Player Matchup

Tsukuyomi
Tsukuyomi
Clemdoggy
Tsukuyomi
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 75L
1,703 Elo+
Party 2
Tiamat
Tiamat
DeathLord961
Tiamat
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ElPoronga
Erlang Shen
Level 31
God Stats
0W - 1L
1,764 SR
Queue Stats
8W - 14L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
Vallionce
Danzaburou
Level 24
God Stats
1W - 1L
1,297 SR
Queue Stats
114W - 93L
1,779 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WolfgangMR7
Kumbhakarna
Level 24
God Stats
0W - 1L
1,702 SR
Queue Stats
115W - 112L
1,651 Elo+
Party 2
Team Averages
Level 47
1,553 SR
1,605 Elo+

VS

Team Averages
Level 110
1,611 SR
1,769 Elo+
Ymir
Ymir
CYcleoneSpinj
Ymir
Level 29
God Stats
4W - 0L
1,768 SR
Queue Stats
44W - 5L
1,916 Elo+
Party 1
Set
Set
GlazeyB
Set
Level 160
God Stats
9W - 2L
1,688 SR
Queue Stats
108W - 62L
1,793 Elo+
Party 1
Cabrakan
Cabrakan
Haithi
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,730 Elo+
Party 1
Izanami
Izanami
dayebreak
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
squid
Hercules
Level 160
God Stats
1W - 1L
1,597 SR
Queue Stats
108W - 47L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clemdoggy
Tsukuyomi
7
2 / 7 / 0
4,909
491
3,195
9,055
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
8
1 / 7 / 1
4,848
485
2,224
6,170
3,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ElPoronga
Erlang Shen
7
0 / 3 / 0
3,986
399
926
5,060
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Vallionce
Danzaburou
9
2 / 3 / 0
5,081
508
1,893
3,617
792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
WolfgangMR7
Kumbhakarna
7
0 / 3 / 0
4,551
455
975
5,485
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,063
706
4,602
3,615
1,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
12
10 / 1 / 3
6,993
699
6,518
7,339
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Haithi
Cabrakan
12
5 / 2 / 4
7,167
717
3,173
4,979
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
dayebreak
Izanami
9
1 / 2 / 2
5,374
537
1,913
4,950
1,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
squid
Hercules
10
4 / 1 / 4
5,860
586
4,904
4,343
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
23
23
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Tsukuyomi
Clemdoggy
Tsukuyomi
2
7
0
0.29
L
Tiamat
1
7
1
0.21
L
Erlang Shen
ElPoronga
Erlang Shen
0
3
0
0
W
Set
10
1
3
11.5
W
Cabrakan
Haithi
Cabrakan
5
2
4
3.5
L
Danzaburou
Vallionce
Danzaburou
2
3
0
0.67
L
Kumbhakarna
WolfgangMR7
Kumbhakarna
0
3
0
0
W
Izanami
dayebreak
Izanami
1
2
2
1
W
Hercules
squid
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
21,110
29,387
Taken
25,226
10,999
Mitigated
11,068
4,589
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,602
1,326
0
1,947
3,615
1,599
0
0
3,615
37,924
0
L
Tsukuyomi
Clemdoggy
Tsukuyomi
3,195
860
0
1,896
9,055
2,380
0
2,723
6,302
0
17,127
L
Tiamat
2,224
521
0
315
6,170
3,460
0
2,088
3,957
15,245
0
L
Erlang Shen
ElPoronga
Erlang Shen
926
260
0
788
5,060
2,023
0
2,808
2,252
0
9,507
W
Set
6,518
3,325
0
2,347
7,339
3,337
238
720
6,619
0
37,255
W
Cabrakan
Haithi
Cabrakan
3,173
397
0
799
4,979
3,095
65
1,572
3,407
34,347
0
L
Danzaburou
Vallionce
Danzaburou
1,893
859
0
654
3,617
792
609
0
3,617
0
17,682
L
Kumbhakarna
WolfgangMR7
Kumbhakarna
975
176
0
936
5,485
2,344
382
1
5,484
11,346
0
W
Izanami
dayebreak
Izanami
1,913
971
0
1,466
4,950
1,416
927
322
4,628
0
30,682
W
Hercules
squid
Hercules
4,904
2,245
0
1,621
4,343
1,621
58
585
3,758
0
19,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
32,457
152
Minions Killed
337
0
Camps Cleared
0
870,057
Distance Traveled
975,997
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,063
706
85
9
0
185,530
1
L
Tsukuyomi
4,909
491
38
4
0
154,258
0
L
Tiamat
4,848
485
32
3
0
189,526
4
L
Erlang Shen
3,986
399
25
3
0
148,322
0
W
Set
6,993
699
66
7
0
233,053
1
W
Cabrakan
7,167
717
90
9
0
194,542
0
L
Danzaburou
5,081
508
42
4
0
195,338
0
L
Kumbhakarna
4,551
455
15
2
0
182,613
2
W
Izanami
5,374
537
63
6
0
148,068
2
W
Hercules
5,860
586
33
3
0
214,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role