Player Matchup

Tiamat
Tiamat
K0Ff1nG
Tiamat
Level 67
God Stats
12W - 9L
1,583 SR
Queue Stats
68W - 73L
1,645 Elo+
Party 1
Mulan
Mulan
SchwiftySchwift
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 1
Neith
Neith
SeawardObject9
Neith
Level 18
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 1
Scylla
Scylla
Vampyrate
Scylla
Level 62
God Stats
2W - 2L
1,637 SR
Queue Stats
114W - 120L
1,581 Elo+
Party 1
Athena
Athena
WPTDT
Athena
Level 83
God Stats
8W - 13L
1,546 SR
Queue Stats
298W - 279L
1,521 Elo+
Party 1
Team Averages
Level 64
1,510 SR
1,524 Elo+

VS

Team Averages
Level 109
1,682 SR
1,639 Elo+
Ne Zha
Ne Zha
Deminovich
Ne Zha
Level 147
God Stats
15W - 10L
1,864 SR
Queue Stats
650W - 644L
1,548 Elo+
Solo
Rama
Rama
JLLVdestroyer
Rama
Level 128
God Stats
6W - 3L
1,726 SR
Queue Stats
50W - 53L
1,644 Elo+
Party 2
Loki
Loki
JotaJotaPE
Loki
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 75L
1,704 Elo+
Party 2
Da Ji
Da Ji
Samolarth
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TheKillerWafler
Ra
Level 13
God Stats
3W - 0L
1,822 SR
Queue Stats
59W - 30L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
K0Ff1nG
Tiamat
13
1 / 2 / 2
7,456
466
5,984
8,327
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 1
7,837
490
5,083
12,335
8,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 6 / 1
6,317
395
2,249
8,544
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Vampyrate
Scylla
12
0 / 4 / 2
7,241
453
3,087
6,986
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
WPTDT
Athena
12
1 / 2 / 1
7,713
482
4,441
13,278
6,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deminovich
Ne Zha
12
1 / 0 / 9
8,054
503
4,969
9,023
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 0 / 2
10,368
648
12,746
10,946
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 1
9,695
606
9,058
8,818
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Samolarth
Da Ji
14
4 / 2 / 5
8,688
543
6,055
11,399
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 4
8,480
530
2,696
4,305
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
18
18
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Deminovich
Ne Zha
1
0
9
5.5
W
7
0
2
8
W
5
1
1
5.5
L
Tiamat
K0Ff1nG
Tiamat
1
2
2
1
W
Da Ji
Samolarth
Da Ji
4
2
5
3.25
L
1
4
1
0.38
L
1
6
1
0.25
W
1
1
4
3
L
Scylla
Vampyrate
Scylla
0
4
2
0.25
L
Athena
WPTDT
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
35,524
49,470
Taken
44,491
28,428
Mitigated
18,553
11,743
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Deminovich
Ne Zha
4,969
1,215
0
4,115
9,023
4,577
5
3,090
5,933
0
28,666
W
12,746
11,317
0
7,027
10,946
4,076
3,702
5,044
5,902
0
78,612
W
9,058
2,456
0
500
8,818
3,977
1,597
1,458
7,360
0
59,212
L
Tiamat
K0Ff1nG
Tiamat
5,984
513
0
3,682
8,327
6,031
0
413
7,914
51,357
0
W
Da Ji
Samolarth
Da Ji
6,055
1,966
0
4,554
11,399
4,138
140
1,541
9,858
0
50,435
L
5,083
180
0
3,827
12,335
8,960
0
0
12,335
0
50,313
L
2,249
1,351
0
350
8,544
3,896
341
0
8,544
0
27,163
W
2,696
574
1,485
1,504
4,305
1,785
238
2,544
1,761
51,226
0
L
Scylla
Vampyrate
Scylla
3,087
223
0
1,571
6,986
2,737
0
1,542
5,444
45,503
0
L
Athena
WPTDT
Athena
4,441
1,481
0
2,313
13,278
6,804
0
899
12,379
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
45,285
394
Minions Killed
502
0
Camps Cleared
0
1,358,979
Distance Traveled
1,540,423
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,054
503
36
2
0
346,893
2
W
Rama
10,368
648
156
10
0
287,580
5
W
Loki
9,695
606
112
7
0
298,060
5
L
Tiamat
7,456
466
106
7
0
260,479
3
W
Da Ji
8,688
543
87
5
0
304,747
2
L
Mulan
7,837
490
99
6
0
265,929
2
L
Neith
6,317
395
50
3
0
270,003
0
W
Ra
8,480
530
111
7
0
303,143
4
L
Scylla
7,241
453
99
6
0
233,644
0
L
Athena
7,713
482
40
3
0
328,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role