Player Matchup

Kukulkan
Kukulkan
Captainreywoods
Kukulkan
Level 65
God Stats
5W - 10L
1,308 SR
Queue Stats
26W - 55L
1,379 Elo+
Party 2
Fenrir
Fenrir
Elpibe_CABJ
Fenrir
Level 67
God Stats
9W - 14L
1,491 SR
Queue Stats
153W - 203L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
Ohmykaiser
Cernunnos
Level 92
God Stats
10W - 13L
1,526 SR
Queue Stats
363W - 351L
1,383 Elo+
Solo
Odin
Odin
a-L-e_97-
Odin
Level 63
God Stats
11W - 19L
1,500 SR
Queue Stats
365W - 449L
1,455 Elo+
Solo
Cerberus
Cerberus
owns_74
Cerberus
Level 8
God Stats
3W - 6L
1,331 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 2
Team Averages
Level 59
1,431 SR
1,398 Elo+

VS

Team Averages
Level 85
1,673 SR
1,551 Elo+
Chaac
Chaac
Cesarlaess
Chaac
Level 67
God Stats
23W - 32L
1,622 SR
Queue Stats
99W - 141L
1,401 Elo+
Party 3
Thor
Thor
Dracô
Thor
Level 159
God Stats
21W - 6L
1,725 SR
Queue Stats
691W - 357L
1,737 Elo+
Party 1
Anhur
Anhur
Lightrekt
Anhur
Level 113
God Stats
12W - 4L
1,714 SR
Queue Stats
1,086W - 561L
1,726 Elo+
Party 1
Ymir
Ymir
PinkmanMP
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Agni
Agni
eldodpul
Agni
Level 62
God Stats
11W - 19L
1,805 SR
Queue Stats
241W - 292L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 6 / 1
8,212
432
2,935
10,108
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
11
2 / 7 / 1
7,781
410
5,333
15,684
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Ohmykaiser
Cernunnos
13
1 / 6 / 3
8,138
428
6,761
15,924
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
1 / 1 / 0
8,274
435
7,944
12,244
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
owns_74
Cerberus
13
2 / 5 / 2
8,096
426
5,290
11,950
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 2 / 0
8,332
439
3,528
9,379
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Dracô
Thor
20
8 / 0 / 4
11,861
624
17,395
15,379
7,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Lightrekt
Anhur
19
14 / 4 / 5
12,086
636
21,747
19,994
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
0 / 2 / 5
7,860
414
1,956
7,359
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
2 / 0 / 3
9,798
516
3,507
4,848
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
24
25
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
1
0.08
W
Chaac
0
2
0
0
W
Thor
Dracô
Thor
8
0
4
10
L
Fenrir
2
7
1
0.36
W
Anhur
Lightrekt
Anhur
14
4
5
4.13
L
Cernunnos
Ohmykaiser
Cernunnos
1
6
3
0.42
W
Ymir
0
2
5
1.25
L
Odin
1
1
0
1
W
Agni
2
0
3
3.5
L
Cerberus
owns_74
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
48,133
65,910
Taken
56,959
22,776
Mitigated
27,350
14,746
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,935
116
0
1,591
10,108
2,629
28
564
9,350
38,995
0
W
Chaac
3,528
1,218
185
3,393
9,379
6,365
0
755
8,274
0
37,408
W
Thor
Dracô
Thor
17,395
6,863
0
6,900
15,379
7,164
0
1,856
13,358
0
119,229
L
Fenrir
5,333
1,251
0
1,952
15,684
4,441
0
1,047
14,477
0
30,692
W
Anhur
Lightrekt
Anhur
21,747
12,270
0
11,532
19,994
7,516
2,297
1,985
17,375
0
104,454
L
Cernunnos
Ohmykaiser
Cernunnos
6,761
3,044
0
3,397
15,924
3,274
312
754
15,116
0
53,431
W
Ymir
1,956
180
87
250
7,359
4,683
64
2,218
5,097
16,641
0
L
Odin
7,944
3,015
0
3,555
12,244
7,420
0
452
11,524
0
43,910
W
Agni
3,507
295
0
1,128
4,848
1,622
2,134
1,093
3,611
51,180
0
L
Cerberus
owns_74
Cerberus
5,290
127
222
4,029
11,950
5,012
0
2,134
9,652
29,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
49,937
387
Minions Killed
565
0
Camps Cleared
0
1,604,050
Distance Traveled
1,760,547
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,212
432
104
5
0
296,108
5
W
Chaac
8,332
439
74
4
0
347,908
4
W
Thor
11,861
624
193
10
0
391,787
2
L
Fenrir
7,781
410
48
3
0
321,687
1
W
Anhur
12,086
636
144
8
0
308,854
1
L
Cernunnos
8,138
428
94
5
0
300,612
0
W
Ymir
7,860
414
30
2
0
342,411
0
L
Odin
8,274
435
80
4
0
330,335
1
W
Agni
9,798
516
124
7
0
369,587
5
L
Cerberus
8,096
426
61
3
0
355,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role