
414
0
Camps Cleared
0
966,414
Distance Traveled
1,259,155
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,286
560
78
6
0
238,279
3
L
Scylla
6,556
504
61
5
0
223,644
5
W
Hera
7,687
591
91
7
0
259,977
3
L
Medusa
6,428
494
65
5
0
235,112
4
W
Ymir
6,479
498
48
4
0
236,300
4
L
Pele
5,977
460
73
6
0
199,760
0
W
Bellona
8,787
676
109
8
0
243,592
0
W
Nemesis
7,533
579
88
7
0
281,007
6
L
Hades
5,470
421
12
1
0
149,740
1
L
Ne Zha
4,698
361
30
2
0
158,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role