Player Matchup

Ravana
Ravana
Dr3amVill3
Ravana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,351 Elo+
Party 1
Sol
Sol
LoveYourself
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,351 Elo+
Party 1
Xing Tian
Xing Tian
MoisturizerY2J
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,351 Elo+
Party 1
Hel
Hel
UTrinaWplaysU
Hel
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,601 Elo+
Party 1
Neith
Neith
iPIFY
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,351 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,401 Elo+

VS

Team Averages
Level 10
1,467 SR
1,396 Elo+
Chernobog
Chernobog
EtherealMistress
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,274 Elo+
Solo
Nemesis
Nemesis
Melonberried
Nemesis
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 79L
1,389 Elo+
Party 2
Nox
Nox
NewDarkFenix
Nox
Level 16
God Stats
91W - 105L
1,333 SR
Queue Stats
204W - 219L
1,319 Elo+
Solo
King Arthur
King Arthur
equinamity
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
开飞机的时候
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dr3amVill3
Ravana
13
8 / 1 / 7
8,823
588
4,744
7,309
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 9
8,520
568
10,438
10,478
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MoisturizerY2J
Xing Tian
12
3 / 2 / 10
7,427
495
4,298
10,283
7,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 3 / 3
8,824
588
8,109
7,829
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iPIFY
Neith
12
4 / 0 / 3
8,032
535
3,183
5,728
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
6
1 / 7 / 1
5,592
373
2,372
6,569
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Melonberried
Nemesis
12
2 / 3 / 2
7,370
491
6,790
11,234
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 8 / 1
6,944
463
6,202
10,187
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
equinamity
King Arthur
11
1 / 5 / 1
6,679
445
1,092
10,266
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 8 / 0
7,122
475
6,913
9,572
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
30
Kills
8
9
Deaths
31
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dr3amVill3
Ravana
8
1
7
11.5
L
Chernobog
1
7
1
0.21
W
4
3
9
2.83
L
Nemesis
Melonberried
Nemesis
2
3
2
1
W
Xing Tian
MoisturizerY2J
Xing Tian
3
2
10
4
L
2
8
1
0.31
W
11
3
3
4.17
L
King Arthur
equinamity
King Arthur
1
5
1
0.3
W
Neith
iPIFY
Neith
4
0
3
5.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
23,369
41,627
Taken
47,828
17,924
Mitigated
17,632
17,790
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dr3amVill3
Ravana
4,744
1,345
0
3,830
7,309
2,731
414
1,739
5,460
0
40,387
L
Chernobog
2,372
1,367
0
0
6,569
1,883
175
2,737
3,680
0
13,980
W
10,438
3,214
0
4,483
10,478
3,462
1,755
4,379
5,969
40,582
1,773
L
Nemesis
Melonberried
Nemesis
6,790
3,524
0
3,865
11,234
3,807
0
5,327
5,805
0
39,830
W
Xing Tian
MoisturizerY2J
Xing Tian
4,298
814
0
806
10,283
7,584
245
4,272
5,641
21,253
0
L
6,202
837
0
0
10,187
3,478
116
5,514
4,633
38,690
0
W
8,109
747
4,309
2,768
7,829
2,255
943
1,247
6,409
24,516
0
L
King Arthur
equinamity
King Arthur
1,092
323
0
1,635
10,266
5,148
399
2,677
7,383
0
18,233
W
Neith
iPIFY
Neith
3,183
1,771
0
1,594
5,728
1,892
3,164
754
4,908
0
36,855
L
6,913
1,023
224
427
9,572
3,316
74
5,508
3,968
25,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
33,707
296
Minions Killed
254
0
Camps Cleared
0
1,399,422
Distance Traveled
1,219,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,823
588
80
5
0
281,626
1
L
Chernobog
5,592
373
23
2
0
184,447
2
W
Sol
8,520
568
76
5
0
274,326
0
L
Nemesis
7,370
491
71
5
0
255,984
1
W
Xing Tian
7,427
495
39
3
0
302,392
0
L
Nox
6,944
463
52
3
0
256,203
0
W
Hel
8,824
588
44
3
0
275,271
3
L
King Arthur
6,679
445
40
3
0
269,125
0
W
Neith
8,032
535
57
4
0
265,807
0
L
Ra
7,122
475
68
5
0
253,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role