Player Matchup

Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MidnightFire420
Neith
Level 123
God Stats
5W - 7L
1,129 SR
Queue Stats
223W - 198L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
OPYDOPYTAYLOR
Cu Chulainn
Level 148
God Stats
10W - 5L
1,784 SR
Queue Stats
861W - 765L
1,582 Elo+
Party 1
Ra
Ra
dreezy217
Ra
Level 149
God Stats
4W - 5L
1,504 SR
Queue Stats
738W - 536L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itsyaboicupid
Ah Muzen Cab
Level 147
God Stats
3W - 1L
1,608 SR
Queue Stats
369W - 236L
1,632 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,560 Elo+

VS

Team Averages
Level 77
1,470 SR
1,485 Elo+
Olorun
Olorun
DeathByStereo
Olorun
Level 45
God Stats
6W - 0L
1,790 SR
Queue Stats
127W - 131L
1,483 Elo+
Party 3
Hel
Hel
Phaser Clouds
Hel
Level 99
God Stats
5W - 5L
1,227 SR
Queue Stats
339W - 312L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Scurvbag
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
424W - 394L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
UL_Elohim
Jormungandr
Level 77
God Stats
1W - 0L
1,332 SR
Queue Stats
18W - 14L
1,449 Elo+
Party 3
Sobek
Sobek
XMeredithX
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
0 / 9 / 11
11,354
568
14,983
24,607
11,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 7 / 12
14,348
717
29,937
27,578
13,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
OPYDOPYTAYLOR
Cu Chulainn
18
0 / 7 / 10
12,167
608
13,443
34,885
32,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 5 / 11
14,283
714
33,756
24,317
12,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
itsyaboicupid
Ah Muzen Cab
20
5 / 6 / 14
14,086
704
37,000
24,816
12,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
13,431
672
29,296
22,116
14,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 2 / 19
13,574
679
9,605
20,794
23,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Scurvbag
Danzaburou
20
11 / 3 / 18
15,521
776
35,601
30,809
19,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
UL_Elohim
Jormungandr
20
6 / 4 / 23
13,492
675
27,880
36,139
35,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
19
4 / 4 / 21
13,455
673
19,327
34,884
62,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
131
19
Kills
34
34
Deaths
19
58
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
11
0.61
W
9
6
16
2.83
L
6
7
12
1.71
L
Cu Chulainn
OPYDOPYTAYLOR
Cu Chulainn
0
7
10
0.71
W
4
2
19
6.75
W
Danzaburou
Scurvbag
Danzaburou
11
3
18
6.67
W
Jormungandr
UL_Elohim
Jormungandr
6
4
23
4.38
W
Sobek
4
4
21
3.63
L
8
5
11
2.7
L
Ah Muzen Cab
itsyaboicupid
Ah Muzen Cab
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,119
Damage
121,709
136,203
Taken
144,742
82,225
Mitigated
156,045
65,796
Healing
93,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,983
5,026
1,115
2,660
24,607
11,528
768
16,757
7,850
0
30,529
W
29,296
15,969
7,267
5,414
22,116
14,497
821
5,758
16,358
46,409
0
L
29,937
12,113
2,992
11,226
27,578
13,244
2,715
18,172
9,406
0
45,047
L
Cu Chulainn
OPYDOPYTAYLOR
Cu Chulainn
13,443
768
1,912
10,290
34,885
32,561
83
19,152
15,733
1,402
22,291
W
9,605
159
30,515
11,483
20,794
23,458
367
6,363
14,431
29,081
0
W
Danzaburou
Scurvbag
Danzaburou
35,601
14,061
2,231
8,876
30,809
19,797
4,124
7,337
23,472
0
78,293
W
Jormungandr
UL_Elohim
Jormungandr
27,880
2,122
4,546
9,747
36,139
35,383
1,228
8,190
27,949
56,491
0
W
Sobek
19,327
666
3,889
10,028
34,884
62,910
300
6,850
28,034
29,586
0
L
33,756
1,770
10,733
11,148
24,317
12,331
764
16,497
7,820
63,125
0
L
Ah Muzen Cab
itsyaboicupid
Ah Muzen Cab
37,000
15,614
5,323
8,397
24,816
12,561
1,326
15,530
9,286
0
73,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,238
Gold Earned
69,473
217
Minions Killed
252
0
Camps Cleared
0
1,726,469
Distance Traveled
1,820,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,354
568
27
1
0
337,883
0
W
Olorun
13,431
672
51
3
0
361,925
0
L
Neith
14,348
717
28
1
0
341,840
1
L
Cu Chulainn
12,167
608
19
1
0
315,021
0
W
Hel
13,574
679
38
2
0
381,153
0
W
Danzaburou
15,521
776
108
5
0
327,850
0
W
Jormungandr
13,492
675
34
2
0
387,434
1
W
Sobek
13,455
673
21
1
0
362,119
0
L
Ra
14,283
714
70
4
0
383,125
0
L
Ah Muzen Cab
14,086
704
73
4
0
348,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role