Player Matchup

Ares
Ares
GeeGolly
Ares
Level 14
God Stats
3W - 2L
1,846 SR
Queue Stats
37W - 18L
1,663 Elo+
Party 1
Neith
Neith
SkidzRow
Neith
Level 44
God Stats
4W - 2L
1,895 SR
Queue Stats
62W - 28L
1,711 Elo+
Party 1
Fenrir
Fenrir
Smokeythebilf
Fenrir
Level 38
God Stats
4W - 2L
1,650 SR
Queue Stats
59W - 27L
1,705 Elo+
Party 1
Chang'e
Chang'e
Valldor
Chang'e
Level 29
God Stats
1W - 2L
1,537 SR
Queue Stats
26W - 15L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
n0tixify
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 26L
1,722 Elo+
Party 1
Team Averages
Level 36
1,686 SR
1,691 Elo+

VS

Team Averages
Level 74
1,629 SR
1,654 Elo+
Chaac
Chaac
Castter
Chaac
Level 122
God Stats
17W - 15L
1,592 SR
Queue Stats
332W - 212L
1,715 Elo+
Party 2
Cernunnos
Cernunnos
LegendaryBidoof
Cernunnos
Level 18
God Stats
35W - 24L
1,610 SR
Queue Stats
71W - 43L
1,657 Elo+
Party 2
Chang'e
Chang'e
Vevino
Chang'e
Level 43
God Stats
16W - 9L
1,789 SR
Queue Stats
292W - 176L
1,714 Elo+
Party 2
Kukulkan
Kukulkan
Xraided916
Kukulkan
Level 89
God Stats
49W - 50L
1,514 SR
Queue Stats
644W - 678L
1,448 Elo+
Solo
Bacchus
Bacchus
dothedoo
Bacchus
Level 96
God Stats
27W - 18L
1,640 SR
Queue Stats
253W - 160L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 7 / 15
14,540
969
12,786
29,871
41,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SkidzRow
Neith
20
5 / 7 / 15
14,601
973
22,584
19,465
10,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 19
14,249
950
16,710
24,061
13,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Valldor
Chang'e
20
2 / 8 / 15
13,688
913
13,132
27,550
17,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
n0tixify
Ao Kuang
20
9 / 7 / 13
15,849
1,057
21,217
28,454
14,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Castter
Chaac
20
10 / 6 / 17
15,108
1,007
22,715
26,079
22,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
LegendaryBidoof
Cernunnos
20
12 / 7 / 14
16,196
1,080
29,129
19,292
7,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Vevino
Chang'e
20
6 / 4 / 24
15,130
1,009
33,182
21,425
8,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Xraided916
Kukulkan
20
6 / 2 / 15
15,499
1,033
18,526
7,064
3,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
dothedoo
Bacchus
20
1 / 4 / 23
13,677
912
19,516
22,475
31,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
128
23
Kills
35
35
Deaths
23
77
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chaac
Castter
Chaac
10
6
17
3.08
L
Ares
5
7
15
1.79
W
Cernunnos
LegendaryBidoof
Cernunnos
12
7
14
2.71
L
Neith
SkidzRow
Neith
5
7
15
1.79
L
2
6
19
1.92
L
Chang'e
Valldor
Chang'e
2
8
15
1.19
W
Chang'e
Vevino
Chang'e
6
4
24
4.5
W
Kukulkan
Xraided916
Kukulkan
6
2
15
6.75
W
Bacchus
dothedoo
Bacchus
1
4
23
3.13
L
Ao Kuang
n0tixify
Ao Kuang
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,429
Damage
123,068
129,401
Taken
96,335
97,059
Mitigated
74,095
19,437
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Castter
Chaac
22,715
4,595
0
6,969
26,079
22,776
0
12,507
13,242
0
40,169
L
Ares
12,786
406
0
0
29,871
41,318
0
13,066
16,805
28,806
0
W
Cernunnos
LegendaryBidoof
Cernunnos
29,129
19,650
0
0
19,292
7,314
0
7,897
9,911
0
50,719
L
Neith
SkidzRow
Neith
22,584
14,877
0
536
19,465
10,534
0
9,220
10,245
0
57,532
L
16,710
5,877
0
1,563
24,061
13,078
0
14,299
9,762
0
27,567
L
Chang'e
Valldor
Chang'e
13,132
905
5,233
5,197
27,550
17,397
0
17,288
10,262
52,270
0
W
Chang'e
Vevino
Chang'e
33,182
88
8,760
10,445
21,425
8,618
0
12,460
8,965
63,188
0
W
Kukulkan
Xraided916
Kukulkan
18,526
860
0
505
7,064
3,397
0
3,225
3,839
59,373
0
W
Bacchus
dothedoo
Bacchus
19,516
1,188
0
0
22,475
31,990
0
11,046
11,429
25,372
0
L
Ao Kuang
n0tixify
Ao Kuang
21,217
5,927
0
6,908
28,454
14,732
0
17,351
11,103
42,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,927
Gold Earned
75,610
269
Minions Killed
263
10
Camps Cleared
9
1,382,192
Distance Traveled
1,360,930
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,108
1,007
36
2
0
268,498
0
L
Ares
14,540
969
32
2
1
282,065
0
W
Cernunnos
16,196
1,080
51
3
3
251,303
0
L
Neith
14,601
973
81
5
2
258,813
0
L
Fenrir
14,249
950
22
1
5
287,261
0
L
Chang'e
13,688
913
103
7
0
267,860
0
W
Chang'e
15,130
1,009
69
5
1
289,926
1
W
Kukulkan
15,499
1,033
96
6
3
262,262
0
W
Bacchus
13,677
912
11
1
2
288,941
3
L
Ao Kuang
15,849
1,057
31
2
2
286,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role