Player Matchup

Awilix
Awilix
Clemdoggy
Awilix
Level 106
God Stats
0W - 1L
1,850 SR
Queue Stats
94W - 75L
1,587 Elo+
Party 2
Chaac
Chaac
DJara14
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,476 Elo+
Party 3
Cupid
Cupid
PepeHoyos88
Cupid
Level 67
God Stats
10W - 6L
1,729 SR
Queue Stats
78W - 68L
1,599 Elo+
Party 3
Cthulhu
Cthulhu
Vallionce
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 93L
1,666 Elo+
Party 2
Sylvanus
Sylvanus
WolfgangMR7
Sylvanus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 112L
1,636 Elo+
Party 2
Team Averages
Level 49
1,616 SR
1,593 Elo+

VS

Team Averages
Level 114
1,563 SR
1,767 Elo+
Anubis
Anubis
BestFren
Anubis
Level 59
God Stats
11W - 20L
1,516 SR
Queue Stats
269W - 237L
1,463 Elo+
Solo
Geb
Geb
CYcleoneSpinj
Geb
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
44W - 5L
1,923 Elo+
Party 1
Set
Set
GlazeyB
Set
Level 160
God Stats
9W - 2L
1,713 SR
Queue Stats
108W - 62L
1,800 Elo+
Party 1
Izanami
Izanami
Haithi
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,737 Elo+
Party 1
King Arthur
King Arthur
squid
King Arthur
Level 160
God Stats
10W - 3L
1,510 SR
Queue Stats
108W - 47L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Clemdoggy
Awilix
10
3 / 4 / 2
6,863
490
6,742
11,634
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
DJara14
Chaac
11
2 / 6 / 0
6,266
448
4,758
10,973
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 7 / 2
6,333
452
7,018
10,928
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vallionce
Cthulhu
11
1 / 5 / 2
6,783
485
2,491
8,585
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
WolfgangMR7
Sylvanus
11
3 / 6 / 4
7,253
518
5,195
13,801
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BestFren
Anubis
15
6 / 1 / 3
8,932
638
6,929
5,849
2,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 9
8,298
593
8,463
8,712
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
15
10 / 4 / 1
8,792
628
9,044
9,007
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Haithi
Izanami
14
3 / 3 / 7
8,325
595
10,981
12,950
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
squid
King Arthur
14
3 / 2 / 6
8,460
604
11,505
13,887
8,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
28
28
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
BestFren
Anubis
6
1
3
7.5
W
6
1
9
10.5
L
Awilix
Clemdoggy
Awilix
3
4
2
1
L
Chaac
DJara14
Chaac
2
6
0
0.33
W
Set
10
4
1
2.63
W
Izanami
Haithi
Izanami
3
3
7
2.17
L
1
7
2
0.29
L
Cthulhu
Vallionce
Cthulhu
1
5
2
0.4
L
Sylvanus
WolfgangMR7
Sylvanus
3
6
4
0.83
W
King Arthur
squid
King Arthur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
46,922
55,921
Taken
50,405
23,133
Mitigated
25,592
10,695
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BestFren
Anubis
6,929
346
0
3,370
5,849
2,800
200
2,111
3,596
59,375
0
W
8,463
1,809
0
2,123
8,712
5,927
0
1,465
7,141
22,806
0
L
Awilix
Clemdoggy
Awilix
6,742
3,532
0
2,766
11,634
3,262
0
744
10,734
0
30,868
L
Chaac
DJara14
Chaac
4,758
806
0
2,207
10,973
7,042
0
2,168
8,805
0
24,433
W
Set
9,044
4,348
0
2,728
9,007
3,970
325
1,312
7,651
0
54,519
W
Izanami
Haithi
Izanami
10,981
8,318
0
6,234
12,950
4,863
2,057
1,913
11,037
0
69,740
L
7,018
4,122
141
2,411
10,928
2,909
0
2,741
8,187
0
29,255
L
Cthulhu
Vallionce
Cthulhu
2,491
100
0
130
8,585
1,966
0
5,978
2,607
21,467
0
L
Sylvanus
WolfgangMR7
Sylvanus
5,195
1,936
658
2,382
13,801
7,954
0
3,761
10,040
19,881
0
W
King Arthur
squid
King Arthur
11,505
2,635
0
4,828
13,887
8,032
72
624
12,902
0
58,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
42,807
243
Minions Killed
485
0
Camps Cleared
0
1,239,265
Distance Traveled
1,325,767
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,932
638
116
8
0
242,323
5
W
Geb
8,298
593
18
1
0
304,059
1
L
Awilix
6,863
490
56
4
0
278,497
0
L
Chaac
6,266
448
41
3
0
260,779
0
W
Set
8,792
628
99
7
0
294,508
1
W
Izanami
8,325
595
139
10
0
210,500
0
L
Cupid
6,333
452
67
5
0
233,178
1
L
Cthulhu
6,783
485
50
4
0
244,665
4
L
Sylvanus
7,253
518
29
2
0
222,146
1
W
King Arthur
8,460
604
113
8
0
274,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role