Player Matchup

Kuzenbo
Kuzenbo
KarsonZucc
Kuzenbo
Level 66
God Stats
2W - 4L
1,594 SR
Queue Stats
43W - 43L
1,519 Elo+
Party 1
Set
Set
MrKibbles_N_Bits
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,437 Elo+
Party 1
Olorun
Olorun
Mystictastic
Olorun
Level 36
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Merlin
Merlin
RickMorranis
Merlin
Level 61
God Stats
7W - 5L
1,775 SR
Queue Stats
65W - 52L
1,496 Elo+
Party 1
Bellona
Bellona
mrbunghole
Bellona
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 67L
1,509 Elo+
Party 1
Team Averages
Level 57
1,529 SR
1,439 Elo+

VS

Team Averages
Level 66
1,604 SR
1,407 Elo+
Izanami
Izanami
ClintMichigan
Izanami
Level 108
God Stats
3W - 1L
1,727 SR
Queue Stats
87W - 88L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
RicoLuv69
Amaterasu
Level 44
God Stats
18W - 23L
1,402 SR
Queue Stats
41W - 39L
1,373 Elo+
Party 3
Yemoja
Yemoja
SwagOverdose
Yemoja
Level 19
God Stats
2W - 0L
1,583 SR
Queue Stats
4W - 5L
1,358 Elo+
Party 2
Merlin
Merlin
SweatyYeti69
Merlin
Level 68
God Stats
54W - 50L
1,447 SR
Queue Stats
57W - 54L
1,384 Elo+
Party 3
Apollo
Apollo
spiitxfiire
Apollo
Level 92
God Stats
1W - 0L
1,859 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KarsonZucc
Kuzenbo
17
0 / 0 / 7
11,161
620
9,622
18,793
23,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 5 / 5
10,402
578
5,482
13,293
7,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
15
0 / 9 / 5
9,498
528
4,776
16,747
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
20
3 / 3 / 3
12,439
691
17,548
10,846
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
mrbunghole
Bellona
19
6 / 5 / 2
12,442
691
13,429
17,036
24,822
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
3 / 5 / 7
12,292
683
16,299
15,789
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RicoLuv69
Amaterasu
19
5 / 1 / 8
12,942
719
6,175
15,265
11,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
18
1 / 0 / 9
11,101
617
9,309
10,804
9,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
18
2 / 0 / 4
11,733
652
12,933
7,147
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
11 / 3 / 8
15,019
834
19,723
14,422
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
9
Kills
22
22
Deaths
9
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
5
7
1.3
L
Kuzenbo
KarsonZucc
Kuzenbo
0
0
7
3.5
L
0
5
5
0.5
L
Olorun
0
9
5
0.28
L
Merlin
3
3
3
1.5
W
Amaterasu
RicoLuv69
Amaterasu
5
1
8
9
W
Yemoja
1
0
9
5.5
W
Merlin
2
0
4
4
L
Bellona
mrbunghole
Bellona
6
5
2
1.4
W
Apollo
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
64,439
76,715
Taken
63,427
67,373
Mitigated
39,485
10,928
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
16,299
10,034
0
5,139
15,789
6,509
2,404
8,814
6,677
0
61,116
L
Kuzenbo
KarsonZucc
Kuzenbo
9,622
2,271
0
2,992
18,793
23,354
23
6,251
12,252
28,601
0
L
5,482
1,693
0
962
13,293
7,356
0
2,927
10,339
0
33,755
L
Olorun
4,776
2,659
1,154
4,164
16,747
7,140
0
5,043
11,613
17,426
0
L
Merlin
17,548
585
0
338
10,846
4,701
0
3,166
7,617
69,422
0
W
Amaterasu
RicoLuv69
Amaterasu
6,175
2,163
0
6,898
15,265
11,588
119
7,780
7,277
0
30,521
W
Yemoja
9,309
1,204
3,131
2,060
10,804
9,097
82
4,952
5,590
28,873
0
W
Merlin
12,933
37
0
667
7,147
4,748
1
3,965
2,918
48,560
0
L
Bellona
mrbunghole
Bellona
13,429
1,851
0
1,318
17,036
24,822
38
4,942
11,920
0
33,135
W
Apollo
19,723
10,320
0
5,077
14,422
7,543
4,281
5,841
8,371
0
55,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
63,087
334
Minions Killed
392
6
Camps Cleared
9
1,622,612
Distance Traveled
1,726,354
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,292
683
119
7
1
291,442
1
L
Kuzenbo
11,161
620
35
2
1
406,734
3
L
Set
10,402
578
76
4
0
291,460
0
L
Olorun
9,498
528
33
2
0
240,154
0
L
Merlin
12,439
691
133
7
3
342,281
4
W
Amaterasu
12,942
719
54
3
2
366,000
0
W
Yemoja
11,101
617
44
2
1
365,345
0
W
Merlin
11,733
652
68
4
1
376,974
0
L
Bellona
12,442
691
57
3
2
341,983
6
W
Apollo
15,019
834
107
6
4
326,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role