Player Matchup

Merlin
Merlin
FlokiSourMash
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ToadSageDan
Cthulhu
Level 20
God Stats
0W - 3L
1,587 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
xXHiTopz
Sun Wukong
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 43L
1,500 Elo+
Party 1
Team Averages
Level 43
1,529 SR
1,410 Elo+

VS

Team Averages
Level 31
1,768 SR
1,793 Elo+
Discordia
Discordia
OutPlayed_GG
Discordia
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 43L
1,620 Elo+
Party 2
Izanami
Izanami
Soldier764
Izanami
Level 28
God Stats
52W - 16L
1,947 SR
Queue Stats
354W - 167L
1,906 Elo+
Party 2
Hercules
Hercules
V3LO91
Hercules
Level 38
God Stats
23W - 13L
1,858 SR
Queue Stats
488W - 296L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,150
736
1,575
7,430
2,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ToadSageDan
Cthulhu
7
0 / 7 / 1
5,093
728
1,644
9,506
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xXHiTopz
Sun Wukong
6
0 / 10 / 1
4,834
691
2,813
9,389
3,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OutPlayed_GG
Discordia
10
8 / 0 / 12
7,391
1,056
6,130
2,021
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Soldier764
Izanami
11
9 / 0 / 12
7,856
1,122
12,016
5,943
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
V3LO91
Hercules
10
6 / 2 / 14
7,655
1,094
4,710
6,737
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
23
23
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Discordia
OutPlayed_GG
Discordia
8
0
12
14
W
Izanami
Soldier764
Izanami
9
0
12
15
L
Cthulhu
ToadSageDan
Cthulhu
0
7
1
0.07
W
Hercules
V3LO91
Hercules
6
2
14
6.5
L
Sun Wukong
xXHiTopz
Sun Wukong
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,032
Damage
22,856
26,325
Taken
14,701
9,933
Mitigated
5,875
1,503
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,575
61
246
537
7,430
2,377
0
3,130
4,300
16,558
0
W
Discordia
OutPlayed_GG
Discordia
6,130
182
152
529
2,021
504
118
275
1,746
19,186
0
W
Izanami
Soldier764
Izanami
12,016
9,241
0
1,825
5,943
1,790
2,596
2,007
3,936
0
42,548
L
Cthulhu
ToadSageDan
Cthulhu
1,644
41
0
297
9,506
4,008
0
1,850
7,656
4,566
0
W
Hercules
V3LO91
Hercules
4,710
1,150
0
2,577
6,737
3,581
0
960
5,777
0
7,663
L
Sun Wukong
xXHiTopz
Sun Wukong
2,813
112
0
423
9,389
3,548
0
1,170
8,219
0
7,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,077
Gold Earned
22,902
42
Minions Killed
89
0
Camps Cleared
0
324,125
Distance Traveled
407,523
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,150
736
17
2
0
120,401
0
W
Discordia
7,391
1,056
28
4
0
133,770
0
W
Izanami
7,856
1,122
58
8
0
125,802
2
L
Cthulhu
5,093
728
12
2
0
100,831
0
W
Hercules
7,655
1,094
3
0
0
147,951
1
L
Sun Wukong
4,834
691
13
2
0
102,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role