Player Matchup

Mercury
Mercury
Gamer15Destroyer
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,505 Elo+
Party 2
Vulcan
Vulcan
Kingpep55
Vulcan
Level 8
God Stats
5W - 3L
1,655 SR
Queue Stats
14W - 11L
1,630 Elo+
Party 2
Heimdallr
Heimdallr
LtFrootloops
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 292L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
RiceeBoii
Cthulhu
Level 7
God Stats
4W - 2L
1,612 SR
Queue Stats
15W - 15L
1,608 Elo+
Party 2
Mulan
Mulan
纷落的树叶
Mulan
Level 11
God Stats
5W - 3L
1,373 SR
Queue Stats
173W - 159L
1,380 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,551 Elo+

VS

Team Averages
Level 14
1,582 SR
1,672 Elo+
Cabrakan
Cabrakan
CriticalMarksman
Cabrakan
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
51W - 51L
1,421 Elo+
Solo
Thanatos
Thanatos
D0nRamonModoS3x0
Thanatos
Level 8
God Stats
1W - 0L
1,324 SR
Queue Stats
9W - 1L
1,804 Elo+
Party 1
Pele
Pele
DonVergón
Pele
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
4W - 0L
1,884 Elo+
Party 1
Chaac
Chaac
IAmToxicReportMe
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
Josedav66
Danzaburou
Level 16
God Stats
20W - 18L
1,586 SR
Queue Stats
30W - 32L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,472
547
4,901
8,420
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Kingpep55
Vulcan
8
2 / 5 / 1
5,031
503
3,915
5,356
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
LtFrootloops
Heimdallr
6
0 / 3 / 3
4,474
447
1,444
3,710
1,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RiceeBoii
Cthulhu
6
1 / 3 / 2
4,670
467
1,277
4,612
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,540
454
3,235
7,836
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 3
5,276
528
3,186
4,442
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 0 / 0
6,233
623
6,758
8,209
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

12
4 / 0 / 7
6,757
676
4,685
5,126
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 4
7,109
711
5,813
6,802
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Josedav66
Danzaburou
9
2 / 1 / 2
5,717
572
1,655
3,296
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
20
20
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
5
0
0
5
W
4
0
7
7.5
L
2
5
1
0.5
W
6
2
4
4
W
Danzaburou
Josedav66
Danzaburou
2
1
2
3
L
Vulcan
Kingpep55
Vulcan
2
5
1
0.5
L
Heimdallr
LtFrootloops
Heimdallr
0
3
3
0.5
L
Cthulhu
RiceeBoii
Cthulhu
1
3
2
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
22,097
29,934
Taken
27,875
11,503
Mitigated
14,564
5,503
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
528
0
947
4,442
2,328
0
457
3,953
11,585
0
W
6,758
1,726
0
8,575
8,209
6,882
0
0
7,934
0
24,637
W
4,685
1,430
0
2,468
5,126
1,571
0
1,305
3,719
0
40,412
L
4,901
3,034
0
1,950
8,420
2,258
0
209
8,211
0
23,432
W
5,813
760
0
2,112
6,802
2,829
0
2,815
3,716
0
38,861
W
Danzaburou
Josedav66
Danzaburou
1,655
269
0
1,525
3,296
954
1,119
210
3,086
0
23,252
L
Vulcan
Kingpep55
Vulcan
3,915
1,175
0
1,110
5,356
1,555
68
0
5,356
16,886
0
L
Heimdallr
LtFrootloops
Heimdallr
1,444
401
0
400
3,710
1,082
0
1,319
2,391
0
14,668
L
Cthulhu
RiceeBoii
Cthulhu
1,277
220
0
722
4,612
2,449
0
1,658
2,954
5,024
0
L
3,235
976
0
1,321
7,836
4,159
0
0
7,836
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
31,092
172
Minions Killed
280
0
Camps Cleared
0
889,323
Distance Traveled
976,447
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,276
528
19
2
0
180,106
2
W
Thanatos
6,233
623
48
5
0
193,315
0
W
Pele
6,757
676
80
8
0
231,904
0
L
Mercury
5,472
547
54
5
0
201,065
0
W
Chaac
7,109
711
80
8
0
213,092
0
W
Danzaburou
5,717
572
53
5
0
158,030
0
L
Vulcan
5,031
503
37
4
0
178,544
3
L
Heimdallr
4,474
447
39
4
0
179,838
3
L
Cthulhu
4,670
467
6
1
0
192,174
2
L
Mulan
4,540
454
36
4
0
137,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role